The story opens with Toru Kamashiro dragging himself through the same commute to the same dead-end job day after day in his dull, joyless life. People always told him that sticking to routine was the path to happiness. But deep down, a part of him longed for something different, just like everyone. One evening, as he stares at a strange scene flickering on his television, he suddenly finds himself transported Somewhere completely unexpected. Then a mysterious man appears before him, claiming to be overseer of the entire solar system. Kamashiro stares in bafflement and asks if that makes him some
sort of alien. The figure shakes his head, saying he's closer to a deity, then shows Kamashiro a planet known as Magius. No matter what has tried, Madius fails to prosper, and its civilizations rise and collapse over and over again. The cycle of failure has lasted too Long, and the man has decided on a radical approach. He's going to hit the planet with just one single drop of water, because even that tiny amount can stir up massive waves that flip the world upside down. [music] And to Kamashiro's shock, he has been chosen to become that drop
of water. Kamashiro is overwhelmed by the weight of this duty, but the deity calmly explains that he's no longer alive anyway. If he refuses, his soul will simply fade into Nothingness. But to sweeten the choice, the deity offers him abilities and any powers he desires. He starts by granting Kamashiro magic and an endless supply of mana, but then he stops and asks what else Kamashiro wants for himself. At once, Himashiro's fear turns to excitement. Grenangi declares that he wants a cute harum to join him on this journey. To his delight, the deity assures him that
he'll meet them eventually, then continues stacking on More perks. He enhances Kamashiro's search skills, allows him to earn money by selling harvested materials and gives him a special bag that can hold everything he [music] gathers. He also grants him universal language comprehension along with resistances to strengthen his defense. Before long, Kamashiro's form begins to fade, and his transfer is about to begin. The deity pauses, wondering aloud if he might have overloaded Kamashiro with too many Blessings, but it's too late to undo them. Still, unease flickers across his face when he glimpses the partner Kamashiro is
destined to meet, so he questions whether it will truly be all right. Kamashiro panics at his words, but there's no time left for answers, and the deity only tells him that everything will be fine just before Kamashiro vanishes. A second later, Kamashiro opens his eyes in a brand new world, now inside a brand new body. He Has no real clue what the hell he's meant to do, so he heads off to find a spot where people are. Before long, he comes across a village, but quickly realizes he won't be able to buy food without any
cash. That's when he remembers the deity had boosted his search ability so he could track down materials to sell. Kamashiro tries activating the search magic, but nothing happens, leaving him disappointed. After a second thought, he realizes he was Pronouncing it wrong because he moment he says it correctly, glowing symbols appear all around him. These markings highlight where materials are located. And when he says the word scan, more detailed information shows up. Thrilled with how useful the ability is, Keiro feels lucky when the very first item he picks up turns out to be ranked B. He
then spends more time collecting everything that pops up under the ability, but most of them end up being Junk. Almost all are marked as E-rank. The one strange shiny rock catches his attention. It looks valuable because of how polished and bright it seems only to reveal itself as an ant's poop. He's baffled why it gets ranked as a sea, but still satisfied since he learns the things he can sell are sorted by different marks and his search skill points them out easily. With his bag now stuffed full, Kamashiro rushes off to the village, eager to
see how much cash He can make. At the gate, the guard assumes he's a knight because of how ridiculously tall he is. But Kamashiro quickly explains he's just a material gatherer. The guard, who introduces himself as Marlo, says that kind of work is rare. And though the village doesn't have a shop specialized for materials, they do have a general store. So, our boy heads straight there. And when he shows the shopkeeper the poop, the man's eyes practically sparkle. He identifies It as droppings from a hammer antiar and is absurdly impressed by its perfect shape and
rich color. Praising Kamashiro for finding such a fine specimen, he offers him five gold coins for it. Kamashiro has no idea what that's worth, so the shop owner explains, "A single night in the inn cost 500 raves, and one gold coin equals 1,000 raves." Kamashiro quickly calculates in his head and realizes the man's about to pay him the equivalent of 50,000 yen for literal Crap. [music] When Kamashiro accepts, the shopkeeper gets overly excited and even rubs the damn thing on his cheek like it's treasure, making Kamashiro stand there in disbelief that someone is cherishing a
freaking ant poop. Kamashiro then lays out the rest of his hall and the shopkeeper stares in disbelief that Kamashiro managed to gather everything on his own. He questions why someone would bring such valuable loot to a backwater shop, but Kamashiro casually replies that he just likes wandering around while collecting whatever he can find. Impressed by his talent, the man decides to ask a favor. He explains there's a vein of Myithil hidden in the nearby mountains, and he wants Kamashiro to retrieve it. Kamashiro lives for adventure, so he agrees. The man then counts out 360,000 raves
for the lot. Doing the math nearly knocks Kamashiro out cold because that's about 3.6 million yen. But before Letting him go, the merchant warns him that there are monsters in the mountains, but he's confident Kamashiro can handle himself. But before heading up there, Kamashiro spends the night at an inn where a young girl brings him a simple bowl of water. The cost is 30 raves, and Kamashiro is baffled when she explains it's for washing himself. Naturally, he prefer a bath, but he nearly loses it when she tells him there are no baths here at all.
Sorcerers Sometimes offer cleaning spells, but the town doesn't have any. Hearing the word magic sparks an idea in Kamashiro's head, so he pays for the water and sends the girl away. Once Alumin experiments with a few chance and the moment he says clean, the spell activates and in an instant he feels fresher than he ever has in his entire life. That's when he realizes he can cast basically any spell as long as he figures out the right word for it. On the road to the mountain, Kamashiro begins to get used to his new skills, and
he's startled when he suddenly sees a spade symbol appear for the first time. Excited, he goes to check it out, only to be horrified when it leads into a skeleton. His ability even reveals the person's name, their rank, and details of their past. [music] And what stands out most is a family amulet lying beside the remains. His magic shows that it was handmade by the man's mother. And when Kamashiro reads The letter tucked inside, his chest tightens. It's a heartfelt note from the man's sister, begging him not to overwork himself. Feeling he can't just walk
away, Kashiro carefully buries the skeleton before moving on to another area. there. He creates a protective barrier, tosses several herbs he picked earlier into a bowl, adds seasoning, and finishes it off with some meat. When he takes a sip of the stew, Kamashiro is blown away by how good it tastes. Laughing to himself, he declares that getting thrown into another world might just be the best thing that has ever happened to him. Soon, Kamashiro arrives at the forest of ancient dragons, a deadly region crawling with dangerous creatures. Kamashiro then cast a light spell to illuminate
the symbols around him, but he notices there's no aura anywhere. He doesn't even spot a single animal and he wonders if maybe it's because he reeks so badly. Chemiro just Rolls with it since it means nothing will jump him and he exhales in relief when the edge of the forest comes into view. Unluckily, it also happens to be the end of the ground under him and Keiro plunges straight off a cliff. He frantically blurts out every magic word he can think of, but none of them do Float does nothing. Levitate is useless, but when he
finally yells fly, the spell activates. Chemiro lands safely below and cheers when he sees ore Symbols glowing all around. He immediately starts gathering whatever he can, but he still doesn't turn up any mythal ore. Eventually, he spots a faint mark deep inside the mountain wall. So, Kamashi says blaze and hurls a fireball to blast it open. It works flawlessly, revealing mithril at last, though not in large amounts. The cave then begins rumbling, threatening to collapse, but Kamashiro stubbornly presses deeper. He eventually discovers a chamber with Water so pure it leaves him stunned. [music] And the
scan reveals it as double Srank, making it the most precious resource he's seen yet. And the description says the water holds the magical essence of an ancient dragon, meaning a dragon must be living here. Kamashiro chooses not to panic and starts preparing to collect as much as possible. But before dumping out the plain water in his container, he decides to test if the dragon water is even Drinkable. So, he scoops up a handful. At that moment, a massive dragon bursts out of the pool, and he's pissed that Kamashiro hasn't acknowledged his presence. Kamashiro freezes in
shock while the dragon is equally shocked that Kamashiro managed to endure his oppressive aura. Panicking, Kamashiro quickly kneels on the ground and apologizes for barging into the dragon's home. And the beast respects his courage. Kamashiro introduces himself, Stating plainly that he's human, but the dragon struggles to believe it. He explains that the mana radiating from Kamashiro was so overwhelming that it shook him awake from his deep sleep. Kamashiro doesn't get what the hell he's saying, but the dragon clarifies that the amount of mana pouring out of him could actually match his own or even exceed
it. The ancient dragon calls himself Voldiius and he states that he has a favorite ask of him. Vias Recognizes the clean raw power in Kamashiro and it makes him believe that Kamashiro might be able to rouse his child. And naturally, the dragon isn't expecting him to do it for nothing. So, he promises to hand over a heap of mythal ore in exchange. Valdias presents our guy with the egg that refuses to hatch, but Kamashiro has no idea what the hell he's supposed to do. So, Vulas tells him to channel his mana into it the same
way he produced his light. Kamashiro then speaks the word heat to warm it, but he panics when a freaking massive force erupts all around him. Something's obviously off, but Voldias bursts into laughter. [music] Kamashiro's body begins to be dragged into the egg, and he thinks about how he only just reached this world, and he was hoping to see more of it before he died. Moments after, Kamashiro ends up in a weird place, and a voice calls him reckless. Kamashiro wonders if this is The deity from before, but realizes it's someone else. This girl says she
has been tinkering with this planet for tens of thousands of years, but it only took Kamashiro one day to cause a massive ripple, and she isn't happy about that. Kamashiro has no idea what this girl is even getting at, but the girl simply casts him away. Kamashiro is bewildered when he returns to the world, but relieved when he sees that he managed to make the egg hatch. Vias asks Kenoshiro To name the newborn, but Kamashiro isn't sure if he should. Via says it's fine because the child already has its true name, [music] and he only
wants Kamashiro to give him his everyday name. Kamashiro agrees to it and christens the baby dragon Bee for black. Then Voldiius tells Be to roam the wide world as much as he desires. And the hatchling immediately joins Kamashiro's party. Kamashiro notes that the little guy was just born and questions whether it's Smart for Valdias to let him leave with the stranger like him. But Voldias isn't concerned and he points out that Kamashiro is stronger than he is and he feels safe in trusting his child in his care. Vias then delivers Kamashiro's reward by firing a
beam at his magic bag, then bids him farewell. Kamashiro then formally asks Bee if he will come with him on his gathering journey and the tiny dragon chirps his agreement. Kamashiro couldn't Be happier, but before setting off, he takes a moment to use magic to clean up his new partner because the funky little dragon stinks like hell. Kamashiro reaches the surface, bringing Bee along for his very first experience of the outside world. Since traveling through the forest at night can be risky, and his stomach is already growling, Kashiro decides they'll just make camp and rest
until morning. Inside Chemishiro's item box, we find that he's carrying a stash Of double S-ranked elemental water. This isn't just ordinary water. It's saturated with magical essence drawn directly from an ancient dragon's overflowing power. So, it's crucial for raising a young dragon like Bee. In fact, Kamashiro's stash is linked directly to the underground lake thanks to Voldias. So, he tells Be to drink as much as he likes because they got an unlimited supply and Kamashiro wants the little guy to grow up strong and Healthy. Be then insists Kamashiro take a sip, too. And when he
does, he's amazed by the water's clarity and purity. Before nightfully sets in, Chemishur uses a few enchanted stones to form a protective barrier around their sight. According to a book he picked up from Jerome's shop, these stones are highly valuable. But thanks to the divine blessings he received, Kimiro can produce them without much trouble. Curious about how they work, he uses one To have made a fire and starts preparing dinner. He then seasons a cut of meat with care and throws together a hearty stew. It's only [music] his second attempt at cooking this dish. But
it tastes so good, he feels like he could eat it everyday. Be can't stop staring at the bubbling pot, clearly mesmerized by the aroma. So Kashiro serves him a portion and warns him to wait because it's still hot. But the impatient hatchling dives right in and ends up Burning his tongue. Acting like a proper guardian, Kamashiro cools it down first. And this time, Be is able to enjoy every bite. With a full belly, be winds down peacefully. And Kamashiro feels relieved knowing he can eat solid food, too, because it means he won't be surviving on
water alone. And Kamashiro can start trying new recipes for them to enjoy together. Kamasiro then wonders if Bee misses his father, but Be responds by gently humming him. Chemiro gets the Message that it doesn't matter where they are as long as they're together. The little dragon's affection is enough to make anyone melt, and Kamishiro finds it hard to believe that something so small is classified as a B-rank threat. [music] And that's not even mentioning Bee's wild skills and stats. Still, Kamashiro is not too focused on that because what matters is that Bee is still a
child and children need direction and care. Switching into full Parent mode, Kamashiro gently reminds Be that even if he's stronger, that doesn't give him a free pass to act recklessly. He also mentions that Voldiius would definitely be upset if anything happened to him. But Be is already fast asleep. The following day, Kamashiro climbs his way back up the cliff he originally fell from and arrives at the same forest as before. This time, however, the place looks far less eerie than it did last night, leaving him puzzled over what Might have changed while they slept. He
shrugs it off, figuring it must be one of those strange enchanted forests, and makes his way back inside. Now seems like the perfect moment to do a little resource hunting. So, Chemish reminds himself to look for materials around rank C. Activating his detection skill, he scans the area and sees glowing symbols appear above several items nearby, [music] and he collects plenty of intreaty materials. Right then, Bee Suddenly rushes over behind him, visibly shaken. Camashira triggers his scan again, but this time he tunes the ability toward locating hostile creatures. This exposes at least seven foes in
the vicinity, which is vastly different from the last time he was in the forest when there were none. Back then, Kashiro figured his stench had been keeping things away. So now he assumes the scent must have faded. But regardless, they're in danger, and Kamashiro decides that clearing out monsters won't be a bad thing. There'll be good training and there's always the chance they drop something useful. Right? Then things escalate as a massive rock falcon swoops in from behind. It's listed as a C-ranked beast, but Kamashiro doesn't feel even slightly intimidated. And it actually looks pretty
adorable compared to the nightmare that was Voldiius. His ability shows a red out on the bird. And Apparently its meat is incredibly fatty and sweet. That instantly grabs his attention because in Kashiro's eyes, the creature just transformed into a giant walking ingredient. Wasting no time, Kamashiro throws up a protective barrier around himself and Bee, then conjures a barrier of Icelances. While he doesn't enjoy taking lives, he tells himself that if it's for survival, he has no choice. With that resolve, he fires the projectiles, piercing the bird with Precision and celebrates fresh, highquality meat secured. Be
nervously warns that the rest of the monsters have shown up, but Kamashiro only sees them as bonus ingredients. Before the beast can strike, he chants quick to boost his speed and reduction to lighten his frame. Launching into the air to avoid the first attack, Kashiro coats both arms and legs in a hardening spell and slams down onto one of the monsters. His punches carry far more force than he Expected after being reinforced, and his kicks are quite effective, too, as he smashes another wolf. Chemiro is pleased with this new tall frame of his because kicks
