Welcome to the complete timeline of the poppy playtime Series this will be including events that were alluded to prior to the chapters the chapters themselves and also content shown on the mob entertainment YouTube channel I will also be showing the events showing chronologically while also giving a play byplay of the events that occur within the three chapters released thus far please keep in mind that the full story Of poppy play time is not yet released so new things will likely be added as future chapters come out let's get into it an aspiring young inventor by
the name of Elliot Ludwig founded a toy making company focusing on creating great products for children to enjoy and keeping parents all around the United States happy playtime Corporation or better known as playtime Co soon became the biggest and most successful toy Manufacturing Company in the world playtime Corporation took the World by storm due to its innovative toys it was in the ' 50s that they created a doll a special doll named Poppy playtime poppy had the special ability to be able to hold a full conversation with a child a remarkable feat you aren't just
purchasing a toy for your child you're giving them a friend that they can actually speak to and it speaks back it helps with social Skills and relationship building something you couldn't get from any other child's toy it's really no surprise that playtime Co found the success that they eventually did playtime Co has many different employees all of which join the company at different times but we know that one employee named Thomas Clark joined playtime Co in 1955 working as a pediatrician for the children that resided within a place Playtime Co named player the 60s proved
to be a critical turning point for the Playtime Corporation after the huge success of poppy playtime for the past decade it was time for playtime to expand even further further Elliot dedicated himself once again to creating special toys he would go on to hire two more notable employees Jimmy Roth and leth Pierre Jimmy Roth would become the chief marketing officer for the company Responsible for promoting the company's new toys to families around the country while Pierre would become the head of innovation a positioned very high in playtime chain of command in the year 1960 playtime
created the make a friend machine used to create every single play time co- toy for the market it had the ability of autonomously creating toys without outside intervention the creation of the maker friend machine was just a glimpse of Elliot Ludwig's Incredible Ingenuity and would prove invaluable for playtime with the pursuit to create the next poppy play time the toy of Brun was created a small red dinosaur that wouldn't have the commercial success the poppy did but it would prove its usefulness decades later get a look at this guy this is boxy bu a toy
created 5 years after the creation of Brun unfortunately boxy Buu was also A bit of a commercial failure not selling nearly as much as poppy or Brun it's actually pretty wild when you think of the gigantic time gaps between toys being created but it's in 1979 that candy cat was born a toy made with the hopes of reaching a new generation in the new decade of the 80s it was in ' 83 that we had our first big confirmed failure of a toy idea notably kick me paull I mean look at this Abomination somebody literally
just Drew a face on an orange gave it arms and a hat playtime recognized the stupidity of the design and rejected the toy mentioning how the toy was laughed out of the presentation and that nobody liked him despite its rough reception the first time around it was actually resubmitted for consideration Jimmy Roth the chief marketing officer believed that the sellability of the toy would be more impacted on its name rather than its appearance despite attempts at Actually renaming the toy it was once again denied and kick me Paul would take its rightful place in the
room later known as the rejection room 34 years after the creation of poppy playtime will come the second major selling success in playtime Corporation A's lifespan this time the creation of a toy named Huggy wuggy the purpose of this toy was its ability to give children hugs using its long arms and pleasant and welcoming demeanor it Became one of playtime's most successful products and was quickly considered a signature toy alongside poppy playtime the company looked to take a double dip on the Huggy wuggy concept releasing a feminine counterpart called kissy Missy only a year later
little is known however on how well kissy Messi sold since it's actually not mentioned thus far it's not until the late ' 80s that playtime released a new series of toys Called the swapp aals the concept was essentially two animals mixed together genius the two new toys released for this line were k b and PJ puger pillar both sold well but still fail to compare to the selling power of poppy playtime and Huggy wuggy this was around the time of the employment of Harley Sawyer his co-workers would notably call him the doctor or Dr Sawyer
as we would come to Find out during project playtime there are numerous VHS tapes found throughout project playtime they give us a perspective on just who Harley Sawyer was firstly Harley found out that playtime Corporation the biggest toy manufacturing company on the planet was actually doing Secret experiments on rats Elliot lwig was experimenting on a rat changing its feeding cycles and submerging it within a gel-like mixture made from poppy flowers he thinks that The properties of the poppy flow offer life altering properties and it's attempting to revive the rat after a week of being submissed
within the jail we can see at this stage that the experiments have failed but he is interested in the idea that something larger could yield different results Harley knew that the company could face bankruptcy if the public were to find out and they were to get sued so he decided to find a solution to the Problem in a VHS tape we can see the moment that Sawyer approach playtime Co about their experiment issues which he believed stemmed from declining profits and the fact that lower level employees that should have no knowledge of such experiments actually
witnessed it with their own eyes it was a lawsuit waiting to happen so soya proposed an idea of developing large toys that would increase the workforce and also cut staff costs at the same time it also Lowers the chances that an empy employee would talk to outside sources about what they've been witnessing within playtime a win-win all around he calls his solution the bigger B's initiative and request that he oversee and lead the project something which playtime eventually agreed to they would go on to build a factory within Play Time called The Game Station it
would work hand inand with the bigger B's initiative and Elliot Ludwig's earlier experiments this Required the testing of human subjects notably orphans see it's not actually specif IED when the facility was created but playtime Co built another facility much earlier called player far below the Playtime building player acted as an orphanage housing orphan children in a manufactured sphere aliot believed it was a place that could help a child must a smile it contained a school housing and a play area for the children the children of play care would be sent to The newly built game
station to play games but in reality they were being tested each orphan would have a playtime code toy assigned to them think of it almost like a monik they would then go through the three games presented within the game station and Proctors would assess their brain speed efficiency Reaction Time problem solving physical endurance agility and the strength of the child rating them on a scale of five stars using nearby observation rooms This was of course something that the orphans were unaware of at the time of playing instead thinking that they were just playing games it
is unknown when these employees were actually hired but at some point playtime Co hired somebody named Stella gyar little is actually knowing about her other than the fact that she was responsible for the assessment of the children from the game station Proctors would send their assessment forms of all of the orphans To Stella for review and it's also shown at some stage that Stella was put in charge of play here at some point also if the orphan performed well and Stella signed off on it the child would be taken from play care from Dr Sawyer
and used in experiments associated with the big bodies initiative see Sawyer was attempting to turn these orphans into their assigned toy at the time of testing a procedure that was incredibly difficult and required the use of poppy Gas refined from an earlier experiment of Elliot Ludwig after the bigger bodies initiative was implemented playtime was able to use them to fulfill a variety of jobs and tasks ranging from security and child management within their game station it acted as an automated process for playtime no paychecks no breaks and more importantly no risks this was also the
year that another toy was created this time mummy longlegs she had elongated and stretchy arms that allowed Children to bind her around any surface and have her hang bit like a spider the reason for this was playtime wanting to test their new stretchy plastic material and they used mummy long legs as a device to do so another significant event that took place in this year has to to do with a child within play care named Theodore gramble he was a 7-year-old boy that was considered troubled by the play care counselor Joel Sinclair Theodore Regularly spoke
