today I'm going to be explaining every poppy playtime monster in the entire game all these guys you see on screen over 50 different toys and all their lore the rules are I'm only discussing playtime code toys SL monsters so no employees or obscure unknown experiments at least for this video and I'm going to explain each character roughly in order by when we encounter them in the game but now let's get into it starting with Huggy wuggy Huggy wuggy is the main villain in chapter 1 starting originally as a toy plush created in 1984 four being
generally a large success taking inspiration from those monkey velcro arm plushes but this time as a fluffy Blue Monster as in experiment experiment 1170 Huggy was created to be the Playtime Co security guard standing up at the top of the factory to attack and stop any wouldbe Intruders from breaking in however he wasn't Perfect Since Huggy while generally being quiet and obedient with the staff had multiple impulsions to try and escape the factory being successful one of these times where he got outside and attacked multiple animals employees and was even spotted in a civilian area
where he was finally caught in the actual game the player encounters the statue who is seemingly standing still and inanimate but then after powering on the door he mysteriously disappears and watches over us throughout the rest of the chapter leading up to him finally revealing himself from a dark hallway and chasing us down a ventilation system where we successfully drop a box on his head dropping him deep below the factory but he wouldn't leave our minds as we saw he fell below the water treatment area in Chapter 2 judge from his blood on the pipes
and in chapter 3 the player had a nightmare about Huggy where he comes through a TV screen and attacks us leading up to chapter 4 where Huggy turned out to have actually survived the fall and was repaired from his damages attacking us one more time on our way to the labs coming back for more presumably in chapter 5 kissy missing following the large release of Huggy wagy kissy Missy was created as a female recolored counterpart to go alongside him and follow in his successful foot footsteps being described as his better half suggesting they were meant
to be partners as for her Monster version she was experiment 1172 who similar to Huggy was very quiet and generally listened to the staff however she was also noted for having struggles with high levels of stress and feelings of impending doom making her unable to complete any of her tasks constantly rubbing her arms out of anxiety leading her to temporarily be transported to storage B where later on August 8th they tried to transport her to play care conven imately right before the hour of Joy an event coordinated by the Prototype who we talk about a
lot later to get all the toys to attack and kill every playtime Co employee setting themselves free where in an unlikely fit despite her peaceful attitude she as well attacked the employees around her possibly out of fear of what the Prototype would do to her if she didn't listen however after the fact in game we first see her in Chapter 2 where instead of being violent she actually helps us opening a gate allowing us to continue and in chapter 3 while she ambushed pushed and jumped on us out of fear at first on our way
out of home sweet home she quickly calmed and continued the rest of our journey with us seemingly still shaken up from the state of the factory which would unfortunately culminate in chapter 3's ending with her being attacked by a mysterious creature hurting but not killing her as she would survive and return in the next chapter in a burned and injured State being brought to the safe haven to treat her injuries but after the ventilation area Poppy and her were hiding blew up at the end of chapter 4 she tried to hold us up and save
us where her arm ripped off getting lost in the rubble with her whereabouts remaining a mystery to this day braon the dinosaur Ron the dinosaur is a brontosaurus toy released in 1961 being one of playtime CO's earliest creations and along with appearing in a bunch of promos and posters he has a couple physical appearances in the games as well one we can see him in chapter 1's original trailer suggesting he was supposed to appear in it at one point two we actually see him in the rejected toys room one large almost bigger body scale toy
and a smaller one then in chapter 3 he appeared as bait in the original teaser trailer although he did make a pretty important lore appearance in the restricted restoration VHS tap where a playtime co-employee Thomas clerk contracted lung cancer and therefore donated his life to the science and let them try creating him into a small Bron toy giving us our first and only footage of a character being operated on even though it ended up being a failure with him losing all cognitive function even being almost murdered when put with the rest of the toys since
they like likely knew he was an employee and not a child like the rest causing them to attack although fun fact one of the poy playtime riters has came out and said that he along with Boogie bot had plans to be much bigger in the game so that explains his lack of a bigger body or anything and speaking of which next is Boogie bot Boogie bot is the latest playtime code toy known to release dropping in 1993 just a couple years before the hour of joy in '95 and he shows up in a ton of
various different posters throughout the games playing a generally minor role although later on he does technically end up appearing physically showing up as a scout in chapter 4 Safe Haven but otherwise he basically does nothing and has no real deeper role in the game Candy Cat candy cat was created in 1979 and is again another relatively minor side character who is used mostly for art and promotion filler but doesn't really appear much physically in the game although judged from her design and behind the scenes we can assume her toy is meant to be a gumball