are far more effective with his extra long legs. After mowing through the rest of the pack, he pauses for a brother and begins collecting the mountain of premium meat he just earned. After collecting the materials, Kashiro notices more monsters starting to close in from the distance. Realizing that Pushing forward through constant combat isn't realistic, he pauses to think of a way out. Be overhearing his concern, flaps over and attempts to carry them both away, but it's not exactly easy. Kashiro suggests trying a different tactic, but the determined hatchling refuses to give up and starts lifting
his human companion of all his strength. Kebashiro is genuinely impressed by Bee's power and decides to help by casting a reduction spell on himself to Make his body lighter. The result is a bit too effective and the two end up soaring high into the sky. While calmly floating upward, Kamashiro tells Bee they're gaining too much altitude. In response, Bee lets go, causing Kamashiro to scream as he free falls toward the ground. But thankfully, Bee catches him just in time before he hits the Earth, and Kamashiro is just relieved they both made it out safely. A
quick glance at the map confirms they travel quite a Long way, and he thanks Bee for his effort in getting them away from danger. Kamashiro reminds him that he's only human, so maybe next time the dragon should take it a bit easier, but Bee clearly doesn't understand what the fuss is about. Kamashiro brushes it off and says it's fine, then adds that he'll be depending on Bee again when the time comes. Delighted by the compliment, Bee squeezes Kamashiro in a hug so strong it nearly crushes him. As they continue Walking, Kamashiro comments that the village
is still several days away. Bee, however, seems far more interested in a stick Kamashiro has in his hand. It's just a branch he picked up earlier, but when Kamishiro scans it with his ability, it's revealed to be from Igdrassle, the mythical tree of legend and ranked at doubless grade. Right then, Bee seems to get an idea and starts breathing all over the branch. Kamashiro watches in confusion, unsure What the little guy is up to, until suddenly the branch begins to transform into a staff. Apparently, Bee's breath is saturated with mana, and by enveloping the branch
with it, he triggered its hidden potential. Now, Chemiro is left holding a fully formed magical staff, [music] and he's told everyone he's just a low-key material collector. So, the thought of being spotted carrying something like this makes him uneasy. It looks awesome, but Kamashiro is not exactly trying to look like some flashy spellcaster. Suddenly, a distant growl echoes through the trees, prompting Kamashiro to warn B to stay close. The sound is intense, so whatever's out there doesn't seem friendly. But instead of backing down, Be darts forward, and Kamashiro has no choice but to chase after
him. Be gestures towards something up ahead, and Kamashiro is startled to discover an elf lying injured on the ground. At first Glance, it looks like she might have been attacked by some creature, but the girl quickly clarifies that's not the case. Her stomach lets out an earth-shaking rumble, and Kamashiro realizes this is the terrifying beast he was worried about. She explains that she hasn't had a single bite in 3 days, that what she truly needs is water. Kamashiro hands over the last of his clean drinking supply, and the elf gratefully tells him he's just saved
her life. Her Hunger isn't going anywhere, though, and Kamashiro suddenly remembers the box meal the inkeeper packed for him. When he offers it, the elf accepts without hesitation, and Kamashiro quietly notes that she's nothing like the graceful, elegant elves he read about in books. A moment later, he grows concerned when she suddenly stops eating. But it turns out she's just overwhelmed by how good the food tastes. She looks like she's seeing stars, whispering that she's Reached heaven, though Kamishiro casually mentions that it's probably just because she was starving. With over-the-top flare, she claims she's been
brought back to life by the taste alone. Still, Kamasiro feels something is a little off. They aren't that far from town, and certainly not far enough to completely run out of supplies. She tries to explain away, saying she left in a hurry, but that excuse doesn't quite sit right either, because most Travelers pack food just in case. The elf gets irritated with the interrogation, but before she can come up with another excuse, he's hit by a foul smell that derails the conversation completely. He always imagined elves would smell like blooming flowers and crisp peppermint, not
like livestock Deeply offended, the girl snaps back, saying it's not her fault because she's been roughing it outdoors for days. Still frustrated by the insult, She thanks Kamashiro for the help, then storms off before he can say anything else. [music] Once she's gone, Kamashiro returns to gathering materials. And as they finally reach the edge of the woods, just as they step out, the two are thrilled to see a passing carriage approaching right on time. Kamashiro stares in awe as the carriage rolls into view. Not pulled by a horse, but by a freaking unicorn. While majestic
unicorns are surprisingly common in this World and only considered an E-rank creature, the driver spots Kashiro's staff and asks if he's a magician of some kind. But Kashiro quickly clears that up, saying he's nothing more than a material collector and trader. The man is even more impressed by this, noting that someone who specializes in gathering is a rare find. [music] Kamishiro didn't expect that kind of response and quietly admits to himself that he wouldn't exactly call himself a Specialist. The driver kindly offers him a ride back to the village, but Kamishiro hesitates, pointing out that
he's a tall guy and might not fit comfortably. [music] Fortunately, there's ample space inside, and the family turns out to be very warm and welcoming. Ever since arriving in this world, Kamashiro has noticed that children seem drawn to him. Now that he's practically a parent himself, he doesn't mind it at all. He just hopes he Isn't being a burden. But the man reassures him that the village lives by a simple code. Help those in need. It's a value the whole family shares, and Kamashiro quietly admires the courage it must take for kids to travel with
their parents in such risky territory. The children are incredibly sociable, so Kamishiro gently reminds them not to trust people too quickly. He jokes that he could have been a thief for all they knew, but the boy grins and says he Never had a doubt. Their family carries a small bell that rings whenever someone dangerous is nearby. It's a clever little tool, and Kamashiro wonders if he might be able to craft something similar himself. [music] After exchanging names, they start to hear faint chirping coming from inside Kamashiro's coat. The kids get excited, eager to meet whatever
kind of creature he's hiding, and Kamashiro warns them that it's no ordinary pet. Alsa curiously comments that monsters Aren't anything unusual and adventurers often travel with them, so there's no need to be so secretive. Kamashiro is relieved to hear that monster companions are common here, and he finally gives Be permission to come out with the added warning not to bite anyone. Be pucks out with a cheerful grin, and the parents are visibly startled to see an actual dragon. Seeing their reaction, Kamashiro quietly decides that it's probably best not to mention that Bee is the offspring
Of an ancient one. The family immediately assumes Kamashiro must be a dragon knight given the fact that he's traveling [music] with an actual dragon. He casually explains that he just stumbled across a dragon egg one day. That revelation shocks them even more since getting a dragon to hatch is no small feat. In fact, for a human to pull it off is practically unheard of. As B tugs at Kashiro playfully, he starts to realize just how unusual this little Dragon truly is. Alisa points out that they rarely ever encountered dragon knights, and seeing a real dragon
in the flesh is even rarer. Kamashiro, who's only ever seen dragon knights in RPGs, is sure he won't be able to stop staring if he ever meets one in real life. Later that evening, they settle down to make camp. Porin is impressed by the enchanted stones Kamishur uses to ward off monsters. On top of that, Beacon sense danger before it gets too close, So Keiro reassures everyone that they'll be just fine through the night. When Alisa announces that it's time to eat, Kamashiro offers to cook for the group. She gives him the go-ahad, and the
kids watch in amazement as Kamashiro starts pulling out a mountain of ingredients. They whisper among themselves, wondering if he's actually a mage, but Kamashiro laughs and tells them it's just a special item bag that can carry far more than it looks. He finishes preparing his Go to meet soup, but this time he adds a side dish, a mushroom and vegetable salad. The presentation is mouthwatering and the family dives in eerily because none of them can remember the last time they had a meal that tasted this good. But just as everyone's enjoying themselves, something seems off
of porn. For a moment, everyone panics, thinking something's wrong. But it turns out the taste moved him to tears. After so many days eating nothing but dried jerky, Seeing his children eating real food again overwhelms him. Pin can hold back the tears and Kamashiro chuckles at how dramatic he's being. Porun loudly declares that Kamashiro must be a mage and crowns him the wizard of flavor. The name gets a big laugh out of everyone and the cheerful mood carries over into the night as someone pulls out an instrument to play a light tune. The entire family
joins in and the night is filled with music and joy. The warmth of The evening makes Kamashiro reflect. He realizes how many things he's missed out on. Sitting down to eat with others, laughing together, and enjoying the moment. It's a completely different feeling from eating alone in silence. For the first time since arriving in this world, Kamashiro feels a genuine laugh escape his chest. As night falls and everyone begins to sleep, Kamashiro says good night to be and peacefully gazes up at the stars above. The Following day, Kru wakes up early and starts cleaning his
scissors to pass the time until it's time to move out. Porin lets him know they'll hit the road after breakfast, but Tru brings up a small request. He's never had the chance to drive a carriage before, so he asks Porin if he can give a shot. Pin doesn't see a problem with it and hands over the re without hesitation. Not long after, they reach the village. Tru hops down from the carriage and Porin thanks him For sharing his meals, [music] but Teu insists he's the one who should be grateful. After all, he didn't have to
walk the whole way back by himself. [music] With that, Porin and his group ride off. And as they disappear into the distance, Marlo watches them go and quietly remarking that Spring must finally be here. Taker raises an eyebrow at the comment and asks what he means. So Marlo explains that Poron is a weaver by trade. Every year he travels south to Warmer lands for work, and the trip is always hard on his family. Since he can't hunt during those journeys, they barely get by on scraps, which explains why he was so thrilled to try Teu's
cooking. Realizing what Porin goes through, Taru starts to feel lucky because his ability to collect ingredients and materials has made things much easier for him. Later that day, Tru visits Jurham's shop to hand over the materials he had been tasked With collecting. As a small experiment, he quietly slits one piece of magic infused mithil ore, the kind he picked up from the dragon's lair, into the batch of regular mithril, just to see how Jerome reacts. The shopkeeper takes his time carefully inspecting every piece. Eventually, he pauses and points to the odd one out, declaring that
it must be a rare magic infused mithil. Jerham explains that a few chunks of this stuff hold enough magical power to Replace most of the kingdom's standard magic stones. Terru pretends to be surprised, though he already knew exactly what it was. Jerom is impressed that Tru managed to stumble upon something so rare. But Terru shrugs, saying he just happened to come across it during his trip. Jerome doesn't buy the modesty, even if it was just lying around, being able to recognize and retrieve a stone like that takes skill. He tells Taker that if he really
wants To make the most of his abilities, he should head to Belim, a major city with a much bigger market. As much as Jerome doesn't like the idea of letting go of someone with so much potential, Tru would have access to a wider selection of goods and better opportunities there. He only asks that when Tru eventually makes a name for himself, he remembers to send a few good customers back to his shop. Tru wasn't really aiming for fame or recognition, but the idea of heading To a major city sparked his curiosity. Once he got back
to the inn, he decided to learn more about Belcim. There he discovered that the city had a well-established adventurers guild, one that handled quests from across the entire nation. The adventurers were organized into various roles, combatants, support types, and other specialties. Since he was now living in a different world, Terru thought it might be fun to experience life as an Adventurer, traveling from place to place. He set his sights on joining the guild in Belcim. But before heading out, he still had some unfinished business here in Tormy. First, he made his way into town to
drop off the monsters he captured so they could be processed. With that taken care of, he spent the rest of the evening celebrating with the villagers, eating, drinking, and enjoying their hospitality. The following day, Taker returned to the Butcher. By then, all of the monster parts had been cleaned and prepared, giving him more than enough food and spices to keep him stock throughout his trip. The woman behind the counter said the village would feel a little emptier without him, and that a lot of locals had been hoping he might stick around longer. Taker admitted he'd
missed the place, too, but there were still so many places he wanted to see and so many people left to meet. [music] He couldn't Stay in one spot just yet. The woman smiled and said she understood and that she wouldn't try to convince him otherwise. Before he left, she handed him a cloth bag. Inside, she packed a full set of meals for the road. Actually, it was more than just one. She'd stuffed the bag full of travel lunches. Tru was touched, and it looked like food wouldn't be a concern for quite some time. Later, back
in his room, there was only one thing left on His mind. what to do with the magic myithil ore. Jerham had told him it was far too valuable for him to buy, which left Tear unsure of what to do with it. Throwing it away was out of the question, but since the ore contained a strong magical presence, he began to wonder if he could use it to create something useful for the village as a way to say thanks. That's when his eyes landed on the lamp sitting on his table, and an idea clicked. He grabbed
the Magic ore and tried merging it with the lantern. It didn't take long before he figured out the right process and with a burst of light, he succeeded in crafting a magical item. [music] The following day, just as he was about to leave, the entire village gathered to seed him off. Taru thanked them for all their kindness. As a token of his appreciation, he presented the item he'd made. He explained that it was an enchanted tool designed to generate a Protective barrier around the village, one that would repel anyone with harmful intentions. The villagers were
stunned by the gesture. While they deeply appreciated it, some of them hesitated, wondering if it was really all right to accept something so rare and priceless. Taker reassures everyone that it's perfectly fine because he considers it the least he can do to repay their kindness. And also, he wants to make sure the village is still safe and Intact if he ever decides to come back for a visit. Jerome, however, can't help but wonder what kind of power source is behind the device. Curious, he opens it up for a closer look, and sure enough, inside is
the magic infused Myithil ore worth a fortune. He's about to object and say they can't possibly accept such a valuable gift. But by the time he turns around, Takeroo has already slipped out the gate and disappeared down the road, so it's too late to Return it now. As Taker makes his way toward Belcam, he takes a moment to appreciate the quiet countryside. The breeze is calm. The view is peaceful, but that doesn't last. Up ahead, standing square in the middle of the road is a giant crab that looks like Mr. Sulta. At first, he's a
bit taken aback, but once the surprise wears off, Tiger checks Mr. S his stats and quickly realizes there's nothing too threatening about it. What really grabs his Attention is the line that says it's edible. With a smirk, he decides tonight's dinner is going to be seafood. He casts a body enhancement spell to get ready for combat. But before he could even throw a punch, be zooms past him and lets out a piercing sonic scream that knocks the crab out cold in one hit. Taker is amazed because he had no idea Bee had that kind of
power. But there's no time to celebrate yet as two more crabs appear out of nowhere. Thinking he's safe by standing in the center of the road since crabs are supposed to only move sideways, Tru relaxes. [music] That is until the crabs charge straight at him. Turns out these ones can move forward just fine and in seconds they flanked him. As the claws close in, be reacts quickly and lifts Taroo into the air. The two crabs crash into each other below, giving him a lucky escape. Terru thanks Bee for his fast thinking, but the fight isn't
over. The first crab has recovered and lunges forward in a blind charge. Tru summons his staff and smashes the crab straight into the sky, finishing it off for good. With the danger cleared, it's time to start preparing the meal. Terru hardens his arm into a bladelike edge and starts cutting off the crab's claws and [music] legs. After a few minutes of work, everything's ready to be boiled. He pulls out an enormous cooking pot and tosses all the crab parts in. He adds Water, a generous amount of salt, and lets everything cook for a few hours.