and made drawings about a friend of his Sinclair believed this to Simply Be an imaginary friend hardly unusual for a child his age in reality this imaginary friend of Theos was not imaginary at all it was another experiment that was conducted by playtime that was created at an unspecified time in the past called the Prototype or experiment 10006 this was the first ever successful project that playtime ever did in their Attempt at creating an ideal worker for the bigger bodies initiative prototype has shown to have a very high level of Intelligence being able to take
advantage of security weak points to get the upper hand on playtime co-staff numerous VHS tapes could be found of interviews held by Dr Sawyer with experiment 10006 that shows his ability to mimic voices and study the different staff members at playtime Co prototype was Secretly speaking to one of the orphans Theodore gramble he would go on to gain the trust of the young boy and convince him to steal one of the Playtime grab packs and use it to open a maintenance door inside of playar with the hopes of Escape unfortunately due to Theodore's young age
he did not properly understand how to operate the Playtime grab pack and electrocuted himself on the door requiring immediate medical intervention to save his life both the school Counselor Joel Sinclair and playtime pediatrician Thomas Clark collectively concluded that Theodore's imaginary friend was actually real since two people were required to open the maintenance door and Clark even reported seeing Theodore's friend with his own two eyes Theodore would later be taken in for emergency medical care after the accident with Dr Sawyer deciding to try and Implement Theodore into the bigger bod's initiative since the opportunity Arose they
assigned him the toy of catnap despite numerous other orphans being considered for that particular toy the procedure is said to have taken 4 hours longer than expected but overall was successful thus turning Theodore Grano into the Monster version of catnap he would act as a type of protector for the children within play care and have the ability to help the children sleep using the red guest developed by playtime this would also assist staff in Taking different orphans away during their sleep so as not to Rouse suspicion from the other children blaming their absence the next
morning on illness an employee named Patty Hall would be disciplined for sabotaging a retail shipment mismatching 57 paint canisters resulting in a huge amount of toys that would not be able to be sold the revenue loss was significant and playtime Co suggested that they had evidence to show for it as an act of Defiance against the company Petty would be demoted and sent down stairs to storage for further instruction likely being killed down there it would take a few months until playtime would introduce the toy version of the newly created servant catnap he would be
introduced with a whole new line of toys jointly named The Smiling Critters the line consisted of Bobby beer hug Bubba Bubba Fant crafty corn dog day hoppy Hopscotch kicking chicken picky Piggy And of course catnap they would receive their own cartoon series of the same name in an attempt to advertise the new playtime code toy line to the public the popularity was instantly felt and they would quickly become the new main mascots for play care as well as now introducing new toys for the bigger bodies initiative to use with different orphans the toy line however
was not all sunshine or rainbows it did have some serious hiccups the catnap toy had some Serious manufacturing faults which had a small toy spill out the red smoke mixture that was being used within plure instead of the intended lavender extract this caused any child in possession of a catnap doll to experience serious and violent nightmares this got the attention of the media due to some bad press about the catnap doll and playtime was forced to recall the catnap dolls completely and even removed it from The Smiling Critters cartoon and Advertisements going forward however Theodore
AKA The Monster version of catnap remained within play care which was unknown to the public a report can be found regarding Theodore's procedure and what happened shortly after Stella Greybar mentioned how the children reacted to the bigger bod's version of catnap with half of them being terrified and breaking into tears Stella had reservations about 11 188 in play gear but the children have Warmed up to him since their first meeting even regarding him now as a friend saying that catnap is gentle and even shy but Stellar is now pleased with his overall impact thus far
La Pierre points out the catnap had erratic Behavior during the weeks following the experiment which is now calmed down he does mention his concern however over the relationship between 1188 and 10006 otherwise known as katnap and prototype apparently whenever the two Are in the same room katnap follows prototype around like a lost puppy and prototype doesn't seem to mind at all noting the risk that prototype could influence cnap in the future a playtime employee by the name of Marcus Brickley played wonderfully by fellow YouTuber Jack zpy has an interview with La Pierre regarding a sighting
on a long creature with what he described having 50 legs during his shift at playtime This was later Revealed to be the Monster version of PJ puger pillar the toy released in the 70s under the swapper M's toy line this gives us our first example that not all employees at playtime were aware of the bigger bodies initiative and that it was on a need to know basis within the company we can also come to find out that around this stage that playtime Co has been successful in creating numerous other experiments that serve the Playtime Factory
in numerous ways for Example experiment 1170 otherwise referred to as Huggy wuggy has been developed into a monster form from an unnamed orphan he serves as the factory security while experiment 1222 otherwise referred to as mummy longlegs serves as the game station host and ker for the orphans while they go their trials boxy bu which also has a monster form is responsible for dealing with any and or lower ended employees that might learn about the bigger bodies Initiative disposing of them so playtime doesn't have any intel leak or potential lawsuit on their hands the head
of Information Technology Rowan stall makes contact with La Pierre about the possibility that Huggy wuggy who was disguising himself as a statue during playtime tours could hold nanny cameras within its eyes since he has had multiple guests complaining that the Huggy wuggy statue is staring at the children something that stall believes To be true this shows that stall was also unaware of the bigger bodies initiative at the time of this report despite being a higher ended employee at playtime Co it is at this stage that we can see that Rowan stall has more likely than
not found out about the bigger bodies initiative and is now attempting to go back on his earlier reports to Pierre saying that he interviewed the maintenance guy and found that he just Simply failed to lock Huggy wag's eyes in place causing them to dangle out a clear lie but informed Pierre that there would be no more videos about these instances from him Rowan stall makes a note over an old employee confidentiality agreement stating that he will soon be killed he feels the Playtime Co are aware that Rowan knows about the initiative and have been writing
him up for disciplinary measures consistently since His last report in May mentioning that only 4 days prior somebody loosened the bolts on his car wheels causing him to almost die in a car accident he plans on escaping and fing playtime Co but intends to First expose the bigger bod's initiative to the world in just one week's time using the server maintenance shutdown as a window to upload the evidence he is also aware of a creature that eats people and believes that he will be the next Target of of this Creature even mentioning how La Pierre
is now completely different person to his normal self and is now clearly scared of him Rowan stall attempts to upload his findings onto the server but is consumed before he can upload anything by the creature that he feared in his previous message revealed now to be boxy it is on this day that Huggy wuggy is seen on camera making an escape attempt St half alerted playtime co- Security and they went into an almost immediate Pursuit this would result in the death of five employees and six would be missing Huggy wuggy was eventually caught using tranquilizers
but the damage caused was considerable Le Pier would go on to blame the incident on staff's negligence it is within this year that playtime Co released the Boogie Bot toy to their toy line which was said to actually be a big success with customers There is probably no date more important than this in the history of playtime Co since this is the day where the Prototype otherwise known as experiment 10006 set up an incident later known as the hour of Joy think of it as almost the Playtime equivalent of Order 66 all of the Toy