dispenser that would move around on Wheels and dispense candy when the tail was pulled cat B cat b is another not very well-known character who appears as more of a filler toy throughout chapter one only making a couple of minor appearances here and in future games on her box she was apparently the first of five of the kitty cat collection whatever that is likely along with candy cat and was also the first known swapa which is a playtime Co line of toys where the different characters body parts can be attached and detached around as pleased
in the chapter 2 ARG where they revealed the full design for mommy long legs they also Al had a living cat B that was seen on the floor here before being dragged away and blooded Plus in behind the scenes we saw what appears to be plans for a Monster version of catb although what happened to this is currently unknown the make a friend machine make a friend is a weird toy SL machine I don't know if they even count it as a toy but it's the machine right before the Huggy Chase created by Elliot lwig
that we power on in chapter 1 and use to build a Ki toy to unlock the door leading to Huggy wuggy but what makes this machine weird is during the scene its eyes ominously follow us around almost like it was alive and could see us it doesn't do anything or have any other purpose outside of this but that could mean they are alive the Prototype the Prototype is the main villain of the entire game and was one of the earliest experiments one6 who actually does appear in chapter 1 scratched into the wall of the power
room here and even though we don't physically see him until later chapters I'm talking about him now because he is important for like basically every other character story so what made the Prototype unique in his creation is like many of the other experiments at the time that failed because they had no mental cognition couldn't move or didn't live very long the Prototype failed because he was actually far too intelligent and too agile along with other weird quirks like that he didn't need to eat food in order to survive unlike the others making him a super
interesting test subject for the employees his only issue was that he was extremely violent towards the workers having instances where he would literally break his camera and hide away in his containment cell until an employee entered to check check on him so he could kill them however most importantly after spending a long time witnessing all of the experimentation going on around him he wanted to start a revolution Gathering all the monsters together to create the previously mentioned hour of Joy where every monster all at once on August 8th attacked every single adult human being in
the factory from employees to tour guides to actual guests nobody was spared in this event and it was all in the prototypes plans to try and get revenge for creating these organic beasts out of children and other human beings out of their way however following this attack all of these toys were left without a leader and without any kind of way to eat or stay alive the Prototype took advantage to this by taking over the power the employees once held and created his very own cult the toys could either go under his control and warship
and listen to his orders awarding them with food and protection or they could revolt against him and be deemed Heretics although the way one6 gave his worshippers food was by capturing the Heretics and then feeding them to the followers taking full control of the factory and the toys still inside who we are trying to stop throughout the entirety of the game and as we move throughout the chapters defeating the enemies put in front of us he begins to collect their remains as well for a mysterious purpose culminating in chapter 4 when we learned that the
Prototype was after our collaborator poppy playtime attempting to Corner us and put her back in the case that he originally put her in after the hour of Joy which perfectly brings us to the next character poppy playtime poppy playtime is of course the main main title character and what the entire game generally revolves around she was created in 1950 by the one and only Elliot lwig a family man with a wife and daughter and founder of all of the factory being the first toy that we know of to be a success in launch playtime Co
into the mainstream selling tons of the poppy playtime doll allowing them to create the rest of the toys we see following in her footsteps the toy itself was basically just a retro doll that could talk and that's really all its Flagship feature was that the hair of Poppy smelled like poppy flowers which would relax the children playing with it inspiring later plush designs we talk about in this video however what makes her story interesting is inside playtime C there was a version of her that was actually alive made of organic material as Elliot lwig while
working tirelessly on the factory to make it successful ended up losing his wife to a divorce due to the long hours with his daughter the last piece of his family passing away for an unknown reason causing him to use all of his ingenuity skills from working at playtime code to desperately try to revive his daughter as one of the Dolls which actually ended up working perfectly creating the living breathing poppy we know today to which then he would build a facade of a home right outside of his Factory so he could visit his daughter while
at work as if his family was still there however Elliot lwig would eventually pass and other employees like leth Pierre and in the future Harley Sawyer would take over leaving them with this super cool almost magical doll but they didn't know how they were created and their creator was no longer there to explain so they spent the next while studying the doll taking her apart and reverse engineering her to figure out what was on the inside eventually using the discovered technology to create all of the other toys based on their other products however unlike most