When it's finally done, the two of them sit down to eat. The crab meat is delicious, sweet, rich, and perfectly cooked. So, Terru and Bee devour every bite. From now on, Tru decides he's going to start hunting and eating as many monsters as he can. If every battle leads to a new kind of meal, then he's allin. After a few days, Teru and Bee finally arrive at the gates of Belcim. He stops for a moment, taken aback by the sheer size and grandeur of the city's fortified walls. They're massive and beautifully built and far more
impressive than anything he's seen so far. As he approaches, he notices a long line of travelers waiting to be inspected before entry. Taker joins the line, but before it's his turn, he discreetly casts a spell to mask his magic bag because he figures it wouldn't be a great idea for the guards to find Out he's carrying an item with infinite storage. When his name is called, Takerru is led into a separate inspection room by the guards. One of them begins checking through his belongings while the other asks about the reason for his visit. Tru replies
that he's here to register with the Adventurers's Guild. The guard nods, saying that makes sense because Belcam is home to the largest guild on the entire continent. He doesn't think Terru Looks suspicious, but protocol is protocol. [music] So, he tells Terru they'll be running a scan using something called a virus. Terrew blinks because he's never heard of it before. So, he asks how it works. The guard explains that a virus is a magical tool designed to detect if someone's hiding anything shady. Tru agrees and the guard holds out the device, scanning him from head to
toe. After a few seconds, the results come in and nothing out of the Ordinary. Feeling curious, Terru activates his ability and takes a peek at what the guard actually saw. The stat window pops up showing that Terru is marked as a magic user, nothing else. [music] That's a relief because none of the powerful skills or blessings he got from the deity showed up, which means his secrets are still safe. The guards given the all clear, but just before letting him go, one of them stops him with another question. It's not a Serious issue, but he's
curious why Terru's stat window shows a blessing of the dragon's tag. Terru [music] calmly explains that it's probably because of his pet. He calls Be out, and the tiny dragon emerges, and both guards are stunned by how adorable she is. Fortunately, there are no regulations against pet dragons in Belcam. So, they give him permission to enter the city with her. The only condition is that she needs to wear some kind of tag or mark To show she belongs to him in case something happens. Taker didn't bring a collar, but then he remembers the lucky charm
he received from Porin's kids a few days ago. He pulls it from his bag and carefully ties it around Bee's tail, and the guard nods in approval that it'll work. They mention that they'll still need to submit a formal notice to the mayor's office about a dragon being registered in the city, but that's their job, and Tru doesn't need to worry about It. After returning his bag, they point him down the main road and tell him that if he keeps going straight, he'll eventually reach the Adventurers's Guild. As Tru steps into the city for the
first time, he's blown away by how lively and beautiful it is, far beyond what he expected. Just then, B points her tiny claw toward a large building at the end of the main street. Judging by its size and design, it's definitely the adventurer's guild. Without hesitation, Taker heads over and steps inside for a look around. [music] Not long after, a woman named Ariana walks up and greets him warmly, welcoming him to the adventurer's guild Europa. They're always happy to welcome new members, so she invites him over to the front desk to begin the registration process.
She hands him a form and asks him to write down his name and current job. It sounds simple, but for a moment, Takeru pauses and realizes something odd. He still Doesn't understand how he can read and speak the language of this world so fluently. After filling everything out, Ariana follows up by asking if he has any experience with combat. Taker casually mentions that he's taken down a griffin, fought off a bunch of wolves, and even handled a couple of oversized crabs. [music] It all sounds a bit too convenient, and Ariana quietly wonders if he's exaggerating.
So, she asks if he has any proof. Tru says he does, but Warns her that it's kind of big. Ariana, thinking it's nothing serious, tells him to go ahead. To her absolute horror, Tru pulls a massive crab from his inventory and drops it right on her desk. The sheer weight of it splinters the wood into pieces. He instantly realizes he might have gone a bit overboard, but in his defense, he did warn her. All the other adventurers quickly gather around to see what's going on. The guild master arrives asking what the commotion is. So, Terru
deadpan replies that he just wanted to show Ariana his crab. The guild master staring at the ruined desk and giant crustaceian says he can see that. But he's more curious about how Tru pulled it out so casually and he suspects an item box. He asks where Tru got it and Tru explains that it was a gift. The guildmaster activates his own ability to confirm. It's similar to Terru's scan, but instead of a stat window, he can read a person's aura and Judge their intentions. Taru's aura gives off nothing suspicious. So, he decides there's no need
for punishment, just an honest mistake. [music] He says they can appraise the crab and offer a payout by the end of the day, but Taru surprises everyone again by saying he actually plans to eat it later. The entire guild goes silent, stunned by the statement. [music] The crowd grows even larger, so Ariana hurries to wrap things up and suggests they move to the next Room. Once they're seated at a different desk, Ariana tells him the crab definitely proved his strength. No doubt about that. She then finishes processing the paperwork and hands him his official guild
armband. [music] She admits that someone of his caliber should probably be starting at a much higher rank, but guild rules are strict and every newcomer starts at frank. That's set with skills like his. She expects him to move up fast. The following morning, Terru locates the family of Balura, the young man he had discovered deceased in the woods in order to inform them of his passing and return a few of his personal belongings. Balura's family is heartbroken, especially since they had warned him not to go adventuring, but he was determined to do so to afford
medicine for his ailing father. Taker can clearly see that the father is still gravely ill and feeling the weight of their loss, he wants to find a way to Support them. Later, he visits the guild to sell a collection of herbs, and the clerk is visibly impressed by the sheer size and quality of the mushrooms and leaves he's brought in. Right then, Ariana shows up looking for Taker, and it seems he's gained a strong reputation around town lately, as several new job postings have specifically requested him by name. Taker is glad to know that people
hold him in such high regard, but with limited time, he explains to her That he'll only accept a few tasks for now. Following that, Taker heads to the bath house for a long soothing soak. And a short while later, Klay arrives and takes the spot directly beside him. Taker is caught off guard by his appearance since Klay usually doesn't show up around this time, but he mentions that Rain's on the way, so he wanted to bathe early. While they're there, Klay brings up a question and asks if Terru knows how to use healing Magic since
there's been talk that he treated a sick man in the slums free of charge not long ago. Taker confirms it's true, and Klay is genuinely shocked to hear it, considering that most healers ask for a hefty payment. As Terru reflects on it, he begins to wonder whether the healers who do charge might hold a grudge against him for upsetting their business. But the fact that this is his only concern makes Klay chuckle. He then urges Tru to take the official Rank assessment so he can move up in rank. [music] But Tru replies that he's content
with how things are and has no real desire to climb any higher. Klay recognizes that Tru has a laid-back nature, but still cautions him that maintaining such a low profile could eventually attract the wrong kind of attention. As he gets up to leave, he advises Terru to gain a better understanding of how the world operates. Later, Tru returns to the guild with Another batch of herbs, [music] and the clerk sincerely thanks him for his consistent effort. Though he once again wishes Terru would pursue a higher rank, [music] one that would be easily attainable for someone
of this skill. Tru, however, repeats that he's content right where he is and has no plans to rise beyond frank. Right then, a sudden uproar erupts inside the guild as news breaks that a large horde of goblins has been cited near the city. The guild Masteraster immediately issues a directive for all adventurers ranked D and above to prepare for combat. He then turns to the receptionist and inquires if any A-rank adventurers are available to participate in the operation. But unluckily, most have already departed on various missions, leaving only one A ranker in town, and it's
Clay. The guild master breathes a sigh of relief, knowing they'll at least have the support of the honorable dragon king. So, he instructs Musli to go and notify Clay of the situation immediately. Terru watches all of this unfold. And while he could probably wipe out the entire goblin force without breaking a sweat, he's only an F rank. So technically, there's no obligation for him to get involved. And honestly, he doesn't care to yet. The guild masteraster isn't fooled by Tru's act, and he calls him out directly, making it clear that he's joining the mission, whether
he likes it Or not. Not long after, once all the adventurers are assembled, the guildmaster outlines the details of the upcoming operation. The front lines are expected to form along the southwestern Stavla plains and from there the goblins will likely push toward Belcim. To prevent any breach of the city walls, the plan is to intercept the horde at the Zwis River before they get any closer. The adventurers appear fired up and eager to protect the city, though Teu for his part would rather be anywhere else. Right then, two nearby adventurers notice that Terru is listed
as frank and question why someone so lowranked would be allowed to take part in an operation like this. At that moment, the guild master returns and admits he's not entirely sure [music] either, and he just knows that his staff won't stop talking about how amazing Terru is, so he figured it might be worth bringing him along. He Acknowledges that he can't officially compel an F rank to join a combat operation, and doing so would put the Union on his back, but there's no rule against asking one to collect valuable monster materials in the field. With
that, the guild master walks away, and Musli approaches to apologize to Tegru. She's just as confused as he is about why the guild master would drag an F rank into a battle, but yet she promises to do her best to support him out there. Taker isn't sure what she means, so Musli clarifies that she knows a bit of healing magic and will be assisting as a field medic. Terru understands why she'd be brought along, but as he looks at how excited she is to charge into what could easily be a blood bath, something in his
gut tells him this mission is going to go sideways fast. Not long after, Terru and Musli arrive at the rear outpost. And the instant they get there, she'd get startled by a bird and instinctively Latches onto Terru's arm. He politely asks her if she could let go, but Musli is far too shaken to loosen her hand. She keeps insisting that she's not scared in the slightest, but Terru is not buying it. He points out that they're stationed at a rear outpost well away from the actual battlefield, so the likelihood of her encountering any real monsters
is minimal. He reassures her there's absolutely nothing wrong with feeling scared. After all, even the Bravest warriors feel fear sometimes. So, what matters is doing your best with whatever strength you've got. Moved by Tekkaroo's words, Musli brightens up, promises to give it her all, and dashes off toward one of the nearby tents. Just then, Klay steps out and can't help but laugh at how Taker just gave an encouraging speech about courage when he himself was doing everything he could to dodge the battlefield earlier. Tru acknowledges the irony in that, but Explains that he simply prefers
not to get involved in trouble unless absolutely necessary. And speaking of staying out of fights, Taker was surprised to see Klay lingering at the rear base because he expected him to be out front with the others. Klay admits that some old wounds have started acting up and his body isn't holding up the way it used to. Tru asks if he's referring to the scars he noticed on his back at the bath house. Klay tenses up for a Second, expecting Tru to judge him for carrying such disgraceful marks, but Terru seems unfazed. Klay explains that scars
on a warrior's back are seen as a stain on one's pride. And they suggest you were injured while fleeing from a fight. But Terru doesn't view it that way, and he can tell those wounds were earned protecting someone. And the fact that he was badly injured yet still survived is something to be proud of, not ashamed of. Right then, a deep Rumble echoes in the distance, the unmistakable sound of hundreds of footsteps drawing near. Klay immediately realizes that the guild master's frontline defenses must have been compromised, and that the enemy is closing in fast. So
he grabs a spear and tells Tru he's heading out to intercept them. And even though his old injuries are flaring up again, Klay firmly declares that he'll defend Taker no matter what, even if it cost him Everything. Tru tries to stop him, insisting it's not necessary. But Klay is already charging into battle. Taker then glances over at the tent and spots Moose in the middle of healing a wounded adventurer. Watching her push through her fear and continue helping others, even with the threat of the enemy closing in makes him feel guilty for trying to take
the easy way out. Right then and there, he resolves to do everything in his power to ensure Everyone makes it home alive. He casts a protective barrier around the outpost to shield Mooi and the other healers from harm and then heads out toward the front lines to face the goblins himself. Out on the battlefield, the adventurers are doing everything they can to hold the goblin forces back. But at this pace, it's only a matter of time before the goblins break through and invade the city. Suddenly, Terru charges onto the field and punches one of the