creatures simultaneously turned hostile and killed every human being within the factory this correlated with with the transportation of kissy Missy to Pia as part of the bigger bod's Contingency plan but she would go on to break free from her constraints during the hour of joy and murdered the employees tasked with moving her from the knowledge that we currently have only two employees are known to have actually survived this event La Pierre and an unnamed employee that would later become the protagonist for the main series years later there is however technically a group of survivors that
remain unnamed and are the prot Agonist During project playtime the toys would go on to dispose of the employee corpses by dragging them down to the lower levels of the factory and would actually use them as a source of food La Pier would later send survivors down to collect toy parts and this would be the events that transpire during project playtime the survivors would be hunted by boxy boo Huggy Waggy and mummy long legs eventually playtime Co stopped sending in survivors and the bigger Bodies initiative came to a close as a result this would lead
to a food shortage for the monsters that remained within the facility and would lead them to eat smaller experiments to stay alive the toy and the toy Parts would be grafted onto experiment 10006 ultimately Reviving them and keeping them alive for the next decade despite the food crisis an ex employee and survivor of the hour of Joy receives a letter from a Supposed surviving employees within the old facility and with take on the responsibility of returning to the Playtime Factory in search of them this would lead us into the story shown within poppy playtime chapter
one as subsequent chapters thereafter at the current point of creating this video there have only been a total of three chapters released with the third releasing only a few weeks ago and I will continue to update this list with Future updates however now it's time to get into what actually happen for the ex-employee as they travel through the facility I will add there will be a slight overlap with information that was already given since most of the information is found throughout the journey but we will expand further on what is found there is also a
significant amount of information found that is not dated and all of that will be included in the three chapter Breakdown so without further Ado let's get into the events that transpired for the ex employee we are given a very small piece of background information as we head into our new story firstly we are an ex employee of playtime corpor ation and have returned to the factory after everybody within the factory went missing a short video plays as the gentleman tells us about a brand new doll named Poppy that has just been Invented calling it the
most intelligent doll in the world poppy can apparently have an entire conversation with a child it actually has the ability to answer questions and they even have a goddamn advertisement for it for just $299 you too can be murdered by Annabelle's distant cousin come join us at Poppy's play time yeah I don't I I don't think so pal we get ourselves a letter stating that everybody thinks that the people disappeared 10 years ago but they're all Still there and to just simply find the flower if you've been missing for 10 years and you're sending me
cryptic messages in the mail you better believe I am not replying to that crap that is some serial killer type of bait that quite frankly I will not fall for but we wouldn't have a game if we had common sense so here we are inside one of the creepiest damn buildings imaginable we have trains that move on their own and deck old VHS tapes that we can get some Backstory from firstly we hear about a man named leth Pierre he is the head of innovation at playtime Co Toy Factory the tape in question is actually
played on Loop whenever the factory is empty so he points out that if you're hearing this tape that means that you're an intruder playtime Corporation specializes in both children's toys and deadly security protocols it gives us a warning telling us to leave if we know what's good for us and of course we Choose to ignore that threat and face the threat head on another VHS tape explains a Contraption used around the factory called a grab pack it's essentially a jetpack with hands something I think that even Elon Musk would be quite proud of to be
honest introducing our very first creepy puppet created in 1984 this is Huggy Waggy yes that is the name remember that these house borns are meant for children Huggy wuggy is considered by playtime Corporation as being one of the best toys for connecting people together the founder of the company Elliot lwig created Huggy wuggy with the intention of being able to hug you forever it was a success by using playtime CO's four-step process to create lifelike toys and is actually the most popular and bestselling toy that they have so far doing some puzzles gives us a
key and we can continue further into this hellscape we have to divert some power Around and find a company poster that pretty much points out that old Pierre didn't like getting spooked very much when we arrive back out Huggy Waggy is gone of course it is another VHS t suggest that Huggy wuggy boxes have been going missing on a regular basis according to the workers mentioning how the toys are meant for Orphans since the whole hugging thing but they've been getting a lot of heat from the higher ups for constantly misplacing the boxes We get
ourselves our first upgrade by finding our right hand for the grab pack and head further into the facility this time to a type of toy assembly area called a makeer friend Elliot Ludwig invented the makeer friend machine in 1960 and is deemed one of of the most creative impressive and advanced things that he has ever created it is solely responsible for every single playtime C toy sold on the market today using parts and paint to assemble the toy and can Even do a quality inspection on its own essentially this machine is responsible for probably hundreds
of people losing their jobs in all reality but quite an impressive piece of Machinery especially for the 1960s another VHS tape is an interview with a playtime co-employee named Stella she has asked why she wanted to work at the facility stating that she has loved playing with toys when she was young and seeing it as magical and she wanted to provide kids With the same magical experience that she felt as a kid then she goes really deep and quite moreit explaining how you don't really ever stop being a kid your body just gets older and
older and and while you're still a kid deep down you just sort of get old until you die pointing out how human bodies can't handle getting older while things like trees can stay alive for much longer than a person the oldest person to ever live is still younger than most trees Pointing out that being young is always relative to something else just the sort of morbid conversation that we need from our child toy maker employee great stuff we get the machine up and running and begin feeding Parts into the make a friend machine until it
pops out this little cat be thing using the toy we can exit the room since nobody can leave without a toy holy crap some frantic running through the tunnel and some close calls later we can find riding on Much of the tunnels saying things such as stop turn back and danger we seen Huggy wuggy on his way into the depths of the facility which is apparently hundreds of feet deep surprisingly they seriously have an entire evil Le here what is also quite interesting is the fact that Huggy wuggy which is supposed to be a toy
seems to be leaving an awful lot of blood stains wherever it hit on his way down a great lack of stuffing which is quite concerning to say the Least another VHS is a log of an employee in relation to something codenamed 10006 named the Prototype it mentions how coordination and cooperation are part of its skill set much like the other experiments of his type pointing out that the missing people are likely in relation to him and that his absence was a flaw in the scientific process since he should never have been unaccounted for this log
serves as a Lesson and warning going forward to new employees future experiments are to to be contained and disposed of in a secure location the person speaking goes on a bit of a rant about how great he is and what this means for science before biting the bullet just like the rest of them we can find the big flower that references the flower mentioned at the beginning on the letter from the missing people totally not a trap at all not to mention our little bcat friend from Earlier is now hung from the roof with blood
on it and numerous written warnings so nothing ominous about this situation in the slightest we head inside to a much better decorated area if I don't say so myself look they actually have wallpaper and lights there is however a creepy room down the hall that leads directly to the poppy door remember when I called Poppy the cousin of Annabelle well I mean look at the casing you cannot tell me that that is Not a reference to the real doll Poppy awakes and mentions how we opened her case and it cuts the black and thus marks
the end of poppy playtime chapter 1 how however I do want to share a hidden VHS that could be watched on the mob entertainment YouTube channel which gives some insight into Poppy the VHS tape is titled poppy playtime doll maintenance video and had a clear warning to not actually continue watching the tape a warning that we will Continue to ignore cuz this is a horror game damn it and we will never heed any warnings First Step paint her face Second Step polish her shoes then we just skip three steps and brush her hair now we've