of the other toys who had flaws and ended up turning violent against US during our visit following the hour of Joy poppy was very different as in chapter 1 we let her out of the cas the Prototype of chapter in making her eternally grateful and ambitious wanting to use our ability as a human for some kind of plan she didn't immediately explain in Chapter 2 she would get kidnapped by Mommy Long Legs which after saving her from brought us to the train station where she seemingly tricked us into thinking she was going to help us
leave only to change the tracks and make us go deeper into play care the Playtime co- orphanage which she explains in the third chapter was because she wanted us to try and kill the Prototype with her once and for all and goes on further in chapter 4 saying we were going to burn the entire Factory down in order to ensure nobody ever knows the experiments existed and never tries to recreate them in the same way they did to her the only issue is during this plan the Prototype intercepted us through the phone which we explain
later and threatened to bring her back to her case scaring her and causing her to run away leaving us where she is nowhere to be found afterward we don't know why this happened but we also saw in Safe Haven that she once used to reside there as well but like she did with us she had left them with without warning but poppy is the last of the chapter one characters and that brings us into Mommy Long Legs mommy longlegs is the main villain of chapter 2 and protector of the game station as a toy she
was created in 1991 with the highly coveted Elastic Plastic being inspired by the real life toy Betty spaghetti with her main selling point being that she could stretch long distances however interestingly the toy version of her they sold was actually based on an experiment they already made inside of playtime Co experiment 1222 where she originally started off as a child in play care named Marie pay who was eventually experimented on to be turned into the stretchy spider-like pink creature generally being a success being able to move and talk normally almost like a human which they
loved enough to make a whole Toy off of her but struggled specifically with her personality she was very protective of all of the children and experiments presumably out of empathy for what they had to go through while she hated the employees frequently being violent with them when in sight so they moved her to the game station itself where her job was to take care of all the children while they were being tested in the various mini gamess and the scientists examined above from afar in game though with us being an employee her temperament is what
gets the best of her because in her pursuit of trying to get us killed through the game station games that we survive she gets extremely frustrated eventually causing her to go on a rampage and get stuck in a shredder which is where she dies and get get scooped up by the Prototype bunzo bunny bunzo bunny is the enemy of the first game station test musical memory where we have to basically play Simon Says in a big room while bunzo slowly lowers himself down and slams his symbols to scare us eventually attacking if he got too
low once we pass this mission bunzo is killed by Mommy long legs in a fit of rage but his story does go a bit deeper as in the bunzo bunny comic strips released on mob's Twitter page after this we see bunzo go on an Easter egg hunt exploring around the area talking with friends where the devs would take polls that change the outcome of the story each day in a choose your adventure type way culminating in him finding a real life egg with some kind of vulture bird inside of it then falling down into a
trap being stuck where he would document his days at the bottom before inevitably starving to death and being eaten to this day we don't know what this bird was or what the purpose of this comic strip was but it was a truly interesting event mini Huggies the mini Huggies are a smaller set of Huggy wuggies inside of the second game of the game station whack a wuggy where to test our grab pack reflex skills we have to smack them before they can come out and attack us they are normally attached to strings to keep them
from lunging at us but mommy long leges had untied them which when beating she of course kills them as well and the only real other notable thing about them is if you look at their mouths they don't appear to have any teeth just gums where teeth would be which the poppy fandom theorizes was so they wouldn't hurt H the children in the game station testing in case something went wrong PJ pgap pillar PJ pgap pillar is the third and last experiment in the gam station mini games being behind statues a game where the player in
a red light greenl style tries to run across the room while the lights are off in the area but is forced to stop while the lights are on and PJ chases them behind being meant to test their speed and general awareness around them PJ as a toy is another Swap and is among the only two revealed so far and an experiment he simply chases us down as he's supposed to throughout the area not really doing too much notable although employee Marcus Brickley in a VHS tape actually ended up spotting PJ out in the cafeteria and
he was even originally meant to be a female named Cassie cutie pillar before a last minute switch Barry Barry is simply a little Minecart with a couple eyes slapped on him used to break down the wooden barricades in Chapter 2 before making a return in chapter 4 this time in a beaten up State carrying a body barell oh Huggies moving on to the many rejected toys found in the rejected toys room during chapter 2 the barrel o Huggies were simply a barrel of a bunch of Huggy wuggies taking inspiration from the barrel o monkey toys