goblins With such force that it gets launched straight into a big rock. It honestly unsettles Tru to be fighting against humanoid creatures, but he doesn't have time to dwell on the morality of it. So, he calls on Be to handle the rest. Be takes to the skies and unleashes a lightning spell, frying every goblin in the area in one powerful blast. With the threat neutralized for now, Taker rushes over to check on the others and asks what happened. Diego explains that their Formation had been holding strong at first, but the situation turned the moment a
high-ranking goblin surgeon appeared. From there, everything started falling apart, but luckily Klay arrived just in time and managed to drive the Goblin Surgeon away. But in the chaos that followed, the group became separated from him. And now they have no idea where he is or if he's even still alive. [music] Tearu immediately goes off to look for Clay and near the edge Of the forest. We finally find him, but barely standing and locked in a desperate fight against a swarm of goblins. Clay manages to take out a few using his spear, but the pain from
his old injuries is flaring up badly, and it eventually brings him to his knees. The goblins seize the opening and rush him from behind. But before they can strike, Taru arrives just in time and electrocutes them on the spot, saving Klay's life. Klay is stunned to see Taru And yells at him to leave, insisting that it's far too dangerous to be here. But Terrew quickly points out that Klay is the one suffering from a serious injury and shouldn't be pushing himself this hard. Right then, the two hear the ominous footsteps of the goblin surgeon drawing
near. It suddenly charges at them, but both managed to leap aside just in time. Retreating would be the safest option, but there's no way they'll outrun the goblin surgeon now. Despite the intense pain coursing through him, Klay plants his feet and takes a battle stance. He says he'll hold the goblin off long enough for Taru to escape because no matter what, he refuses to let his friend die out here. Teroo is genuinely moved by Klay's determination. So, he suddenly [music] asks if those scars on his back carry any emotional significance. Klay thinks it's a strange
question to ask in the middle of a battle, but replies that the Scars only serve as a painful reminder of his past failures. So, he hates them with every fiber of his being. Taker takes that as a sign that he wouldn't mind if they were erased. And before Clay has the chance to ask what he means, Taker pulls out a vial of Volius enchanted water and splashes it onto him. He then casts full body healing magic over Clay, intending to erase the scars completely. However, it ends up triggering an unexpected side effect Because while the
scars do disappear, it also causes Clay to evolve, turning his body pitch black. Neither of them has a clue what just happened. Klay is stunned by the transformation, but the pain from his old wounds has vanished, and he suddenly feels stronger, far beyond what he thought possible. Driven by adrenaline and curiosity, he charges at the goblins to test his new strength. [music] And within seconds, he annalates the entire enemy horde effortlessly Without even breaking his sweat. At night, Klay visits Taker's room, and he's reverted back to his usual appearance, but he can still feel a
powerful energy simmering inside him. He demands to know what exactly Terru did to him earlier. So, Terru casually explains that he used some ancient dragon magic water as a catalyst and followed it up with healing magic. Klay stares at him baffled and asks how in the world he even knows an ancient Dragon. Taker reveals that Voldiius is actually Bee's father, so technically Bee is an ancient dragon, too. Klay sits down, overwhelmed by what he's just heard. He's deeply thankful for what Terru did for him, but it's clear that no ordinary person could pull off something
like that. So, he looks Terru straight in the eye and asks who he really is. Tru hesitates for a moment, realizing he may have revealed a bit too much. But then again, no one ever told Him he had to keep it secret, and Klay's someone he trusts, so he decides to be honest and tells Klay that he's not from this world. Klay freezes, unsure if Taker is being serious or joking. Tearu sits him down and walks him through the entire story, his reincarnation, his journey, and everything in between. Klay finds it almost too absurd to
be true, but considering all the supernatural things Tear's done so far, it actually starts to make a weird kind of sense. He Promises to keep Toru's origins secret, but warns him to be more careful in the future because casually modifying someone's body isn't exactly a minor thing. The following day, we see Tru accompanied by a young woman named Ribble, who happens to be the one managing the shop. He asks if she happens to have any gatherer scissors in stock as his current pair is worn down, but she unfortunately informs him that she doesn't carry those.
However, she Does know a highly skilled blacksmith who could craft a new pair [music] for him. Though, in return, he'll need someone to collect specific materials first. Tearu expresses interest in hearing the job details, so Ribble starts guiding him toward her boss's workshop. [music] As they make their way through the halls, Tearu catches sight of several blacksmiths working diligently in the forge. He's clearly impressed by their craftsmanship, and Rubel agrees wholeheartedly, admitting it's why she dreams of becoming a skilled blacksmith herself and forging a legendary blade worthy of a hero someday. Eventually, they arrive at
the workshop, and Rubble proposes the idea of having Teu gather some ILD ore, the rare mineral required to forge the sword, but her boss shuts it down instantly, saying there's no way he's letting a gatherer venture into those Dan mines. Ribble pushes back, Suggesting he should at least consider it, and the two begin arguing while Taker remains confused, having never even heard of Ilraor. The boss explains that his refusal is due to the mines being infested with monsters, [music] and there are even rumors of demons lurking deep inside, so to be canon good conscience. Let
Teu take that risk. [music] Ribble admits that the number of miners has recently dropped, but the boss figures she conveniently left that Part out when talking to Teu. He tells her bluntly that any blacksmith willing to endanger others for personal ambition has no right to wield a hammer. Realizing her mistake, Ribble sincerely apologizes to Tear and tells him to just forget about it. But despite the risk, he still seems intrigued and asks whether ILD or is truly the only material capable of making the sword. Ribble confirms that it is. So, Teu offers to gather the
ore in return for a Specially crafted pair of scissors. The boss turns to him and asks if he even paid attention when they mentioned the monster threat, but Terru calmly replies that he's capable of handling anything down there, so they shouldn't worry. To prove it, he pulls out one of the crab claws he's kept with him. A beast even B- rank adventurers would hesitate to face. And seeing that, the boss begins to realize Taker might actually be up to the task. Tru heads out right away Toward the Ryuhigh mines. And during the trip, the other
passengers in the carriage begin chatting about how odd it is that all the poisonous herbs in the region vanish overnight. Terrew grows a little uneasy, suspecting he may be the cause for overh harvesting, but he quickly brushes the thought aside. A short while later, the carriage drops him off and he notices he's near a horse farm, so he decides to take a quick look around. While there, he spots the elf Girl he encountered earlier, and it looks like she's in the middle of a disagreement with the farm owner. She apparently requested a white horse that
could soar through the sky, but the farmer is now showing her a massive raven instead. The farmer explains that in this area, the word horse is used more as a general term than a literal one. Basically, anything that can carry cargo qualifies as a horse, whether it's an actual horse or a freaking giant Bird. Realizing the misunderstanding was her fault for not being more specific, the elf apologizes for causing a scene. The farmer assures her it's not a big issue. But if what she truly wants is a white Pegasus, then her best bet would be
to look in the dwarven kingdom. Without any hesitation or preparation, she immediately sets out in that direction. Meanwhile, Taker resumes his journey. And as he walks through the forest, he notices the area is full of Valuable plant ingredients. He even stumbles upon a patched moonrass and takes a few minutes to collect some. But just as he's about to leave, he hears a familiar low growl coming from nearby. When he goes to investigate, he finds the same elf curl from earlier slumped against a tree. Once again on the brink of starvation, he quickly gives her some
food and water, which she gratefully accepts. She then extends her hand to thank him with a handshake, but she Still reeks terribly, and Tearu decides he's had enough of the damn stench, so he casts clean on her to freshen her up. She introduces herself as Vera Brolite and sincerely thanks him for helping her now and for what he did before. Teu tells her there's no need for thanks and turns to leave, but Brlight stops [music] him, saying she wants to repay his kindness. Toru explains he didn't help her, expecting any reward. Still in that case,
Brite insists on traveling With him to assist however she can. Though Teu tries to decline, she won't take no for an answer, so he ultimately lets her tag along. Over the next few hours, Tikaroo continues collecting herbs from the forest. And Brolite does her best to help, though she mostly ends up gathering a bunch of completely useless stuff. Like literally. After a while, it comes time to set up camp. So, Brolite offers to gather some firewood. Tru tells her there's no need As he already has a few fire magic stones he can use instead. A
Brolite points out that it's important to leave signs of a real campfire in places like this because it helps let other travelers know the spot is safe to rest. Tru admits she makes a valid point. So, Brolite disappears into the woods and not long after she returns carrying a massive log slung over her shoulder. Tru tells her they can't exactly burn something that large for firewood. But Brolite simply replies that she's not finished yet. Without hesitation, she tosses the log into the air, draws her blades, and slices it into dozens of smaller pieces in a
single swift motion. Tru is genuinely impressed, not just by her technique, but also by the fact that her weapons are a- rank, which is a first for him to see up close. Later that night, Tru prepares a pot of soup, and the moment Brite tastes it, she's completely stunned because she's never Had anything so delicious before. As they enjoy their meal, she asks if he's heading to the dwarf kingdom, too. So, Terru replies that he's on a mission to gather Ilra ore from the Rioh High mines located there. And as for Brite, she explains that
she's on a quest to find a white Pegasus because it's her sister's biggest wish to see one, and she's determined to make that happen. That being said, she's just enjoyed another delicious dinner thanks to him, which Means her debt has grown even more, and she insists she must repay him. So, Tru asks if he can hire her as a bodyguard since there's still a lot about adventuring he's unfamiliar with. Brolite gladly accepts, saying she'd be more than happy to protect him. And for the first time, Terru realizes that when she's not half starved or collapsing
from exhaustion, Brolite actually looks quite beautiful. Unfortunately, he doesn't get much sleep that night Because both Bee and Broly snore incredibly loudly, making it nearly impossible to rest. The next morning, they continue on their journey until they spot the dwarven kingdom just across the river. Once they arrive, they head straight to a nearby tavern to enjoy some of the local cuisine. They're served a dish of roasted meat wrapped in jupes, a dwarven specialty. Tru tries it and instantly falls in love with the taste and Brolite agrees it's just as Good as her friend described. Curious,
Tru asks what kind of friend she's referring to and she explains that it was a lizardman she once knew. He laughs is saying what a coincidence that is because he also knows a lizardman and coincidentally he has been sitting right behind them this entire time. Tru is caught off guard to see Klay here and Klay immediately asks why Taker left town without giving him any prior notice. Taker proceeds to explain the Entire situation. And although Klay understands, he points out that Taker's current rank is still too low to officially take on a task like gathering
Ilro ore from the mines, meaning he won't be able to submit it to the guild for proper evaluation. He then asks if Terru is at least getting a decent reward for his efforts, and Tru replies that Grusus has agreed to craft a highquality pair of scissors for him in return for the ores. Klay is momentarily Speechless, clearly thinking that's a lopsided deal. But Terru insists that a reliable pair of scissors is crucial for any serious gatherer. If Tru genuinely feels satisfied with that as his only compensation, Klay sees no reason to argue. However, he says
he'd like to tag along on the mission. He was already planning to head into the city to get his spear repaired anyway. So, he suggests Tru just consider it a slight detour. But before Tru has the chance to Turn him down, Berlin unexpectedly chimes in suggesting Clay take on the role of Toru's bodyguard as well. So, it seems like Tearu is now stuck with their company whether he likes it or not. The following day, they make their way to the gates of Vosroll and they're met with a lengthy line outside. So, it looks like they'll
be waiting quite a bit to get in. That is until Take Teu notices Klay speaking with the guards nearby. And a few minutes later, they're Waved past the crowd and granted direct entry thanks to Klay's reputation. Once they're inside the city, one of the guards pulls Klay aside to deliver a message. The king is requesting an audience with him. This completely surprises Terrrew because he had no idea Klay was on a firstname basis with the ruler of the dwarf kingdom. Klay brushes it off saying the story is kind of long, but the guard interrupts and