throwing steps out all together what the hell is going on here so it seems that Poppy also has human blood and the maintenance person has removed what appears to be a device from her back she is all better now still creepy as all hell but Better timeline wise we're jumping off where we left off in the first chapter and we are greeted with another amazing playtime Co advertisement this one is titled mummy long legs and is dated February 2nd 1991 and of course contains a spooky face that appears for like a millisecond it's actually embarrassing
how long it took me to pause on this exact frame but there you go nightmares you're welcome Mommy Long Legs has elastic arms and legs that allows her to Tie herself around objects and do some crazy spider type crap in normal playtime co- fashion we have our advert going from Bright fun and energetic to dark dismal and horrible in a matter of seconds as images of a person running through the city is showing the voice of poppy can be heard saying to wake up and she even makes a subtle appearance with her face disappearing in
the image we find ourselves back in the Red Room now with poppy missing from the container That she once resided in it leaves us heading back into the facility as we can see pictures of Huggy wuggy and another toy now it's a little bit of a spoiler but this character is named Brun we actually briefly saw the toy version of this guy in the first chapter but keep his name in mind we find the door with the name Elliot Ludwig above it this is the owner of playtime Co and we saw him briefly in the
video at the start of chapter 1 the door is locked but the Voice of Poppy can be heard calling out to us telling us which way to go again I don't think I'm going to be listening to the newly released demon doll but we are already so committed at this point it is what it is we find a cboard cut out of Huggy wuggy looking much more pleasant than our previous meeting we can hear his voice now and to be honest he sounds a bit like goofy can someone need a hug you can't for me
pal I'm familiar with your game We get the key and open Elliot's door the room is full of children's drawer ings and of different playtime co- toys and messages to lwig not to mention another VHS tape and a note describing an experiment 814 it mentions an experiment utilizing a live rat it was fed three food portions daily for 2 weeks at the end of the 2 weeks the rat was killed and submerged into a poppy flow and preservative gel mixture a week later an Electric shock was applied to the rat while it was still in
the jail and an attempt to revive it the rat remained unrespect responsive they still believe in the potential of the poppy flow its unusual properties lead them to believe that the proper mixture and procedure could actually have life altering properties not to mention that the poppy flower also holds heavy symbolism something they believe has great meaning before signing off mentioning that Perhaps something larger than a rat would yield different results this VHS is sort of a type of documentary explaining just how much of a great man Elliot Ludwig was with a notable Black Box placed
over his face in each of the p of him the video goes on to explain how much of a hard worker he is and how he constantly looks to innovate and create new things in the 1960s lwig lost a close family member and focused his time into creating the Playtime Corporation pushing through his issues and depression just as it is about to explain the story from the beginning the tape cuts off as an ominous noise plays over the tape well back to the corridors we come to find poppy as she is attempting to put the
power back on and she asks us for our help in doing so once the power is back on she thanks us for freeing her and tells us that she would like to repay the favor by helping us out of this place using the train Codes that she has she plans on Guiding us and more importantly following us throughout the vent system poppy can be found sitting next to a giant hole and gets grabbed and pull down by a long pink arm an educated guest would tell you that this is likely mummy long legs we jump
down and pursuit since the spooky demon doll is really our only lead out of here it doesn't take long until we find mummy long legs with poy and not only does she steal our right Hand but also goes down the saw route and asks us to play a game for the train codes that Poppy was going to give us we need to win three games to get the codes and if we break the rules she threatens to gut and eat our insides while we're still alive nice great once again a lesson why you don't go
into anything abandoned with reported disappearances or deaths it's very simple we head into the PlayStation and can find more drawings from kids with the Playtime Co Toys showing that they actually really do seem to like mummy longlegs a recording is playing welcoming us to the game station the person on the recording is somebody called Stella the same employee that was having a life or death crisis in the first chapter the first room we visit is the musical memory game which involves us building and creating a green hand that will replace our lost red hand we
end up in another room with a bunch of televisions around and we Begin our game a test cognitive ability through sequence repetition you see a color on the screen and a pattern you need to repeat that pattern quite simple really except for the twist that bunzo another playtime coat toy is descending from above us if we succeed bunzo goes further up if we fail bunzo gets closer to us and we have a very bad day Mommy Long Legs arrives but mentions how long it's been since this place has been up and running and also putting
out that Old bunzo there is quite hungry after all this time we managed to get the puzzle done till the point that it becomes godamn impossible so we hit the big old eject button stopping the machine luckily Mommy Long Legs thinks that the machine just broke and gives us part of the train code as a reward we can come across Brun just sitting dormant and not really doing a hell of a lot in the rejected room quite frankly I appreciate it it's a nice change we find A tape and can see a toy speaking while
sitting on the toilet I was 100% convinced that this was Garfield when I first saw him but apparently he has just been demoted as a toy due to its disgusting nature with the whole fact that the toy is called Sir poops a lot and it's whole gimmick is that it's crapping I mean the Box even has a bunch of dad jokes management literally left a note for this thing saying that whoever came up with the idea should be ashamed Of themselves and quite frankly I agree but I'm not sure if the sir poops a lot
is a bloodthirsty demon toy just yet but if he isn't I'll give him a pass we get back to the game station and get ready for our special second game wacka Waggy you remember that guy from chapter 1 yeah yeah it's got to deal with him it's time to test our Reaction Time Huggy wuggy will pop out from the holes around us and we need to hit the crap out of them pretty simple stuff mommy longlegs Mentions that the toys used to have strings attached to them to stop them from getting too close to the
kids but we of course don't have their luxury after some wuggy whacking we get another congratulations and yet another train coat and head back towards the game station we do however get a visit from this friendly chap a pink looking Huggy wuggy who opens up the door for us and politely lets us through without murdering us a step in the right Direction this toy is called kissy Miss we saw her a few times in artwork throughout chapter 1 and two we get another VHS and hold up is that Jack sepai what the hell I can't
say I expected to see him here well it's not actually Jack septicart he's he's playing a character called Marcus Brickley another employee here at playtime Corporation he described seeing a creature during his shift that startled him explaining to leth Pierre He describes it is being 50 ft long with thousands of legs and it's absolutely terrified of it Pier tries to disuade Marcus mentioning that it was probably just a bunch of people something Marcus is quick to dismiss Pier asks if anyone else knows about this to which Marcus replies that nobody else knows this tape is
actually quite interesting because it puts a few things into perspective firstly the VHS is called potential problem which doesn't bode well for Marcus' fate also this shows that some if not all of the general playtime Co employees don't actually know what's going on with the living creatures here now if you're wondering what creature Markus saw we'll be meeting it very shortly we arrive back at the game station and can begin our third and final game this time statues we can see a poster as we head into the area of a centipede like toy the exact
name of this is PJ puger pillar and this is Likely the creature that Marcus saw we get it to the arena and begin our game the basis of this is that the lights will flicker from on and off when they are off we can move when they're on we cannot PJ puger pillar here will follow us throughout trying to catch us and I mean look at this thing it is like the worst puppy imaginable Mommy Long Le comes back and explains how the orphan children would come here to play at the facility and would call