if you've ever seen those that string together however they were rejected for being a choking hazard as children tend to eat them from the barrel thinking they were candy Sunny buddy Sunny buddy is simply a sunflower inside of a pot that appears in the game around the rejected toys room just laying around along with a blueprint on how they would be built but they don't really have any other features since they were actually meant to be one of the game station toys in chapter 2's early development but were scrapped in instead were put here as
an ode SL Easter egg for the devs surprise hair surprise hair is very similar they're just a rabbit shaped like an egg that is scattered that the rejected toys room but doesn't have any other info sir poops a lot sir poops a lot while a super funny toy and name is based on real life potty toys or dolls who judged from the box was meant to tell jokes as well with various super cringy examples and quite obviously he was absolutely hated by staff being rejected due to extremely negative reception from various focus groups management adding
whoever's idea this was should feel ashamed although he does appear in a VHS tape still in Chapter 2 Owen the oven Owen the oven was playtime CO's Easy Bake Oven clone and is much larger than all the other toys but unfortunately it obviously got rejected due to multiple cases of children receiving third degree burns Orange robot toy the orange robot toy is a super interesting one we don't ever see them throughout the rejected toys room and the only mention of them is in their rejected sheet saying after considering both options management has decided to go
with Mommy long legs as playtime CO's stretch toy concept suggesting this character was going to be an orange stretchy armed robot toy that was going to take the place of mommy longlegs originally but never saw the light of day nor was any concept art or anything ever released on what this character was meant to look like now the most likely purpose of this inclusion was probably as a reference or an inside joke since at the time zamination one of the groups that made up a mob was working on an animated show that included an orange
robot character with stretchy arms and while that show never ended up releasing I think this was meant to be an early Ode to that pet Stone the pet Stone was a reference to the pet rot craze from back in the day and was rejected because focus groups were confused kick me Paul kick me Paul is a circular ball-shaped toy that was rejected because nobody liked him and the employee pitching him was laughed out of the presentation meeting when he was revealed they eventually tried rebranding him as push me Paul which also failed with the reason
being can we think of a better name than Paul add why to the name obviously meant to be poking fun at all the names of the other poy Play Time characters love bug love bug is another Super minor toy that we only see a blueprint of on Ellie Ludwig's desk and like Sunny buddy was one of the scrap toys from the game station being put here as a little Easter egg daisy the flower daisy is by far the most interesting rejected toy since she was originally shown in the chapter 2 trailer as being the toy
in place of bunzo bunny at musical memory before quickly being pushed to the side as rejected when the game released but there was so much already done with Daisy by the time they switched her she shows up quite a bit in the game through posters Collectibles cardboard cutouts she even makes an appearance in chapter 3 but they ultimately considered her a rejected toy due to her being too scary as young children and test audiences cried during Daisy's performance being the last rejected toy Daddy and baby longlegs Daddy and baby long legs are the other characters
in The longlegs family among of course mommy longlegs these characters are only ever seen in a one-off poster which was also repurposed for a Mother's Day poster and a project playtime poster advertising a barbecue RSVP and also we saw them in some artwork and cardboard cutouts of daddy long legs and baby long legs in chapter 3 although they don't do anything basically nothing is known about these characters we have never seen them at all as toys or experiments and outside of leading to some hilarious bootleg merch and mods they don't really have much of a
purpose that's all for chapter 2 characters but before moving on to chapter 3 we first have to talk about the spin-off that followed its [Music] release boxy Bo boxy Buu was the flagship villain for project playtime poppy playtime's multiplayer spin-off where one of three monsters Huggy mommy or of course boxy controlled by a player would chase down a bunch of survivors trying to collect toy parts and Escape boxy in his history is a very important character being created as a toy in 1966 just as a cute Jack In thebox Style creature before later on being
turned into the very first bigger Body by Harley Sawyer created into a massive bloodthirsty Beast intentionally built with an appetite for eating human beings reason being while the bigger bodies initiative was being created as a goal to replace the employees with monsters while experimenting with them people like Marcus brick quickley and Rowan stole spotted different experiments roaming around the factory with Rowan specifically even launching a full-on investigation into trying to find and tell everybody about the experiments to silence these critics first they tried methods like detaching Rowan's wheels on his car hoping for a fatal
accident 4 days ago somebody somebody's happened with my car one of the tires flew off on the inate and nearly died but when that failed they chose to create boxy experiment one one 6 Z who was in charge of let's just say disposing of these people and keeping them silent this creation was the first after hundreds of small failed toys by Dr Sawyer and gave him the idea to make all of the toys massive with boxy specifically being extremely agile and quick to attack making him the perfect experiment for his job although that's not to