says it's actually pretty straightforward. Apparently, Klay once saved them from the Thunder King Zengum, and ever since he's been celebrated across the kingdom as a hero. Klay, however, insists he didn't actually do much. The dwarves are master craftsmen when it comes to forging weapons, but unfortunately they weren't able to wield them effectively to defend themselves, which left them vulnerable to being enslaved by a demon. Then one day, Clay just happened to be passing through, and as soon as the Demons saw him, it turned and fled without a fight. That moment alone was enough for the
dwarves to declare him their savior. They even went as far as erecting a statue in his honor. That apparently sculpting isn't their strong suit because the final result looks more like a freaking T-Rex than Klay himself. A short time later, Klay and the others make their way to the castle to meet with King Zoredine. As soon as they arrive, Klay immediately demands to know Who thought it was a good idea to make a statue of him that looks like that. Zoredine replies with a laugh, saying he just thought it looked cool that way. Terru quickly
picks up on the fact that Clay and Zoranine seem to have a close relationship, but he needs to cut into their banter because there's something important he has to deliver to the king. A letter of introduction from Grus's, essentially requesting permission for Takeru to enter the mines. The king says That under normal circumstances, he wouldn't have an issue with it. But a few months ago, the mine became infested with an alarming number of demons, so he's concerned for Terru's safety. He asks if Tru is truly willing to proceed despite knowing the risks, and Terru assures
him that he is. So, the king grants them permission to go in and investigate what's causing the sudden demon presence. Klay acknowledges the assignment without hesitation, but Terru Is left stunned since tracking down demons wasn't exactly part of the plan. Eventually, they arrive the mine entrance where the head receptionist from the local guild unlocks the gate to let them through. Taker casts a light spell to brighten the tunnel ahead or from what he can see. There aren't many ores around this area, so he asks the guide if they can head in a bit deeper. The
guide agrees, but suddenly be senses a threat approaching. Teu quickly Activates his scan ability and detects that they're under attack by two massive spiders. Klay immediately steps in and drives his spear straight through the first spider's mouth while Tegru uses magic to immobilize the second one, buying enough time for Brolite to rush in and carve it apart. And with the immediate threat dealt with, the group presses on. As they continue further into the mine, the magical pressure grows stronger, and Taker starts to spot Faint traces of ILDRA or embedded in the rock walls. Unfortunately, the
samples are too small to be of any real use. Just then, he notices something deeply buried in the stone. So, he fires off a blast of explosion magic to break it loose, revealing a massive ore vein. It's not ore, but something even rarer and more valuable, prompting the guy to tell him that this is a remarkable discovery. But just as they begin to take it in, he suddenly warns Taker that Something else is closing in. The guy goes pale, eyes widening as he realizes it's a demon. After taking a closer look, Taker calmly tells the
group to stand back because he plans to handle this one solo. Not because he holds a grudge against demons, but because this particular demon is actually a giant crab, and both he and Bee are already thinking about how good it's going to taste. Tearu then calls out to Be asking for some cover fire while he charges in To attack, but he makes sure to warn Bee not to use any fire or lightning spells since they don't want to ruin any of that precious crab meat. Be responds with a sonic scream that disorients the creature, giving
Taker a chance to dash in and slam it over the head with his staff. But this crab is a lot tougher than the ones he's fought before and it smacks him across the face. Still, Takeroo is not backing down, and the crab tries to crush him underfoot, but He quickly rolls out of the way, and Bee seizes the moment to freeze one of its legs in place. [music] That sparks an idea, so Taru forms a barriage of ice needles and launches them at the crab, freezing it solid on the spot. Brite is blown away by
how quickly Tru managed to bring the beast down. But Klay is absolutely fuming, and he demands to know why Tru went after the thing solo. Terru admits he might have gotten a little ahead of himself and says he Didn't want Clay or Brawlite stepping in because if they use their nasty weapons, it might ruin the meat. Klay is stunned that Terru actually intends to eat the monster. Still, he sets that aside and reminds Terru that he's here as his bodyguard, which means it's his job to fight and protect him no matter what. He urges Terru
to start relying on his teammates [music] more often. And even though Terru had no real trouble dealing with the crab on his own, he Acknowledges Klay's point and offers a sincere apology, promising to count on him more in the future. Klay is happy to hear it and says that if Tru plans on eating the crab, they'd better get started dragging out of there. Sometime later, Taru and the others have moved the crab's body and are now busy mining. They've already cleared out the visible gems, but Taru thinks there's a decent shot they might uncover a
bigger ore vein if they keep digging. The guide Accompanying them is beyond grateful because Terru didn't just take out the demon that had been terrorizing the mines. He also helped discover a fresh supply of valuable resources. And the guide has no idea how they'll ever repay him. Eventually, Terru and his group return to the castle to meet with the king, and Zambo takes the lead in reporting their success. The king listens in amazement as Zambo goes over Takeroo's achievements, and as proof of The story, Zambo encourages Taker to show him the crab monster he caught.
Tru checks to make sure if he really wants to see it. And once the king nods, he opens his item box and sets the massive crab down right in front of him. The king is stunned by the sheer size of the monster and tells Tru he definitely deserves a reward for handling it so well. So Teu asks if he can keep the crab's body as his reward. The king finds the request a little odd, but he Has no objections and happily agrees. After some time, Taru and the others exit the castle and both he and
Bee are practically drooling at the thought of the mouthwatering crowd feast waiting for them. And above all that, its sturdy shell will make an excellent base material for the pair of scissors Tru requested earlier. So overall, the trip ended up being a big win for him. And things get even better the following morning when the king has a white Pegasus prepared as a gift for Brite since he heard she'd been searching for one. The king also had Clay's spear reforged and upgraded, and he's clearly satisfied with the result. Brite announces that she needs to head
home as the Pegasus is technically a gift from her sister, and she expresses her heartfelt thanks to Terru for everything he's done. He tries to brush it off and tells her it was nothing, but she insists that she'll find a way to repay Him, even if it takes her a lifetime. Afterwards, Terru and Klay return to the guild and Ariana greets them the moment they step through the door. She's relieved to see Tru back safely, but she's caught off guard when she notices Klay with him. So, she immediately asks if the two of them have
formed a party. Tru is about to explain that they just ran into each other by chance. But before he can say a word, Klay cuts in and confidently declares that they have Indeed formed a party. Ariana lights up at the news and before Taroo can correct her, she's already off to inform the guild masteraster. Teroo turns to Klay and asks why he'd say something like that, but Klay shrugs and says there's no harm in it. He knows Terru is not your average human, and he clearly has a knack for stumbling into all kinds of trouble,
so Klay figures someone's got to be around to keep him in check. As much as Terru dislikes being cornered Into things, he admits to himself that having Klay as a partner might not be so bad after all. The two of them then sit down for a proper chat and before long they officially agree to form a party which they call the Azure black brigade. After that, Taker heads over to the smithy to drop off the materials he gathered. And the moment the shop owner lays eyes on all the raw Ilra Teu brought in, he's absolutely
floored. Tru begins to worry that something might be Off. So, he had assumed that bringing pure IDRA would be more valuable than regular ore. But now he's beginning to doubt himself. He asks if they'll still be able to complete the project using the IDRA he delivered. And both Ribble and Gruses are instantly moved to tears. They never imagined they'd ever get their hands on such an untainted form of Ilra. Teu feels relieved that they're pleased with what he brought. Though he certainly wasn't expecting such an Emotional reaction. Once the two finally compose themselves, they turn
to Tegru and explain that while they're incredibly grateful, there's simply no way they could afford to pay him for the full value of this much pure Idra. But Teu quickly tells them not to worry about money since what he really wants is a custom-made pair of scissors forged just for him. And before they get started on that, he asked them to use this ilra to craft the finest sword They've ever made, one worthy of winning the upcoming swordsmithing contest. [music] About 2 weeks later, Ticker is at the tavern enjoying a cold mug of beer when
he's suddenly interrupted by Wade. Wade says someone important is looking for him, and they left behind a letter requesting a meeting. Klay takes one glance at the seal on the envelope and immediately recognizes it as the crest of the House of Lucilv. Wave goes on to explain that the letter is from The local lord himself and Tru doesn't like where this is going because it already sounds like the kind of headache he'd rather avoid. He starts thinking up excuses to dodge the meeting, but Wade reassures him that while the man is a noble, he's not
the uptight or overbearing type, so there shouldn't be any trouble. Trusting Wade's judgment, Terru opens the letter to see what it says. Inside is a formal invitation for both Terru and Klay to visit the lord's Manor so he can personally bestow honors upon them. Klay is caught off guard that his name was included too, but Wade explains that the lord likely heard the two of them had recently formed a party and decided to invite them as a pair. While the idea of being honored sounds nice on the surface, Tru has a feeling this whole ceremony
is just a convenient excuse to get him to show up. Klay agrees, suggesting that the real reason for the invitation might be B. Since Baby dragons are extremely rare, the lord probably just wants to lay eyes on one. That idea sets Tru on edge and he doesn't want to risk someone trying to take Be away from him. But wait assures him that the lord wouldn't pull anything like that. And more importantly, he doesn't even have the authority to claim someone's pet. Taker is still a bit uneasy. But after thinking it over, he decides to go.
So he and Klay hop into the noble's carriage and head toward the Manor for the meeting. As they head toward the manor, Taru starts to notice that a lot of people are staring, but Klay tells them that's perfectly normal. After all, it's not every day someone gets summoned to the lord's estate. Tru asks why that is, and Klay explains that if the Lord chooses to back you, your entire career as an adventurer can shift dramatically for the better. So, it's something almost every adventurer dreams about. Once they arrive, Taker is struck By how massive and
elegant the manor is. At the front entrance, they're greeted by Raymond, the head butler of the estate. He politely welcomes them and leads them inside right past the grand foyer. Tru spots a line of maids waiting to greet them, and he's genuinely impressed by how polished and coordinated everything seems. As they approach the staircase, a man walks by, but rather than acknowledging their presence, he throws them a dismissive Glance and carries on like they're invisible. Tru brushes it off because he's not easily rattled by rude behavior. But just a moment later, a young girl suddenly
darts down the stairs and starts demanding that he hand over be, saying she wants him for herself. Truyy replies that there's no chance of that happening, and the girl looks stunned, like no one's ever told her no before. She begins lecturing him about how dragons are noble creatures And that as such only someone like her should be allowed to own one. But she's clearly reciting something she was told to memorize. While she's rambling, Tru opens her status window and sees that her name is Tyrus, the Lord's daughter. She doesn't strike him as a bad kid,
so he kneels down and gently asks her why she believes she deserves be in the first place. Terrace becomes slightly flustered and admits that Bernard told her all adventurers are beneath nobles And that if you give them an order, they have no choice but to follow. That explains a lot and it's clear Bernard has been filling her head with nonsense. But Taru doesn't have a clue who that guy is for now. And he calmly tells Tier that Bee isn't just a pet. He's part of his family and there's nothing in the world that would convince
him to give him up. When Tiaris hears him say that, something clicks. She finally understands that asking Taru to give Away be is like someone demanding she give up her own family, and she knows she could never do something like that. Curious, Tru asks why she wanted a dragon so badly in the first place. Tiaras quietly explains that she hoped to show one to her mother because it's one of her mother's deepest wishes. But just thinking about it fills her with sadness. At that moment, a man approaches, notices the gloomy look on Tiaris's face, and
gently asks her, "What's the matter, baby girl?" Tiaris turns toward him and calls him daddy. So, Terru quickly realizes, "This must be the Lord." And he's honestly taken by surprise since he'd been imagining some bald chubby old guy instead. The man gives his name as Belminant. And once they sit down together for tea with Terru and Clay, he offers an apology for his daughter's earlier rude attitude. Terru waves it off and says it's no big deal and Clay then asks Belminant why he Called them there. So the lord explains that it concerns his wife Mulitia.