her mommy since She was the closest thing that they had to one but she feels wronged by them since they would leave her after playing the games she feels that she was left here to die and doesn't feel that she deserve that but since we were a previous employee here we do deserve it we start running for our damn life and what is one of the most nerve-wracking games in the facility I won't lie we break it to the control room and can find two more documents the first is an Assignment form written by Sarah
AEL it is a test subject form stating that a subject named Michaela hisop is being assigned the toy of candy cat it is evaluating Michaela's scores throughout the games at the game station which now appears to have been used to assess orphan children for suitability in some kind of experiment firstly Michaela got a rating of three in the musical memory the rating being between 1 and 5 mentioning that she would get panicked Whenever she got the pattern incorrect in the wacka wagi game she also got a rating of three struggling with the grab pack and
was slow to notice them in the first place but did actually react quite quickly when she did notice them and finally she got a rating of one in the statues game the worst score possible since Michaela wasn't paying attention and apparently was screaming and pointing at nothing the note ends abruptly with blood in the corner Suggesting the stereum was possibly attacked while writing it from the other document found was another test subject assessment form written by mato L it is also for Michaela hisop but this time around her scores are much better scoring a four
in musical memory a three in wacka wagy and four in statues but it also states that she lacks focus on the statues game pointing out that there's something that's drawing her attention elsewhere the page ends abruptly also Meaning that Mato was likely attacked or killed at the same time that Sarah was we head down stairs as Mommy Long Legs calls out to us mentioning that we won and returned to her immediately so she can give us the final code but it is pretty damn obvious that we would not survive that encounter since she openly states
that she wants to kill us we find another document upstairs this time a transfer request for mommy longlegs or otherwise known as experiment 1222 it even States a real name Marie Payne it points out that she acts violently towards staff but motherly towards other experiments since she is very protective of them the staff view the hostility as problematic but think that they have a solution they want to transfer her to the high security maintenance and have her see the children on a more regular basis as they believe it would not only improve her behavior but
she would also be Unlikely to act out in front of the children we find another VHS later that is Pierre addressing the complaints from people about a very large spider that was spotted by staff he emphasizes that no spider that size exists and that a specialist team will come down here to investigate and to just continue on with their jobs and quit complaining de God oh I hate jobkar so much I really do mommy long Le reminds us just how much she hates cheaters like us and has Decided to play one final game before she
kills us hide and seek while running throughout we can find another document this time address to Warren B Construction Company it is written by em.in rman in response to previous communication regarding the construction of an underground laboratory the project needs to be in complete secrecy only to be known by those with the proper Authority at the two companies idy offers $100,000 in exchange for the secrecy and is also willing to provide excavation equipment mentioning that the more independent that they work the more he is willing to compensate them it needs to be built within a
12-month period but more than anything it needs to be done correctly this is likely the experimentation area that was mentioned earlier we keep going into the facility and enter an incinerator to hide from mmy longlegs I don't know how that's me To work but sure turns out it doesn't do much since she pops back up and continues the chase that is until we lead her into a compactor which screws her up something wicked a hand that resembles Mr Scissor Hands or Freddy Krueger appears and gently pulls what is remaining of mommy long legs under the
door we can find another VHS tape in the next area that mentions an experiment 10006 and we can see the same scissor hand from before it mentions how the Experiment almost breached his containment disabling the digital security measures and his room using pieces to create a laser pointer which he then used to disable the security camera this gave him exactly 28 seconds of being unmonitored when the security camera came back up the room was empty a specialist member went into to check and found one6 hiding in the blind spot of the camera still within the
room the experiment attempted to escape but Another specialist locked the door in time while the other Specialists remained inside resulting in a single casualty it points out that 10006 is considered the most intelligent experiment thus far by quite a margin as well as a r willingness to commit serious acts of violence We Now find ourselves above the game station and collect the final train code not to mention another document asking for Windows in the game station since there Isn't any I won't say much more on it since it really doesn't add anything meaningful to the
law but hey Dr Matthew Wason wants some windows do with that what you will there's also a guide to proctoring in the game station this is like L who Sarah and Mato were it gives a step-by-step guide on what they wanted as well report to the control station while keeping a minimal distance of 20 yards from Mommy longlegs due to the hostility mentioned before 8:00 a.m. the Train arrives and all the children will be put inside the game station at once the game order is the same as we did them musical memory then wacka wagy
and finally statues one child should play the game at one time and their performance recorded as relevant the qualities being looked at a composure memory and pattern recognition and musical memory hand eye coordination and reaction time for wacka wagy and finally agility strength and speed for statues Once the children have left give all the reports to Stella gyar we speak with poppy who is much more monotone and creepy than before which I didn't even think was possible she seems pretty happy about Mommy Long legs' death and tells us that it's time for us to leave
using the train we enter the code and begin our journey the train here really reminded me of the train that we saw at the beginning of chapter 1 that was moving on its own poppy thanks us again For saving her calling us perfect Too Perfect in fact to leave and changes the route on the train she goes on to say that she's been waiting so long for somebody to open up her cage she intends to set things right and believes that we will do whatever we must to help her the train begins going very fast
and we attempt to slow it down but it ends up crashing instead the screen Fades to black as chapter 2 comes to an end however just like the first chapter we Have special V HS videos that can only be found on the mob entertainment YouTube channel firstly The Disappearance video a man is seen driving a car while talking on the radio he mentions that they have eyes on 1170 heading southbound they are trying to cut him off stopping him from getting to the public roads we can also see cam footage from the 18th of June
1992 of which 1170 runs from the facility which two staff members saw and hit the Emergency alarm we could see that 1170 is hugging Waggy from the footage within 3 minutes security staff and vehicles have begun Pursuit and it's mentioned that Huggy wagy has traveled over a half mile in that time frame they find him and prepare themselves as Huggy charges the car as the security team shoots tranquilizers at him hitting him once in the left leg but Huggy flees into the woods they continue on foot and expand the search Zone into nearby residential Areas
but the increased range has caused issues with the team's radios now one entire hour after 11 70 escaped we can see cam footage of one of the security members that gets ambushed by Huggy Waggy I won't lie these tapes are 1,000% scarier than the actual game moments these toys are no joke man in total Huggy Waggy killed five people and there is now six people missing all while sounding like the most horrific creature known to man it took 4 hours to finally Locate and successfully sedate 1170 the second tape is called relocation dated August 8th
1995 the staff is tasked with moving the Giant from Storage the giant being kissy Missy they strap her for transport on a bunch of boards and load her onto the Train the tape has been tampered with and has changed the fourth step to loosen the straps binding kissy we can see that this is likely the train that we rode at the end of chapter 2 moving kissy Missy while more steps are Changed in the tapes once arriving at the location we can see the staff dead alongside kissy Missy the final video is is called restoration