say he didn't have issues as boxy resided in the theater and might have been responsible for the theater incident where for an unknown reason 66 visitors were killed the ized to have been done by boxy since that's where he lived Plus in that one Bron the dinosaur tape from earlier something I didn't mention is the toy that attacked him was a boxy you can hear his music box wind up right before it happens and see his arm here it's also believed the toy prison's logo was inspired by boxy's square blue yellow red design the wuggies
the wuggies are basically a clone of the mini huggies from wacky wuggy but this time they take place in the feeding pets that before being removed in phase three of project playtime was the place the monsters would throw these survivors where they would have to smack them all away again super similar to the mini Huggies but with two notable differences being that they come in a larger set of different colors and actually have teeth for eating since of course it was the feeding pit after all the daisy counterparts on this poster in Project playtime we
see alongside daisy the flower there was a rose and another purple flower Unfortunately they don't appear anywhere else or are mentioned anywhere in the game shoppie shoppy is a toy cash register we see in Project playtime shop tab at the bottom left and more recently we also saw bloodied up versions of them in chapter 4 which with how much they've been ignoring project playtime it's really interesting they would bring this character back for a little Cameo bucky bucky is the egg basket that bunzo carries in his comic book strip the developers released on their Twitter
a few months after project playtime's release I mentioned earlier and otherwise they don't appear anywhere in the physical game but that's all for project playtime in brings us to smiling Critters The Smiling Critters are a set of eight characters with positive leadership traits being inspired by Care Bears who work similarly including Bubba Bubba Fant the smart elephant of the group encouraging the others to be mindful and smart with their choices bobby bear hug the loving Bear shows kindness and love for everyone crafty corn is a creative unicorn who loves to draw and is a little
shy kick and chicken is the cool calm and collected chicken of the group dog day is the Positive Dog of the group focused on friendship and being a leader also being the leader of the smiling Critters himself there's pigy piggy the pig who focuses on eating healthy hoppy Hopscotch the energetic bunny who loves to be enthusiastic and then there's catnap the cat focused on sleep and making sure everybody gets enough of it the critters all got their own cartoon for one season to promote the actual plush line a set of stuffed animals who spewed out
their own unique relaxing sense out of their mouth meant to help calm down Rowdy children which despite the ambition all ended up being extremely unsuccessful as children found the cartoon to be horrifying specifically with catnap the silent Critter who creepily spit a mysterious red gas in the show and as for the plushies behind the scenes at playtime C they were developing their own real life red smoke some kind of intense sleep gas that was built to be sent throughout home sweet home to control when all of the children were sleeping aggressively however at some point
this red smoke was found inside of the actual plushes of the real catnaps and were sent out to Children commercially causing a massive public controversy where children with e Cana plush were experiencing intense night terrors and Nightmares leading to their public recall ruining the reputation of the critters in game though and in the factory we still see all of the smiling Critters as many alive plushes some of which roam the playhouse eating anything in sight with some others being found in the safe haven of chapter 4 and actually being friendly there was also supposedly bigger
bodies of every single smiling Critter but as of right now we only know of four starting with catnap catnaps bigger body is the main villain in all of chapter 3 first being vaguely teased in chapter 3's second teaser trailer before slowly being fully revealed during its buildup and catnap originally started as another child in play care Theodore granal who didn't have very many friends outside of a supposed imaginary friend who was revealed in a drawing to be the Prototype 10006 and was actively manipulating the child he tasked Theo with digging through playtime code documents to
find secrets and grabbing a set of grab packs eventually attempting to make an escape at night using the grab packs to access employee only exit doors however while doing so Theo accidentally hurt himself with one of the green hands giving him severe burns and interestingly the Prototype instead of running away actually alerted authorities to Theo's position saving his life while also getting himself caught in the process although following this event they chose Theo to become catnap experiment 11 188 outlining his full design process and ARG logs most importantly stating he was going to have a
gas delivery apparatus a fixed to the back of his esophagus allowing him to automatically spew the red smoke around his mouth as he breathes since the purpose of this experiment was to create a body based off of catnb that wouldn't scare the children as he moved throughout play care spitting the red smoke all around and putting them to sleep after operating on Theo the experiment was generally a success outside of the red smoke giving children nightmares and causing them to see a colorless monstrous vers version of him and the fact that his voice box was
broken causing him to have a dark rumbling voice is his uh voice thingy still broken the Prototype will save us but most importantly after the Prototype saved his life as a child he then became dependent on him almost as if he owed his life to him listening to all of his orders and following him around like a puppy eventually acting in the hour of Joy killing all the employees where afterwards he would become The Punisher and protector of the prototype's cult even building a shrine of his full unrevealed design where he would guard play care