He continues explaining that his wife has been confined to bed for the past 6 months and that he recently heard stories about Tru curing a weak near-death man in a single night. So he began to hope that Tru might be able to help her using that same power. Terru knows his magic is potent enough to fix most illnesses, but the last time he pushed it that far, Clay ended up Evolving, so he's nervous about what might happen if he uses it on Mulletia. Bellman goes on saying that the reason Tiieras wanted Takeru's dragon is that
in a few days she has to return to her academy in the royal capital. And she thought that if she left a cute little creature beside her mother, it might cheer her up. She might get carried away sometimes, but at heart, she's a kind girl. And this whole story brings both Clay and Be to tears. So Teu finally Agrees to help even though he's still scared it might cause problems for him later. Belminant is thrilled when he hears that Teu is willing to help. So he escorts him to his wife's room and tells her that
he has brought someone who might be able to heal her. First, Tear uses his scan on her and when he checks the status window, he realizes her condition is even worse than he imagined. Her status is basically a long list of life-threatening problems. [music] For example, she's suffering from severe cataracts, anemia, kidney poisoning, liver poisoning, and that's only the start. It's honestly a miracle she's even still alive, but he's confident he can cure most of those conditions. Yet, there's something in her status called ivor poisoning, and he's never encountered it before, so he's not sure
if his magic can deal with that Even so, he won't know for sure until he Tries. So, he asks Belman if he's willing to entrust his wife's life to him, [music] and both the lord and militaryia quietly agree to place their full faith in Toru's hands. Klay then asks if Tru is planning to use the same healing technique he used on him back then. But Terru can't because it's far too taxing on the body. And with new Latia in the stage she's in, there's no way she'd survive it. So he's going to try a different
approach this time. But First, there's something he needs to fix. The atmosphere in this gloomy room. And since all the windows are shut tight to protect Mulletia's light sensitive eyes, that's where he'll start. And he gently places his hand over her face and begins casting healing magic. S he has to be cautious since using too much at once might hurt her. So he keeps it subtle and steady. Once he's finished, he softly asks Mueria to open her eyes slowly. And as she blinks them open, her Expression freezes in disbelief bequa she can see again. Takeru
is relieved and that means the room doesn't need to stay dark anymore. So he pulls out his staff and uses clean magic to clear away the dust. Then opens the windows wide, letting warm sunlight flood in. For the first time in ages, Mulletaria can bask in the sun without pain searing her eyes. And it's all thanks to Teu. Still, [music] as much as he wants to treat her other symptoms, he can't do that just Yet. He asked to have a word with Belminant in private, and Belmanet nods and follows him out. Once they're alone, Tru
tells him straight that his wife is suffering from something called ivor poisoning, and based on the symptoms, she must have ingested the toxin. Belmin is about to deny it because there's no way Mulletia would ever eat something so dangerous. But then it hits him that she didn't take it by mistake and someone's been poisoning her, and the fact that he Never caught on makes him feel sick. He asks what he can do to help, but Terru admits he doesn't know how ivortoxins function, so he can't treat her. He asks if Belminid can track down an
antidote, but Belman says it's not possible because ivortoxin is a lost poison, ancient and forbidden. And since the knowledge of how to create it vanished long ago, the recipe for the antidote was lost along with it. Still, Belman has one lead and pulls out a stack of Old record books from the library and explains that these contain journals and notes from all the lords who came before. So, if there's anything left about the ivortoxin, it might be buried in these texts. The issue is every book is written in an ancient language that no one's managed
to decode for decades. But thanks to Tru's translation skill, he's able to read them without much effort. The real challenge now is time since there are far too many volumes to Read one by one, and he wishes there was some way to search them by keywords because it would make things a hell of a lot faster. Right? Then, he gets a clever idea to tweak his search skill and try using it to locate a book that might have info on the ivor poison. Technically, if the skill is that adaptable, he probably could have just used
it to locate the ivor poison directly. But that thought hadn't crossed his mind until now. He activates The skill, and sure enough, one of the books glows faintly. He flips through it and eventually finds a section with information about the poison. It's the diary of a boy named Polola, who wrote about stumbling upon a field of ever flowers near a lake marked by a rock shaped like a horse. That detail catches Klay's attention because he's seen that exact spot during one of his travels to a small village. He pulls out a map, points to the
area, and says the village Is called Asheth. [music] Belmin notes that Asheth is located in the Venon region, which lies outside the borders of Lucelvich territory. So that means getting there would take at least 5 days of travel. Taru hears that and doesn't hesitate and says that he's leaving right away. While the horses are being prepared, Bernard watches from a castle window, a bitter expression clouding his face. Meanwhile, Taru stands near one of the castle walls, carefully placing a Few magic crystals on the ground. Belminant walks up and asks what he's doing and Terru explains
that he's just setting up a safeguard just in case someone decides to target militaria while he's away. At that moment, Terrace comes running over to speak with Teu and she wants to apologize for how she acted earlier. He came all this way to help her mother and she treated him coldly without a reason. So, she's ashamed. But Tru reassures her that what matters is That she recognized her mistake and chose to correct it. And that alone is a rare and valuable trait. The ability to admit you might be wrong is a sign of real growth.
and it means she's already on the path to a meaningful life. He asks her to always think things through before acting in the future, and she promises she won't make the same mistake again. Before he goes, there's one more thing he wants to tell her. He warns Tiaras that while he's gone, S might try To twist things, saying that he's the enemy or that he's deceiving her. If that happens, he asks her not to give any immediate answers. Instead, she should go straight to her father and talk things through first and Tyrus promises to remember
that. With that, Taker and Clay set out and to make the long journey as fast as possible. He casts speed enhancing magic on the horses. During the following days, Takeru and Clay make their way toward The village of Asheth. But when they finally arrive, they don't find a village. They find a lifeless wasteland. Klay remembers this place as a thriving farming settlement. But now, it looks like the land hasn't seen rain in ages. Tru starts to worry that the lake they're searching for may have already dried up. Klay, however, thinks that's unlikely because lakes don't
usually vanish that quickly. But when they finally reach it, they see that while The water hasn't dried up, it definitely isn't normal, and the surface looks cloudy and strange. Taker inspects it closely and realizes it's been contaminated, and whoever did it didn't do it by accident. Suddenly, the two of them are surrounded by a group of villagers, and they look pale and sick, but they're still ready to defend their home. So, they demand to know who Turu and Clay are and why they've come. Tearu quickly figures out that they're just Being protective. So he keeps
calm and explains that they're adventurers from Belca. Here on a mission to collect a rare material. The villagers don't look convinced until they ask for proof. And in response, Clay shows them his A-rank armband. Once they see it, the villagers realize they're telling the truth, so they lower their makeshift weapons. But just as Taru begins asking if they have any helpful information. One of the boys suddenly collapses. Taker rushes over to Check on him and is shocked at how light the child feels. Far too underweight for his age. He turns to the adults and asks
if they've been getting enough food lately, but what they tell him is worse than he imagined. The villagers then reveal that close to 10 months ago, their lake water suddenly turned cursed, making it undrinkable. Not long after, the same thing happened to the water in their well, [music] leaving them with no clean water for their people or their Crops. But just when things looked hopeless, a merchant [music] named Angi appeared and he claimed he could help, but only if they gave him a rare flower that grows near the lake. The exact location of the flower
is a village secret, so they couldn't just hand it over. Still, they were desperate. So, they [music] made a deal in return for one flower every month in Gachu would deliver 60 barrels of water. But that amount wasn't nearly enough to drink and Grow food at the same time. So, for months now, they've been slowly starving. After hearing everything the villagers have told him, it becomes crystal clear to Tru that Ingachi is the one behind this mess. So, he tells them flat out that the man is definitely evil. The villagers are stunned because they truly
believed Ingach was just trying to help. But Tru points out that back when he inspected the lake, he found signs that clearly showed the Water had been deliberately poisoned. And it's just a little too convenient that Enichi happened to show up right after that happened. Even if that were some wild coincidence, the fact that he's demanding payment in the form of a dangerous toxin is suspicious as hell. The village chief is horrified to realize they've been manipulated all this time. And Tearu's blood is boiling over the damage Ingatch has caused. That merchant didn't just poison
Mulletia. He Dan near wiped out this entire village just to get his hands on the ivor and he let children starve so he could feed his greed. Takeru swears he won't let Ingotchi get away with any of this. But before he goes after him, he needs to help the villagers first. So he calls on Bee and asks him to fly up and use spirit [music] magic. Bee gets the message, takes to the air, and summons thick rainclouds above the village. Rain begins to fall, giving the villagers the Fresh water they've needed for months. But Bee
doesn't stop there. He uses a clean spell to wash off the dirt from their skin since it's been way too long since they could even bathe. Then with another spell, he used repair magic to restore all the damaged homes. Tru also pulls out a massive pot and prepares a proper meal for everyone, something hot and filling after months of barely scraping by. The village chief is overwhelmed with gratitude, and the Village kids are especially fond of Taru now. And they ask if they can show him something cool, a secret head out they have in the
woods. Curious, Terru goes with them and they lead him to an old storage house packed with crates of Lita's fruit. He's shocked as there's so much food hidden away while the village is starving. The kids explain it's way too salty to eat straight and with no water to rinse or cook it. It's been completely useless to them. Tru decides To give it a try anyway, and the moment it hits his tongue, his expression shifts. [music] The flavor is intense, but it clicks that this could make for a perfect base for soy sauce. Meanwhile, back at
the mansion, a sudden alarm rings through the halls. And the moment Taras hears it, she bolts because she knows exactly what that sound means. Before leaving, Tru placed a special barrier around Mulletia's [music] room, and he said that it would trigger an Alarm if anyone approached her with ill intent, which means that someone is trying to kill her mother right now. Once Tier reaches her mother's room, she finds Bernard standing by the door. And in that moment, everything clicks. Normally, anyone in this situation wouldn't even wait to hear him out, but Teras can't believe Bernard
would betray her. So she asks softly but seriously if he really came here to kill her mother. Bernard flat out denies it, but Teras Reminds him that Takeru's barrier only goes off if it detects malicious intent, which means he had to be planning something dangerous. Bernard tries to gaslight her, claiming she shouldn't believe a word that ignorant adventurer says, accusing Terru of being nothing more than a greedy con artist. But Teras isn't buying it. Her father shows up moments later, and the second he takes in the scene, he knows exactly what's happening. But since Bernard
keeps Insisting he's innocent, Belminant decides to give him a fair shot. and he'll put him on trial right here and now. Bernard argues that Terru must have lied about the barrier's ability to sense hostility. But Belmanet finds that hard to accept considering how fast Karu improved Mulletia's condition. So if Bernard really didn't mean any harm, then he should be able to prove it by drinking the same water he meant to give Mulletia. That's when Bernard panics Because he knows that water is laced with ivor poison. So the fear written all over his face confirms Belmanit's
suspicion. Without hesitation, Belmanet splashes the water in Bernard's face, and Bernard starts screaming, [music] thinking it'll kill him. But Belmanet calmly tells him to stop being dramatic because the water had already been swapped out with clean water. So, he's not going to die from poison, but he's going to spend a long, long time behind Bars for what he's done. [music] After Bernard is dragged off, the castle staff search his room and discover a letter. Raymond brings it to Belminant, and whatever it says leaves him visibly shaken. That same night, Engaga shows up at the village
expecting to collect another ivor, but the chief is nowhere to be found. He asks one of the locals and the man tells him that the chief went out with some adventurers. They also learned the truth that the ivor Flowers were being used to manufacture poison and they've decided they won't be dealing with him anymore. Realizing the villagers are no longer fooled, Gachi abandons the act. If he can't trick them, he'll just burn the whole place down and take what he wants by force. [music] And back at the castle, as Bernard is escorted away to prison,
he starts to grin because he knows this is far from over. At the same time, the village chief guides Terru and Clay Through a hidden tunnel, and they eventually arrive at a secluded area where golden ivor flowers bloom beside a majestic statue of a Pegasus. Shiru stands frozen for a moment, stunned by the breathtaking view, and after taking in the sight of the statue, he turns his focus to the flowers. His analysis reveals that the ivor only bloom along the shores of this exact lake born from the sacred tears of a divine beast known as
halal. Curious, Terru asks the chief About the creature and the old man explains that Hoffalner is the legendary winged horse who once defended the village from the horrors of the lake demons. Since that day, the villagers have revered it as a guardian spirit and the story of Hoffalner's tears giving birth to the ivor has been passed down for generations. Tru, hesitant to touch something so sacred, asks if it's truly okay to take the flowers. But the chief reassures him that as the one who saved Their village, Taru is welcome to take as many as he
needs. Relieved, Tearu plucks a single ivor, thinking one should be enough to craft the antidote. Then his thoughts drift toward experimenting with the soy sauce fruit, but a sudden scream tears through the peaceful moment. Seconds later, a villager stumbles onto the scene, breathless and panicked, screaming that the village is under attack and already in flames, set ablaze by none other than The merchant Ingatch. Without wasting a second, Taker and Clay lift the chief and the terrified villager onto their backs and bolt toward the village. What they find is pure devastation. Flames raging through every home,
smoke choking the skies. Taker jumps into action, using Bee's powers to extinguish the fire, while Clay focuses on getting people to safety. They managed to calm the chaos, but by the time the blaze is gone, the village lies in ashes. A Member of the village guard informs Takeru that no lives were lost, which in a moment like this is a miracle. Terrew then asks how it all began, and the guard tells him showed up demanding the ivor flowers. And knowing [music] they were poisonous, the villagers refused. So, Ingachu got enraged and ordered his men to