as we get a glimpse into the experiment room of playtime Co it mentions a test subject named Thomas Clark he is 59 years old and is dying of cancer and also notably a previous employee of playtime Co since 1955 he has even volunteered himself for experiment camed bigger bodies initiative the staff can be heard Speaking to the Bron toy asking if Thomas can hear them and Brun moves his eye he has even given the 1199 experiment number and he has displayed cognitive ability but it is estimated to be roughly half the intelligence level that he
previously was as a human being the staff believe that he probably fails to comprehend what is happening to him and how he became a toy it's also noted that other experiments have noticed that 11 199 is different we can see footage of 11 199 as the other experiments all surround him and actually attack him almost killing him the security team jumped in and stopped it but 1199 still sustained considerable damage particularly to his thyroid and throat which were completely devoured 12 hours of surgery was required to save his life and is now kept separate from
the other experiments and what I would personally describe as a worse fate than Death we open up with an entire animated short of the different toys at playtime Co called The Smiling Critters is it just me or is the designed choice to go back to having the entire eye black while the eye itself is white just adds this chilling undertone to these characters the toys are having an issue falling asleep due to the loud winds outside when a knock at the door shows another toy arriving much to the Delight of the others a purple cat
named catnap Using a kind of what I would presume is a toxin it causes the mo to fall asleep in the most horrific way possible and it cuts to a news report as the reporter mentions how the new catnap toy might be dangerous for your children to play with it was intended to release with the same toys feature within the cartoon as they begin to sell in stores but it's now facing controversy due to the inclusion of catnap see catnap seems innocent enough at first glance we pull his tail And he seems to spray something
from his mouth area of the toy but things have begun to take a turn for the worst since parents are reporting that their children are experiencing strange and violent nightmares the one thing in among all of these children the catnap doll personally after watching the end of that cartoon it seemed pretty damn obvious that there is something much more Sinister at play regarding that damn company but at least the parents Are finally staying to clue in playtime Co have recalled every catnap doll released within the smiling crter line and even removed him from all the
promotional material while the cause of the nightmares and dreams is still uncertain it's clear that your children are not safe with catnap Cue the title screen we continue from our previous story point in Chapter 2 as our main protagonist was knocked unconscious during the train crash but while awaking We can see that something else currently has Us in its grasp and is throwing us down a tube a giant purple cat I'm sure it's just a coincidence and not at all related to the cartoon that we just watched we're in a trash compactor and we need
to get the hell out of here quickly which we do eventually finding a VHS of Clea Harper it is an interview as CLA is being asked questions regarding an incident Clea explains that the children were going to sleep like any Other night while catnap had the Red Smoke in the room with them but suddenly a scream CLA mentions that this was not just a regular old nightmare the pupils were dilated and their lips were quivering I mean look if this was the thing tucking me in at night I think I would also have the same
goddamn reaction that seems like a reasonable level of fear to me Clea points out that the child's eyes were darting around the room and even reported that it felt like Her blood was boiling beneath her skin CLA panics a little at the thought of what that child saw in the nightmare to which the interviewer assures CLA that she will be getting the best support needed at playtime Co but before that asks Clea If the child described what she saw according to the child it was a monster but colorless Clea pointed out how hard the child's
heart was pounding and that her movements were wild arms flailing and kicking her legs it was a Dream but for the child it was as real as anything it was right there in front of of her CLA asks the interviewer if she can see the child again to check up on her since the event but the interviewer advises against it saying that they have many concerns that need to be addressed at this time but it sure is Clea that the child's vitals are normal and they will continue to monitor her progress CL loses it screaming
telling the interviewer that she isn't Comforted by that before suddenly suggesting that the little girl is actually her daughter we can actually find a note that gives more information on this young girl mentioned by CLA Harper firstly it's an incident report that was filed by Harper and it clearly shows her as a counselor within play care it goes over the same description of what happened to the young girl after she awoke from the nightmares but this time we can find out that the young Orphan's girl's name is Marie Payne this is where it gets crazy
Marie Payne is the same name given to Mummy longlegs meaning that the young girl that was experiencing the nightmares and required Medical Aid is the same orphan that playtime Co use to create mmy long legs it also mentions that a bunch of boys have been picking on Marie teasing her during playtime Harper says that it should be addressed before warning playtime code to not allow anything to Happen to her little girl again we find a phone on the wall ringing and a young child answers he mentions that he doesn't want us to die and that
we look lost so they plan on helping us providing us a battery in order to get out of the room we can even find the train wreckage from before to which the child point points out that catnet found us in there he says how mad we must be at poppy for trying to stop us from escaping but emphasizes that she needs Our help they need us and we are their mission believing that we could save a lot of people we're pointed towards a place named PL here A Home of catnap and it's mentioned how there
used to be eight of the smiling Critters but now there's only catnap left and that play care is his church and hunting ground this by the way is a great big example of why we should not go there avoid that place at all costs please for the love of God the kid introduces himself as Ollie as we head down the tunnel we get inside a tram as it begins to move and a film is played the film in question is narrated by none other than Elliot Ludwig the creator of this place he goes on a
big speech about a particular thing that he believes the world needs more of asking different people he got a variety of answers including money consideration and Faith but for him the answer is Smiles he points out that a smile is hope love and understanding and he loves Nothing more than being the reason that a child Smiles creating a world with more hope and love a place where children can smile and be protected a safe home so playtime co-created play here an on-site orphanage it is its own community and ecosystem beneath the facility a place dedicated
to ensuring a child's smile I do have to say by the way that this sequence really felt inspired by by the opening sequence of Bioshock think about it the creator of The world giving their world perspective that leads them to create their optimal world the slow panning shots while the narration plays in the background not to mention that both worlds being under something Rapture was underneath the ocean hidden away from the rest of the population much like play here heading below the facility away from everybody above oh and also who else did we speak to
over a radio that guided us through the city just the thought when we arrive It's actually not too bad at first that is until you take two steps and can see the blood on the stairway nice oie rings and mentions that kids used to live down here and now it's a mess yeah no crap we need to head down below the central statue in order to power everything within PL here and this place is quite large we can find these little boards that show different members of The Smiling Critters including picky piggy hoppy Hopscotch crafty
corn Bubba Bubba Fant kicking chicken Bobby beer hug and dog day the one seen due to the rubble is catnap of course we get the key from OE and head to the one place that every good orphanage needs the gas production facility this is the place that creates the red smoke that catnap is breathing out Ollie needs us to divert the remaining red smoke to the left instead of the right we go about all the puzzles but somebody turned off the power right before we could get the gas to go to the Left and now
we need to turn on the backup generator which requires us to go to the terrible haunted house up on the hill inside it pictures are some of the children that once lived here and rooms filled with that red gas from earlier a radio can be found and when played it mentions that the body of a young boy was found on the estate of the late Elliot lwig showing that Elliot lwig is no longer alive the child's identity is still unknown but the remains of the Child were found in a duffel bag upstairs in the house