from any enemies entering the facility and punish the people that went against them including us as we make our entrance into play care and go throughout the areas as he stalks us building up to us attempting to power the gas production Zone and him busting through a door chasing us up a lift and into a boss fight where after electrocuting him with ironically a green hand and bursting him into flames the same way he had as a child the Prototype made his return and whether to put him out of his misery or because he no
longer saw him as worthy ended his life and took him away while sitting in his prayer stance however an example of what happens to the critters that don't follow the prototypes cult would be dog day dog day's bigger body is basically the complete opposite of katnap where as katnap was actively working with the Prototype and his cult around play care dog day was actually on our side and therefore he was considered catnap and the prototype's enemy leading to him being strapped into the prison of playhouse with no way to move so that way the followers
of their Colt being the mini Critters and catnap could Feast on his body alive leaving him with nothing more than his upper half by the time we see him however this wouldn't even last long as soon enough these smiling Critters eat what's left of his body and even begin to almost possess or control him chasing us throughout Playhouse until we managed to jump across a platform where the critters finish consuming and killing dog day once and for all hoppy Hopscotch hoppy hops scotch's bigger body was a success and unlike the others they actually managed to
escape play care following the hour of Joy becoming one of the members of the safe haven in charge of going on Explorations up to play care to provide food to The Starving Children Under 106's cult unfortunately for hoppy though when we enter safe haven in chapter 4 they are nowhere to be found and we saw in the back of a document that at some point hoppy had tragically died for a reason we don't currently know Bobby bear hog bobby bear hog experiment 1186 unlike the others we discussed that were really successful experiments at least At
first she was a complete failure only ever showing up in an experiment log citing her many issues saying that Bobby was not responding to any external stimuli nor could she speak or stand up seeming like she was trying to scream but nothing could come out we only got one sketch of her in this state and it's presumed that after this she was scrapped for parts as we would learn in chapter 4 there was a whole secondary lab ran by Dr White where unsuccessful experiments could be salvaged for Limbs and bones for other future creat ations
Ali in chapter 3 we come across a phone ringing that was technically first shown off in Project playtime here but isn't activated until this chapter where we learned the caller was Ali A surviving entity in the factory who was friends with poppy and the rest of the other friendly Critters that proceeded to walk us through the rest of the game giving us different tasks and tutorials on how to move through however at the end of chapter 4 it was revealed that the OE we were talking to was actually the Prototype mimicking a child's voice all
along and he was using that system to track us down where we were the whole time blowing up the ventilation area however outside of this plot twist Ali does have a bit of a backstory since as I mentioned the Prototype confirmed to us at some point Ali was a real person and his voice was just being mimicked by the prototype in the game but we also heard in a VHS tape between Poppy and Ali from all the way back before the hour of joy that they were and had been super good friends helping each other
during the hard times of experimentation specifically in this tape Ali comforting Poppy when she broke down after constantly being taken apart and put back together by these scientists trying to figure out how she worked it's been weeks and weeks of taking things out and putting them back in and taking things out and putting them back in but you know what scares me more than anything Ollie it scares me that every time they do it every time they Pew me open I feel it less less I'm nothing now Ollie you're not nothing to me you're poppy
I'm here Poppy for you I'll always be here we don't know if this was before or after the Prototype took over although ironically when he reveals himself in chapter 4's ending he repeats the lines used in this T I'm right here poppy for you I'll always be here miss Delight Miss Delight is the guard of the school area in play care but was originally one of the teachers along with a bunch of her sisters however after they all ganged up on the employees to free themselves during the hour of Joy they were actually locked inside
of the school and so none of them could leave and most importantly find food for themselves driving each of them crazy including Mist Delight specifically who created her own friend/ weapon as she drove into Insanity Barb and after days upon days of waiting she couldn't take it anymore and used her weapon to attack and kill all of her sisters giving her a large supply of food to live off of following this catnap ended up approaching her outside of the and as the guardian of the play care he made a deal to spare her as long
as they looked out for each other and reported everything they saw to the Prototype making her while maybe not one of the most memorable characters design-wise definitely one of the darkest and most interesting lorewise for sure no more chapter 3 characters left bringing us to the next chapter Riley Riley was a child implemented into play care in August of 1994 after losing her parents to some kind of fire incident leaving her orphan throughout her visit in playcare she began to notice different children being selected by Dr White for an unknown reason she believed to be