burn the village down. Tru clenches his fists in anger, barely able to contain the fury boiling inside him. Just then, the chief's face twists in Panic as he realizes that Gansa, the young boy who had bonded with Tearu, is missing. That's when an elderly woman speaks up, confirming everyone's worst fear, and Gach had snatched Gansa and vanish with him toward the lake, using the fire as a distraction. Tangaroo's blood boils the second he hears that, and without hesitation, he activates his search skill at full range. He immediately locks onto human presences near a run-down fortress,
then tells Klay that Engage has [music] at least a 100 thugs working for him. Klay doesn't flinch and hops onto his unicorn. But the village chief rushes in, trying to stop them both, warning that it's way too risky to take on Ingotchi head-on. But Tru brushes off the concern, promising they can handle it and swear to bring Gansa back safe and sound. Before long, they reach the fortress and be flies off to scout the area. He comes back with news that the bandits are all Throwing some kind of party. While Tru is still working out
a plan, Klay's already lost it and transforms into Kaiju 8, pissed beyond reason that these bastards would celebrate after snatching a kid. Tru gets why he's mad, but tells him to take a breath because if they charge in without a plan, Gonza could get caught in the crossfire. Just then, Tru gets an idea and cast an invisibility spell on them both. Thanks to that, they slip past two plastered Guards at the entrance, then knock out another drunk idiot who came stumbling in for more booze. Klay then senses that most of the thugs have gathered upstairs,
so Taru decides to keep their invisibility going for as long as possible while they move through. Klay's down with that, but points out that Taroo has been collecting random junk as they sneak around. Taroo says it's for evidence to prove what these scumbags have been up to. They continue looking For Gonza, but even after checking all the rooms, there's no sign of him. Klay figures it's time they go straight to the source and squeeze the truth out of Envatch himself, and Teu nods in agreement. They then head to the room where Ingatch and his crew
are getting drunk, laughing like they own the world. One of the men cracks up, reminiscing about how pathetic the villagers looked while their homes burned. Another complains that they still don't know Where the ivor flowers grow. But the third one, who is clearly the loudmouth of the bunch, scoffs and says that's exactly why they took Gonza. He brags that they're almost done with their plan and once it's complete, they'll jack up the price of [music] ivor poison and rake in the cash. Another thug asks how exactly the price is going to go up, and the
arrogant guy smirks and says that once word gets out that not even someone as powerful and rich as Belman could Save his wife after she was hit with ivor poison, people will see how lethal it really is. That fear will make buyers desperate and they can charge whatever the hell they want. But before he can run his mouth any further, a glass bottle smashes into the back of his neck, knocking him cold. Turns out it was Ingax who threw it, reminding everyone that this whole operation is supposed to stay under wraps and they need to
shut the hell up. Tru and Klay Overhear every word from just outside the room and Klay grits his teeth saying he's done holding back his fury. Tru gives him the go-ahad to go wild but reminds him not to kill anyone. Then without hesitation, Klay drops the invisibility spell and smashes through the door, causing instant chaos as the bandits scramble in panic. Klay storms the place, dropping thugs left [music] and right with brutal punches. While Inbi completely loses it, he shouts for One of his men to unleash their secret weapon. Even though it's still unstable and
not fully under control, while in Gacha's mind spins, trying to figure out how the hell things flipped [music] so fast, Toru appears beside him and casually suggests that maybe they should move the kid away from all the madness first. Thinking it's one of his own guys, Enotachi blurts out where Gonza is being held, only to spin around and realize no one's there. In that instant, Taru dashes toward the outhouse, guarded by a lone bandit who's bitterly grumbling about still being stuck on watch duty while everyone else parties. Be offers to handle him and Tru gives
the nod so the baby dragon zips forward crashes through the door and takes the guard out in one hit. Tru bursts into the alk house [music] calling out for Gonza and the boy answers back right away his voice shaky. Taru slams his hand down with a sharp carry chop Busting open the lock and freeing him. Gonza rushes into his arms terrified and crying. So Taru holds him close and tells him they're heading back to the village right away. But the moment he steps outside, he sees bandits screaming and running for their lives. That's when he
spots a freaking tentacles rising up past the fortress walls and immediately knows that it isn't clay. So, he grabs a fleeing bandit and demands to know what's happening. The guy stammers that The lake demon has come back to life and is tearing the place apart. Tru doesn't fully buy it, but he's not about to take any chances. He tells Gonza to head back on his own, but the kid clings to him, shaking like a leaf. Tru gets it and tells him to hang on tight, then charges toward the fight with a protective barrier swirling around
them both. When he gets there, he sees it clearly. Klay is battling a massive creature that looks like a grotesque CC an animon. Tru Scans it and confirms it's a B-rank monster called the dark anamon summoned directly by Ingach. His eyes shift to Ingachi now curled up on the ground begging anyone to save him. Tru stares at him part of him thinking the bastard deserves to be eaten alive. But just as the monster lunges for him, Taru steps in and throws up a barrier to soften the blow, shielding him from getting ripped apart. Terru then
decides to take Enchon into custody and deal with the Interrogation later, then tells Klay it's time to leave. Klay is still struggling with the monster thanks to the swarm of wild tentacles constantly flying at him. So, Terru steps in to turn the tide. He unleashes a powerful ice spell, freezing the darkamone solid where it stands. Klay is impressed, but Terru reminds him that the job isn't over yet because they have to crush the monster's brain to kill it for real. And without hesitation, Klay winds up a Massive punch and slams it into the monster's face.
But instead of finishing it off, the strike triggers its emergency defense system. Its frozen tentacles snap to attention and launch straight at Tearu, who doesn't have time to cast a proper barrier. He manages to block the hit using only his staff, but the impact is brutal and it sends both him and Gonza flying over the wall. Midair, Teku wraps his arms around Gansza and throws the boy upward, just High enough for B to swoop in and catch him. Tru, on the other hand, plummets straight into the poisoned lake, and as he sinks deeper into the
water, he realizes this might really be the end for him. He doesn't regret saving Gonza and he'd do it again in a heartbeat. But there's a quiet sadness in knowing he'll never get to do all the things he wanted to. Just when it seems like it's over, a deity watching from afar, decides to intervene because someone like Teu, Someone making such a positive mark on the world, doesn't deserve to die here. As his mind drifts, Tearu starts randomly thinking about all the food he wanted to make with soy sauce. A voice tries calling out to
him, but he doesn't respond because he's too caught up thinking about his friends and those custom scissors he still hasn't gotten. The voice gets more and more annoyed and when Tkaru continues ignoring it, someone finally grabs him and pulls him Out of the water. Terru is stunned to find himself face to face with a white Pegasus who scolds him gently, telling him not to die on her. Confused but grateful, Tru introduces himself, and the Pegasus tells him her name is Huff Falner. The name rings a bell, but Tru can't place where he heard it before.
He casually asks if this is her home and even apologizes for crashing into it. Halalpier tells him it's actually a good thing he fell in because ever since he Hit the water, the lakes's poison has started purifying. The nearby plans come back to life, and Tearu can hardly believe what he's seeing. But Havalner tells him it's all thanks to him. She explains that a long time ago, the lake's magical energy became stagnant, which weakened her severely. And with her final ounce of strength, she created the ivor to cleanse the lake, and doing so turned her
body to a statue. The ivor flowers then continued to purify the Lake long after Havalner turned to stone. But it all changed when Ench deliberately poisoned the waters. That is until Terru fell in and unknowingly absorbed the poison, freeing Hofalpner from her petrified state. With grace, Havalner flies Tru back to his friends and he tells them the truth that a divine Pegasus saved his life, but to his surprise, no one else can see or hear her. Havalner gently thanks him for what he's done, then vanishes without a Trace. After that, Tearu and the others return
to the village where Gansa is finally reunited with his people. Later, Teu draws a magic circle using enchanted stones and asks Klay to step inside with him. Klay's a bit suspicious, but decides to trust him. Tru activates the circle and they instantly teleport to Belminant's mansion. Once there, Teu wastes no time brewing an antidote for the ivor poisoning, and the moment Mulletia takes a single sip. The cure Takes effect, freeing her from the poison's grip. Overwhelmed, everyone around them bursts into tears of joy. But Taker's job isn't finished just yet. He heads back to the
village, which is now slowly being rebuilt from scratch. Takeru informs the chief that Eninggage has been handed over to the local lord along with a mountain of solid evidence, so there's no chance he's walking free again. The chief tears up, touched beyond words, and asks Tru how they Could possibly repay him. Tru grins as he's got something in mind, and he pulls out a hot steamed potato, slathers it in butter and soy sauce, and tells the chief to give it a try. The moment he takes a bite, his eyes light up because it's ridiculously good.
And that's when Tru makes his pitch. He wants to buy all of their soy sauce fruit and with the money they can expand the crop fields. The chief agrees but points out that there's no way Terru can use that much Fruit. But Tegru tells him not to worry because he plans to turn soy sauce into the next big thing in the cities and soon it'll be the pride of their village. After treating everyone to more soy butter potatoes, Tru hits the road. He catches up with Clay and as they're chatting about how everything turned out,
Huffner suddenly drops out of the sky in front of them. Tear is stunned to see her again. But what really knocks him speechless is when she transforms Into a beautiful girl and announces that she's officially joining his party. Terru and Klay are both floored and Klay can't help but ask why a divine being would want to tag along with a reckless human. Huffner answers that she's been stuck in one place for far too long and now she wants to see the world. She thinks tagging along with Taru will be fun and in return she'll even
let him rher, but only when she's in horse form. And while Huffalner seems thrilled to Start this new adventure, Terru has a sinking feeling that things are only going to get a whole lot more chaotic. After a few days, Tearu drops by Grus's forge to ask if he can craft another pair of harvesting scissors. The blacksmith beams with pride, telling him that his latest sword actually won a competition thanks to the high-grade ILD Taker brought him, so he's more than ready to forge the finest gathering scissors he can. After wrapping up the Conversation, Taker steps
outside and finds Havalner waiting for him. Though he's glad to have some company on his journey, she casually offers to whip Gruses into working faster. Taru turns her down, saying he's perfectly fine with the pace Grus works at. Dropping the idea, she instead asks for something to eat. Just then, Be steps up, also eyeing the food and immediately starts bickering with Huffalner. Right in the middle of their argument, Grit calls out To Tru from behind because he wants to talk. He invites Tru over to the guild and explains that the annual gathering competition for adventurers
is about to begin. Ariana encourages Taker to enter, but he turns them down, saying he's just a casual gatherer. Grit, however, reveals that Belman personally requested his participation since he's the one sponsoring the entire event. And not wanting to turn down a friend's request, Taker reluctantly agrees. A few days Later, in front of the adventurer's guild, a guild master announces that Belminant is sponsoring this event as a gift for his wife's recovery. He then informs the contestants that their objective is to collect seven different colored wolves from rainbow sheep, something that catches Terru completely offg
guard. Despite being a gatherer, he's never heard of this material before. The guildmaster explains it's quite rare and they may need to do some Research to track it down. He also makes it clear that asking for help from others is against the rules and would defeat the purpose of the competition. As the rules are laid out, Hoffalner quickly realizes that she's not allowed to assist Tear during the event. The guild master confirms that any help from party members is strictly forbidden. And after making sure everyone's clear on the guidelines, he wraps up the announcement. Klay
turns to Teraru and Tells him he's on his own, which shocks Bee. Thankfully, Tearu is confident he can get by with his magic. Klay then asks if he plans on using teleportation to search for the wool, but Teoru turns it down because he knows using such a flashy spell would just stir up drama and turn the whole event into a mess. Soon enough, the guild master kicks off the event, but be flat out refuses to leave Tru's side. Before he can argue, Hoffalner yanks him off and uses a burst Of mana to knock him out
cold. Tru is caught off guard, but she calmly tells him to just focus on the competition and let her babies at the dragon. With no time to waste, Toru bolts straight to the library and flips through a thick book, scanning for anything on rainbow sheep. After digging up a clue about them living on Tokerana Mountain, he races off in that direction. Once he reaches the base, he realizes he's got his work cut out for him because the Rainbow sheep only live near the summit. And as he hikes up, he starts worrying about Bee because this
is the first time he's tackled a quest without him. The thought of bee stress eating non-stop and turning into a chummy dragon pops into his head and he can't help but laugh. At the same time, be sulks while chewing on a sandwich and Hoffalner asks what's eating him. She reminds the pouty dragon that Taker is covered by a [music] powerful protection barrier. Then mutters that she would have been the better mount anyway. That stings be who's used to being the one Tru rides, so he snaps back. Halner jumps in, ready to prove she's faster than
him. But Klay quickly stops her, saying everyone already knows she's the fastest around. That little ego boost cheers Hoff Falner up and she settles down. But beast it'll miffed. Klay throws him a compliment too, praising his flying speed. And that finally puts Bee at ease. Even though Klay's glad the two beasts aren't bickering anymore, he's sweating bullets because there's no way he can keep handling them alone for much longer without Taroo. That night, Teu winds down with a hot bowl of gza before crashing. And the next morning, he finally reaches the top of the mountain
and spots a peaceful flock of rainbow sheep grazing across the slope. Knowing how skittish they can be, he wonders how he's going to get close. Then out of Nowhere, he tries speaking in sheepish, and to his shock, the entire herd perks up and trots right over. [music] One bright pink sheep hops into his lap like it's been waiting all day just to be sheared. Amused by how chill it is, Tru grabs a calm and gently brushes out a clump of its wool. One by one, the rest of the flock lines up, eager to offer theirs,
too. And with all seven colors safely collected, Tru packs up and starts the journey back. Along the way, Teru spots a majestic dragon soaring calmly around the mountaintop, and he quietly wonders if Bee might grow up to look just like that someday. After a while, Terru finally makes it back home. And the moment he steps inside, Be launches at him like a missile, [music] hugging him tight and balling like Terru had just returned from a battlefield. Not long after, the guild master steps up and announces Terru as the winner of the event, officially promoting him