it was reported by police on the scene that the remains had been Disturbed since key skeletal fragments and even organs are missing from the body it is still open to the possibility that the extraction of organs and Bones could have been the cause of death as well playtime Corporation would contacted for a statement regarding the news and responded with this and I quote it's Sickening Elliot Ludwig was a great man and those who knew him understood that he was not capable of such violence let alone what others now claim he had a deep love in
his heart for children like this one making the actions of whoever planted this body all the more sick we look forward declaring his good name both in the public eye and in the eyes of the law a phone can be heard ringing down the corridor ol's on the other end telling us to run and oh my yep right With you on that one Ollie the radio continues mentioning how the public still doubt ludwick's innocence due to his reclusive personality which lends suspicion to the claim his neighbors even mentioned that he would return to his home
at strange hours of the night and would depart again before the sunrise the DraStic change in voice is a nice touch unwise some believed he was sick others that don't move don't move an inch playtime Co it seems not to Mention the cat claw marks everywhere we reached the kitchen of what I can only describe as a literal embodiment of a hell house we can find happy and fun why was it done etched into the wall alongside a VHS tape if it isn't Huggy wuggy the video is addressed to the staff within play care mentioning
all the great things that they're doing for the children here and also that if they are feeling unhappy about anything going on the Playtime Co is here to listen to Their every concern how gracious oh and this and should you come back years later your conscience finally getting the better of you may you descend into the dark and the dust finding all that awaits you are incomprehensible Horrors each hungry for your return each eager that they might find you perhaps they'd smile at you from a shadow their smiling mouths full of teeth and meat and
Plastic watching and waiting patiently for their turn at a warm welcome or perhaps they won't allow you such time to figure your place place in the world you'd left a world that's theirs now welcome home yeah that's some straight paranormal it type of stuff dear God it catches us and we awake back in the house it's likely that we saw the nightmare due to the red gas from Earlier a neat observation is the cardboard cutout of Mommy Long Live these cutouts have been scattered throughout each of the three chapters upon pressing the button you get
a nice little voice line but this one of Mommy Long Legs doesn't actually say anything instead it's just static making me wonder if this is due to Mummy long legs getting badly hurt in the second chapter and if their fate relates to the cutouts does that also mean that the voice Talking is not a recording at all instead it's the actual creature I guess the smiling Critters would have been static also if that were the case but hey maybe they're still alive we use a gas mask to Traverse the rest of the house since the
red gas is everywhere and we find another VHS this time it is about subject 1322 who was pulled from home site home due to abnormalities in his neural signals we can hear a voice in the Background ask the narrator what kin is doing here asking if he is sick and why he would be taken away the narrator is clearly concerned but assures the voice that K is sick and needs help getting better here he assures the child who is revealed to be named Joseph that his friend Kevin is getting the best care that he can
randomly in one of the rooms we can find kissy Missy just sitting looking at a picture of a child considering what we know about the Experiments taking place I wonder if that child was actually her another VHS can be found of a bunch of young children asking their teacher who was picked the teacher informs the student that Dr White has selected Samuel Lee ominously the teacher asked the class to give Samuel One Last Goodbye as he heads off with Dr White we are to presume that that is Young Samuel there in the video oh God
it follows us around I couldn't even imagine trying to get sleep with That thing in the room those poor kids we get the hell out of the house for obvious reasons after starting up the backup power as we leave however kissy Missy grabs us and holds us to the ground but thankfully poppy jumps in and saves our ass from being toy food poppy reiterates that we can help them and is thankful that olle has helped us get to where we are and mentions that he is the only reason that they found us at all she
rides on Missy kissy's shoulder like She's Pikachu and asks us to follow her so she can give us an explanation poppy opens up a secret door that has a notable flower on it the same flower scene at the secret door in chapter one and the letter that we received back there in the first place she goes on to say that she isn't our enemy but she also cannot allow us to leave since what is happening here is bigger than all of us she needs revenge against the monsters who have hurt us she points out That
these creatures are just simply tools of the Prototype the real hit honcho behind everything that is happening the Prototype is the claw hand thing that took mommy long legs in Chapter 2 we turn the power back on for play care as poppy mentions how the Prototype is the reason that she was locked away in the case for so long and that it would not allow us to leave alive she wants us to kill the Prototype since we've proven to be capable since We killed Huggy wuggy and mummy long legs thus far C nap can be
heard as poppy leaves mentioning how catnap is the prototype's final obstacle and mentions that Ollie will continue to help us oie calls back and using his guidance we do some electrical work restoring some power to the central statue the crappy part is the fact that we need to reroute power from each area of play here H all right onto the next one we head to the school since catnb Apparently leaves that place alone for some reason honestly music to my ears oh never mind thought we'd get a break from the killer toys for a moment
silly me another playtime co- toy begins speaking over the school speaker this time Mr light she actually recognizes us and mentions how we used to work here but it's curious how we're still alive someone named Bob tells her that we are looking for our co-workers she tells us to leave since catnap wouldn't like us Snooping around the school we find another VHS of Mr light asking someone where the children are and if they're safe the other person doesn't tell her where the children are but does assure her that they are safe then Mr light gets
a um a little nuts and that was it that's all he'd tell me probably because he knew I'd kill them [Music] all a no can be be found mentioning Something called the hour of Joy which took place a few weeks prior to the letter being written it mentions how all the children have been taken from the school and how silent it is now without them before mentioning how something or someone locked the front door to the school and the teachers have been unable to get it open since they heard a knock at the door something
breathing it wouldn't speak when called out to and Mr light believes that it's likely this Thing that's responsible for locking them inside the school spoiler alert it's catnap she's created a weapon out of pencil's rollers tape and Twine which she now calls Bob intending to use it as a weapon when the door opens there hasn't been food for days and Mr light feels that she has been singled out to die since they block the kitchen with their bodies she is so starving that all that she can think about is food she can barely get herself
off the floor but Barber's now speaking to her telling her to stay completely still so the other teachers think that she's dead did that is until she can strike Bob tells her how she needs to eat and the other teachers wouldn't see it coming we continue through the school and Mr light threatens us once again saying that she can't wait to hear how our screams sound and if they sound like the other humans that she's killed nice another note has uh Mr light apologizing for eating People saying that they just needed to and they had
no choice just some casual cannibalism thrown into the mix we start up the backup power and M Delight arrives and shuts that crap down so quickly and gives me the biggest scare yet she's a bit like those uh sleeping Angels if you look at her she won't move but if you look away or lose sight of her she will chase you down it does however turn out that Gates seemed to be her one big weakness guess you didn't See that coming a nearby note shows that Mr light and Bob found catnap at some point and
realized that he was the one that shut the door and forced them to eat each other Mr light wanted to kill him but knew that she was not able instead making a deal with catnap they would report what they see to one another and most importantly him I know it sounds like the meme he is him is he him I'm pretty certain that the Prototype is him We get beneath the school and what I can only describe as the type of Batcave that would make Bruce Wayne jealous a nearby VHS tape has an ex playtime