a parent finally adopting them so she would be very excited when she would be among the ones to get selected a few months in however upon this selection she was unknowingly experimented on and would eventually wake up into a monster version of kissy Missy locked in one of the prison cells where after logging the miserable experience of becoming a monster fast forward into August of 1995 the hour of Joy would happen and after listening to all of the horrors happening around her Riley exited the prison to see there were more experiments just like her and
a lot of them were dead along with the employees after exploring around a bit she came to the dark conclusion that the only way she could survive here was to eat all of the other creatures which she wouldn't make herself do resorting to stealing the prison train key that imported the cells into the prison in the first place where she then to death inside of one in them leading to us discovering her remains in chapter 4 decayed and long gone nightmare Critters the nightmare Critters are another set of eight characters all with their own negative
personalities basically being The Smiling Critters but instead of having good traits they have bad ones there is Baba chops the sheep/ lam an emo distance and quiet loner iy licky the poisonous frog a sore loser and poor sport Raby baby the bat a Gossip Girl Who talked behind people's backs Alistar Gator the alligator a lazy procrastinator Simon smoke the dragon and ego-driven arrogant jerk ho the raven a goth lover for the dark and like to visit graveyards tuy the rat an annoying overtalker that won't shut up and Maggie Mako the shark an overeater who only
like to eat unhealthy and in game they appear mostly As more mini Critter clones although an exception to this is Tui who jump scares us on multiple occasions throughout chapter 4 and Baba chops who gets a whole section where we have to grab a bunch of items out of the cages of nightmare Critters before being forced to kill an innocent little Simon smoke at least assuming you don't notice you can just Grapple out of their Scot free in the lore not much is known about these Critters although they did mention here they used to be
friends with these smiling Critters until an unknown event caused them to split leading to their aggression in game Harley Sawyer Harley sawyerthe doctor was the creator of the bigger bodies initiative I've already mentioned them a few times in this video that technically was introduced in Project playtime as a human but wasn't seen as an experiment until chapter 4 Harley originally started as a child in Elliot Ludwig's young genius's program a program where smart children from around the world were brought in to recruit for future employment at playtime Co with Harley being a top subject invited
into it sure but was generally Troublesome because while Elliot lwig was searching for people trying to create things for the greater good of the world in the same way he did himself when creating playtime Co Harley Sawyer was obsessed with progress regardless L of what it took holding no morals leading to Elliot lwig kicking him out of the program enraging Harley Sawyer however years later after Elliot had finally passed away and the powers had been given to leth Pierre he chose in an act of desperation with the company failing to rehire the genius to come
back over and work on his experiments leading to him eventually coming with the Breakthrough that was boxy Boo and the bigger bodies initiative building big toys to replace employees saving the company money on lawsuits and wages however at some point during this initiative Harley Sawyer began to frustrate the other employees with his mindless Obsession for progress and eventually the theater incident would happen where again for an unknown reason 66 different people were killed in the Playtime theater in an event coordinated by Harley himself leading to all of the other employees to develop a plan where
they would attack Harley Sawyer themselves and experiment on him the same way he did with the children this time using his body parts to turn turn him into a computer mind still being able to use his intelligence for their own gain but this time in an isolated digital form so he was under their full control known as experiment 1354 now this worked at the start as Harley was completely powerless and unable to keep continuing his evil plans for the factory however later on this ended up heavily backfiring since after the Prototype organized the hour of
Joy the warden of the prison in a panic as all the toys were attacking went over to Harley Sawyer begging for help to escape where Harley made him the offer of if the warden gave him the Omni hand the highest level security hand that controlled even the deepest levels of playtime Co he would use it to open the doors and free the warden to which the warden agreed the Omni hand if you give it to me I can get you anywhere I'll have control over everything I can shut some doors open others I can make
you a pathway that leads right to the exit I'm giving you the tool just get me out of here please of course you've made a smart decision water this gave Harley soyer access to the entire Factory allowing him to later on work with the Prototype and take over rulership with him along with creating these weird robotic minions of himself that can actually move around leading to us entering the factory after the fact where in game stor watched over our entire Journey throughout the first three chapters waiting for the perfect time to strike where unfortunately for
him we passed all of his obstacles and Creations and deactivated him stealing his omnian card taking it for ourselves leaving him dead and Powerless alongside his pets and next character yarnaby in the 1970s a brand new toy a part of a wildlife conservation campaign was created named yarnaby a soft lion type animal with thick long hair meant to be used to protect children while they were sleeping however for his experiment version in play care playtime Co was testing the child Quinn navidson who after having some lackluster performances in the game station tests met with Harley
Sawyer who encouraged him to try his best and not hold back his skills the next time he was tested leading to him performing worse in the mental game of musical memory but succeeding greatly in the Speed and Agility Test of wacka wagi and statues greenlighting him to become the large lion Beast experiment 11 166 however the experiment was a super mixed bag as yarnaby physically like his test suggested was highly successful while his mental strength was low specifically with how yarnaby felt a deep Obsession and dependency for the staff around him in the same way
a dog would grow Reliance on an owner this gave Harley Sawyer the idea to isolate himself for an extended period of time with yarnaby in order for him to build full dependence to Sawyer and allow him the power to control him however he wanted like a lap dog giving him full control of the creature sure however after Harley was eventually experimented on himself this left yarnaby without his owner causing him for weeks to fall into a deep depression not being able to process the loss of the person he was so reliant on fortunately for him
though after the hour of joy yarnaby and Harley Sawyer reunited and started working together once again where in Chapter 4 Sawyer uses yarnaby as a form of entertainment letting him loose around us to chase around an attempt to eat Us Alive although sadly for yarnaby after escaping his grasps we bait him into getting stuck on a hook and catching on fire ending his life pianosaurus pianosaurus was a music based toy themed off of of course a dinosaur but was also among a whole band of dinosaur themed music characters who aren't revealed anywhere in the game
he also had his own jingle and commercial showing off the toy in its full form as an experiment he was named experiment 1163 representing just the third bigger body after boxy Buu and was labeled as a complete failure by Harley Sawyer lacking the cunning or size to be a bigger body and saying he had the temperament of a rabbit animal just attacking everything in sight saying no more experiments should be made like him and in game we do see this rabbit type personality when after falling directly in front of him he jolts right for us
before doy the do man saves our life doy the do man doey the do man originally started as a mascot for a new playtime co-product named doy do released in the late 1950s which after the success of culminated in the character becoming their own action figure toy a few decades later however following the creation of the bigger bodies initiative the employees were interested in creating a bigger body for doy and began testing different children from play care to see who would be the right fit eventually realizing in order to create a 900lb d monster they
would instead need three different children to make him however morbidly conveniently and tragically enough in the Christmas of 1992 a child named Jack would visit the Playtime Co Factory to see the doughy dough created in real life only to accidentally fall in and slip dying among all the dough but playtime Co had a plan as they would use the child Jack who was already stuck inside of the dough along with two other children from play care to make the body Matthew Hollard an older wiser child from play care and a Kevin Barnes a smart but
temperamental child combining them all together to make doey which while initially successful with him being able to talk and move around how they intended they had a major issue which was that the three children had heavily clashing personalities causing doy to have extreme mood swings sometimes displaying the personality of Jack the young and innocent child other times Matthew the older leadership personality and most damagingly sometimes Kevin the anger temperamental personality leading him to often lash out against people physically including the young child Jack's parents because after the incident they were given a letter to revisit
the Playtime Co Factory in a few weeks to see him resurrected like how they had been hoping for only to see when they arrived doy snap into his angry violent personality killing them both while locked inside of a test chamber oh George that's our boy why does he look like that who are you give me oh the gentle voices lie I know what they do hey open this door please open the door please in chapter 4 as mentioned we first encounter doy after he murders pianosaurus for food and displays super friendly traits to us guiding
us into the safe haven which after the hour of Joy he had become the leader of in charge of protecting all of the young children inside from from any of the outside creatures that would want to get in throughout the game he then Cycles wildly throughout these three emotions sometimes being childish and silly calm and collected then of course angry and violent which would all build up to him accidentally leaving Safe Haven unattended for the prototype to then blow it up causing all of his friends to die enraging him into his angry State turning into
a massive salamander type monster that chases us around for a little bit until we are forced to crush him and end his violent Rampage permanently the medic the medic is a red version of Boogie bot that we see in chapter 4 roaming around the safe haven who was in charge of repairing various different toys namely kissy Missy after her attack in chapter 3 is ending but otherwise he doesn't really do or say much and that is every single toy in the game explained again there are a few unknown experiments I missed out on in various
unreleased characters and whatnot I chose not to mention but if you enjoyed please make sure to like And subscribe it would mean the world this took forever and peace out