co-employee speaking to another staff member most L Avery about the poor conditions that he feels that the children are being held in down here saying that they deserve more than a painter's sky and fake walls this is the same employee that can be heard in the previous two chapters talking about his Issues with the company in chapter 1 we heard Avery mention how rich is the more vocal of the two always complaining this complaining actually got rich demoted in Chapter 2 to the rejected room the same place that poops a lot is currently residing he
complained for years to the company but never got a response overall he seems like a pretty decent guy actually caring about the orphans further showing us that not all staff at playtime Co were evil or even knew what Was happening this is very easy to miss but if you take a quick look down you can see catnet praying to a type of shrine I had to grab some extra footage just to see up close and it appears that old PJ from the statues game in Chapter 2 is not doing all that well anymore many puzzles
in the B cave later and we get through into another area of play care called the playhouse the rooms are much smaller as we can see little toys now wandering around this place Thankfully our little upgraded handgun allows us to deal with these little suckers we can find an interview VHS with catnap being interviewed by playtime co-staff a very interesting point is made when the interviewer addresses catnap he points out that he should try his real name before calling him Theo he tells Theo or catnap that Dr Sawyer is out at the moment so he'll
be standing in as his replacement the way it's presented suggests that Dr Sawyer Is not breathing any longer Theo has been in this new catnap body for 4 years now and the interviewer congratulates him for it however katnap has apparently not been getting along well with the kids like the other smiling critters have but now with the red smoke the kids love catnap I'm just going to play the game audio for the final part of this interview cuzz I think they really captured the creepiness needed for this thing is his uh voice thingy still Broken
bryp will save us Theo nobody's going to save you this prison is where you belong we'll let you out here and there to go see the kids in play care but your home is here and as for the Prototype his home is in the labs this is your life now get used to it prototype is in the labs while catnap is stuck in play here got it the place is designed like an adventure course for Kids a bunch of tunnels and obstacles to climb and have fun with down in the depths of the place however
is a bunch of jail cells which I am almost certain aren't in real playhouses but then again it's been a long time since I've been to one of those places and in one of the cells we can find dog day looking pretty damn rough if you ask me dog day is a member of The Smiling Critters and with is presumed dead since to the best of our knowledge katnap had apparently Killed them all before pointing out that there's nothing really much to save anymore and that we're in catnaps home which means that millions of eyes
are now watching out every move pointing out how they all want to get under our skin and eat us alive I think he is referencing the little guys that we were annihilating earlier and if I can be honest pal I think that we have them covered to be honest I mean I was using them as literal target practice dog day Makes an interesting point stating that the Prototype is cnp's God and dog day is an example of what katnap does to Heretics the little guys are scared to get the same treatment as dog day so
they just follow catnap and in return they get fed the smiling Critters tried to fight the prototype's control and as a result dog day is the last of them left and there isn't even much of him left to be honest he tells us to leave and save this place with Poppy before These little critters come out to pay all dog day a visit oh my as if things couldn't get worse for him they somehow did they possessed dog day chasing us out of the area and we get ourselves back to the surface Pronto Ollie gives
us a call and mentions The Shrine we saw earlier saying that catnap made it in honor of the Prototype not to mention some background information on catnap apparently before catnap became catnap there was a serious accident where he Almost died but the Prototype saved Theo's Life Giving Up on his own own freedom in the process katnep views prototype like a superhero that saved this place anybody that opposes prototype gets killed by catnap and olle even mentions that the shrine is just a smaller version of what the real thing it looks like which is incredibly worrying
we waste no time and head to the counselor's office reconnecting power lines we have another VHS tape of A couple looking to adopt a child named Jeremy from play here this is the same Jeremy that walked in and asked how his friend Kevin was was going however it turns out that there was some complications stating that some kind of testing was going on so they wouldn't be able to adopt Jeremy oh God getting through the office requires us to have a mask on the whole time since the rooms are full of that red smoke that
catnap loves however catnap does ambush us and Locks us within a room and takes away our mask causing us to fall asleep and enter one of those nightmares of catnap within the dream poppy can be heard asking us to find the flower and that this place is has not easily escaped we can see the children of the orphanage and the creatures watching over them poppy asks us if we know what we're seeing and if we know what they once were showing us just why we need to end this place we can see Huggy wuggy as
the Screams of people can be heard in the background while the Prototype looks over we awake as catnap gives us a final warning leave play care or catnap will be turning us into beef jerky I vote to leave but we're pretty committed this far so why not we get all the power together from the places that we've Ed and we have now charged up a big ass battery this battery is our ticket out of here and Ollie is going to help us through the final steps we get back down To the containers at the red
gas and turn the power back on so it diverts the gas to the western side katnap arrives and is not pleased by this decision to say the least I must say he is looking a lot more gaunt and less Fury than normal but we managed to use the elevator to get out of the room that's now flooded with red gas we find a log upstairs about experiment 10006 aka the Prototype the interviewer mentions how prototype has been awfully Quiet as of late but has learned a lot about him anyway before he can explain prototype speaks
again asking a question we can hear that prototype can mimic voices and doesn't actually have a singular voice instead opting to constantly change voices throughout a sentence it's almost robotic in nature he asked the interviewer if he feels any different since he sticks them beats them and tears out their flesh speaking as if consists of multiple personalities Instead of a singular person the interviewer says that there is an incredible Secret inside of one6 and that they will burn and prod until they find it the interviewer doesn't seem to care how one6 reacts saying that anything
he does teaches him more about the secret inside of the Prototype and one6 has a pretty damn spooky response or don't fight or give in regardless I learn something new about You every day it excites me thank you you thank me ABS I learn something new about you every day Kip arrives again as we do our side hustle as an electrician but manages to use the electricity to empower our grab pack and fry katnap with it that is until prototype arrives to help katnap like before remembering that prototype had saved catnaps life Earlier but this
time around prototype had different plans it seems and hits the killing blow presumably killing catnap for good we return to the main room where poppy is waiting mentioning how we have successfully diverted the red gas and killed catnap but we deserve the truth if we're going to keep going she plays a VHS tape explaining that this is what happened to our co-workers that disappeared after all that is why we return to playtime saying that it's Something that they called the hour of [Music] joy [Music] [Music] [Music] in a moment's notice everyone was killed as each
of the toys came to life I remember hearing every moment of it it went on so long so agonizingly long they tried to hide to run anything to stay Alive I remember their cries what's going going on why is this happening what are those things senseless Slaughter that's all it really was they killed everyone the guilty the innocent didn't matter all that death didn't fix anything and then once it was all over they dragged those corpses down below where theyd never be found and they ate the bodies to stay Alive prototype has to die for
this for everything so the hour of joy is a pretty damn messed up way of explaining it but I've grown used to it at this stage We Begin descending down a nearby elevator as we can hear screaming from kissy Missy above us we attempt to get back to her but are unable much to the horror Poppy and that gets us up to date in the poppy playtime timeline I really hope you enjoyed the video as I had an absolute blast making it if you made it Until the end be sure to put catnap in the
comments down below so I know I'll be sure to update the video when new documents or law comes out for the series and Wing chapter 4 comes out so be sure to like And subscribe so you don't miss out on that thanks again for watching and until next time peace