to FB rank. Tearu scratches his head, unsure what that rank even means. So, so the guild master breaks it down. He now qualifies for both adventuring and gathering quests from F all the way up to B rank. Though Terru starts to lean towards sticking with gathering, the guild masteraster warns him to be careful with the quality of his work. If he keeps giving people premium materials for cheap, the entire market could take a nose dive. The warning shakes Terru a Little, but the guild masteraster softens his tone. He says it's not about holding him back,
it's about making sure he gets the rewards he deserves. Everyone at the guild is rooting for him, and they don't want to see him get ripped off just because he's too generous for his own good. Hearing that, Takeroo starts wondering if maybe it's time to shoulder more responsibility and help the guild out where he can. Watching him hesitate, Klay tells him to Stop overthinking and just accept the rank already. And Hoffalner agrees, saying he's more than earned this. With both of them backing him up, Taru finally takes the FB rank ring. As he slips it
on, the guild master smiles and says he's counting on Toru to be one of the guild's pillars going forward. Suddenly, Ariana bursts into the room, reporting that forest worm has shown up near the main road. Now officially an adventure, Teu heads out with clay to Deal with it. Once they reach the scene, they wait for the monster to appear. And not long after, the worm rears its massive body out of the ground, towering, [music] armored, and freakishly huge. As they brace for a fight, a voice calls out from a top the beast, and it's someone
familiar. It's prolite riding the giant worm like it's her personal ride. She happily greets Tru and Clay while Bee runs up to her in excitement. [music] After giving Bee a Cheerful hello, she hops off the worm to approach Teu. But before she gets too close, he instantly blasts her with a clean spell to wipe off whatever stench she brought along. Confused, he asks why she's rolling in with such a massive worm, and she casually explains that she brought it all the way from her homeland as a gift for him to ride. Seeing how filthy the
massive worm is, Taru casts a cleaning spell on it. But the second the grime vanishes, the beast freaks out and Burrows straight back underground. Tru and tells Broly that a monster that size probably isn't the best choice for a mount. She tilts her head and wonders if she should just get him a horse instead, but Huffabner steps in and says there's no need because he already has her. So, Tiger decides to take Brite back to the city to talk things through properly. Once they're back in town, Tru treats her to a huge meal and fills
her in on everything that's happened since he and Clay officially teamed up. As the night goes on, he explains what went down in the village, how he met Huff Falner, and the whole [music] story behind their journey. Hearing it all, Brite suddenly asks if she can join his party. Terru agrees. So, Brite stands tall and flashes her ring with pride, showing off the results of her hard work. Klay's jaw drops when he sees it's an A-rank adventurer ring, and she grins and says she earned it through pure effort. Klay Gets fired up, already itching for
a sparring match, while Hofalner calmly notes that Brite must have a pure soul because just being near her makes her spirit feel at ease. When Halner suddenly calls her by her secret identity, Bruite quickly shushes her and Hofalner promises to keep it quiet. Then, Terru asks why she came looking for him in the first place. So, Brite reveals that her sister Ludakara has run away from their homeland. She explains That Ludicrara was their village's priestess and because of her sacred role, tradition demanded she marry an elf to give the village strong children. But Ludakura didn't
want to tie herself to some random smelly guy, so she ran off. She did say, however, that she'd accept the marriage if someone gave her a beautiful white horse as a gift. But sadly, by the time, Brite finally found one. Ludicrara had already disappeared and never came back. The story makes Terru a bit uncomfortable, but Brite says with full confidence that he's the perfect person to track her down. She believes his magic makes it a simple task. But Tru reminds her that if she brings Ludica back, she'll just end up being forced into a marriage
she doesn't want. Her light assures him that's not her goal at all. She just wants to understand why her sister vanished without a word. Hearing how genuine she sounds, Taru agrees to help. Then he Turns to Clay and H Falner, asking if they're in. Without even blinking, both of them nod and say yes. Not long after, Brite begins leading the group toward the elf village. And along the way, Terru asks for some kind of directions, but she simply tells him they'll know they're close once they find a forest with the right conditions. Taru finds it
hard to believe she can just use any forest as a way home. But Brite explains that with elven magic, she can Manipulate space and create a gateway to her homeland through certain points in the world. And Terru thinks it sounds oddly similar to his own teleportation spell. That's when Hoffner offers to get them there in record time. So, she shifts into her horse form. And the moment she does, Brolite is instantly smitten. They'd all hop on and enjoy a smooth ride straight into the heart of the forest. Once they arrive, Brolite casts a summoned spell,
creating a Swirling portal that takes the shape of a small vortex. She tells everyone to place their hands on it and close their eyes, then steps through it herself without hesitation. After she disappears, Clay and Bee calmly approach the portal and step through, but Tru freezes up, suddenly hesitant. As he stands there, Huff Alner turns to him and says softly that he should keep a close eye on Brawlite because despite her cheerful attitude, she's hiding some Deep wounds of her own. With that, Hoffner touches the portal and vanishes, leaving Terru standing alone. After a moment,
he finally musters the nerve to press his hand against the vortex, and it pulls him through a spatial tunnel that drops him into a breathtakingly vast elven land. Tru takes a second to admire the stunning scenery, but his peaceful moment is cut short when the others immediately yell at him for being so late. He looks at them confused Because they all look like they've already been through a rough time. But before he can ask, a volley of arrows comes flying straight at them. Taker raises a shield spell just in time to deflect the shots and
Brawlite quickly tells him not to retaliate because those arrows came from her own people. Moments later, a group of angry elven villagers marches toward them, clearly upset to see Brolite back in their territory. In a shadowy cavern deep underground, a Small band of elven scouts stumble upon an ancient stone monument. One of them reads aloud a cryptic prophecy etched into the surface, warning that when the elves noble bloodline fades, a foreigner will appear and bring new strength to their dying lands. Meanwhile, Brite is trying to reason with the elf leader, urging him to let Takeru's
team assist in the search for her missing sister. But instead of listening, the leader snaps back, reminding her of their Sacred traditions and accusing her of dragging filthy outsiders into their pure homeland. The insult sends Hvaldner into a rage. As she storms forward, revealing her true identity as a divine beast and unleashes her fury for the insult to her pride. As storm clouds gather above, she shifts into her celestial horse form and unleashes a surge of lightning on the elves. The blast does nothing but fry their hair into wild new styles. But the message Lands
and the elves get horrified and immediately apologize for offending a deity. [music] But despite her anger, Hoffner's divine power is so overwhelming in this form that the elves can't even hear her voice. The elves, still trembling, ask why such a being would come to their forest. But before Huffner can try again, Taru steps forward to speak on her behalf. But the elves remain wary, clearly still suspicious of humans. To ease the Tension, Tearu flashes his adventurer's ring and vouches for Brolite as one of his trusted party members, and the gesture works. After a tense pause,
the elves nod and finally agree to escort them to their hidden village. As the group follows the elves through the thick woods, Huffner suddenly picks up a strange fo presence nearby. Not long after, they arrive at a vast lake with an enormous tree rising up from its center. The site leaves everyone Speechless. Before they can go any further, Ludakura instructs them to purify themselves before stepping into the sacred tree. But Taru and Clay quickly realize something's wrong. The air is thick with toxic mana. Everyone starts to feel sick, so Taru steps up and casts a
full powered clean spell. The entire area clears out instantly, purging the corrupted mana in a flash. Even Terru looks stunned by how well it worked and the elves are left baffled. With the air purified, Brite begins leading the group up into the great tree. She explains that it's known as Gowen, the heart of their homeland. Only high elves are permitted to guide others up its sacred path, which leaves the group confused until Brolite quietly admits she's a high elf herself. The reveal catches Tru off guard, so she confesses she kept it hidden because high elves
are forbidden from leaving their land and stepping outside was a Betrayal of everything she was born into. Klay points out that high elves are expected to uphold the purity of their ancient bloodline. That makes Taker wonder if Brolite's decision to leave ever led to any of her relatives getting hurt, but she quickly denies it. Since no one was harmed, he figures it's not that big of a deal. He reminds her that she left for someone she cares about and tells her it's okay if she broke a few rules along the way. Hearing That, Rlight thinks
back to her family and starts to believe he might be right. Tru adds that maybe the rules of the past aren't meant to shape the future, and Klay quietly agrees with him. Right then, Al Falner bluntly says that high elves are just a bunch of self-absorbed snobs who shut themselves off from the rest of the world. That's when Beast suddenly hurries over to Brawlite and wraps her in a hug. And the moment hits her, she breaks down and starts crying From all the support around her. Watching her cry, Terru realizes how heavy it must have
been, carrying the shame of breaking her people's laws all this time. Her light then leads the group deeper inside the massive tree until they reach a door that opens into the palace of the high elves. As they step inside, a woman named Amber walks out to welcome them. Rolite asks her for a meeting with her brother, and Amber leads them into a quiet chamber. While Waiting, the group is served some fresh elven tea, and they [music] relax for a bit until her brother finally shows up. The moment he enters, Brolite dashes to hug him, but
he slips to the side to dodge it, clearly trying not to get crushed. Tru's jaw nearly drops because he wasn't expecting Brolite's older brother to be this small. Brolite introduces him as Arjent Seal, but Toru struggles just trying to pronounce it. Noticing the opera pause, Arjun chuckles And tells him to just call him whatever is easier. Tru settles on R and Arjun smiles and nods in approval. Then he turns to Hofalmir and bows his head, respectfully welcoming her on behalf of all the elven lands. After that, he steps over and shakes Taru's hand, and Tearu
is caught off guard by how delicate and fragile the guy feels. Arjun picks up on it immediately and asks if Taru is uncomfortable being around someone so short. Trying not to Sound rude, Tuba says it's fine and Arjun lacks of off, saying that no matter how high and mighty high els act, they're all cursed to be short forever. [music] The sarcastic comment irritates Brolite and she asks him to quit being so bitter about it. But Arjun shuts her down and says it doesn't matter how she feels. Their bloodline is cursed, plain and simple. The word
hits Tru hard, but Brite starts sobbing, admitting she's been doing everything in her power to Break that curse and free their family from its grip. Arjun gently tells her to calm down, then turns to the group and apologizes for what he calls his younger brother's emotional outburst. Tru tells him it's no problem, but then pauses because something doesn't add up. Arjun just referred to Brolite as his brother. Confused, Teu tries to process what he just heard until Brolite casually [music] explains with pride in her voice that even though she's a girl, she also Happens to
be part boy. The whole group goes completely silent, not saying a word, which only makes Tru [music] more confused. He looks around wondering why no one's reacting. That's when Clay speaks up and says, "It's not a big deal because some lizard men are born with two genders, too. So, this isn't anything new to him." Arjun sides, saying, "Broite didn't just inherit the strength of their people, but also carried her share of the elven curse." The mention of the curse sparks something in Toru's mind, and he asks why the mana around the tree feels so thick
and heavy. Arjun is surprised he noticed, then explains that the mana has been growing more dense for the past 6 months. Tru asks if he can try something to help, and Arjun agrees, leading the group outside to a wide clearing. There begins creating a magic stone using his own mana and Arjun watches clearly stunned by what he's seeing. Behind him, The elf guards start panicking and yell at Arjun to back away, but he refuses to move, staying right beside Teku. Moments later, Tearu completes the stone and hands it over, asking Arjun to place his hand
on it and say the word start. Arjun nods and tries, but the guards charge in trying to pull him back. Still, he pushes through and manages to activate it. The huge green stone lifts into the air, glowing bright as it spins and begins releasing purified mana into the Surroundings. The dense toxic energy lingering in the atmosphere starts breaking apart and fading. Everyone can suddenly breathe easier, and Terru smiles, satisfied with the results. Blight looks over at Arjun, who's quietly staring at the sky, clearly deep in thought. That's when something clicks, and he remembers the ancient
prophecy about an outsider who would one day restore their land. Tru notices his reaction and looks puzzled. So, Arjun Brings him to the Elven Shrine. Once there, Terru glances at the prophecy carved into stone and surprisingly reads the entire thing in one [music] go, leaving Arjun speechless. Seeing the part about the noble bloodline dying out, Terru starts wondering what it really means. Arjun tells him that it refers to the curse placed on the high elves, which makes Tru pause to wonder if he's the outsider the prophecy mentioned. Arjun quietly nods, but Tru Still doubts it
because he only purified some polluted air and didn't exactly restore their homeland. Even so, he gets the feeling that the prophecy isn't about being born special. It's about coming from a different bloodline entirely. Later, while Taker relaxes in the bath with Clay and Brolite, he finds his mind stuck on the prophecy. The words keep echoing in his head, and though they haven't even found Brolite's sister yet, he starts to feel that Uncovering the meaning behind the prophecy. Has to take top priority. After they finish up, Brolite steps outside to get some fresh air, and Takeru
follows her. He gently asks about the curse on the high elves, but Brolite doesn't say a word. She just stands there completely silent. That's when Amber walks up from behind and offers to explain it herself. She tells Taker that the curse is actually a strange chronic disease that's been spreading rapidly Among high elves. It first began appearing in children's generations ago, but something changed about 50 years back. Since then, the sickness has become much more aggressive and now it affects their lives in devastating ways. Amber explains that many newborns today don't even make it past
their first week. Tru can't help but wonder what could be causing such devastation. But sadly, Amber has no answers. Her voice cracks as she confesses that her own Child didn't survive and the pain is still fresh. Tears stream down her face as she admits she's terrified that their entire race may be nearing extinction. As Brolite gently pulls Amber in and holds her, Taru stands quietly, lost in thought, determined to figure out what's really going on. Not long after, Terru heads to meet the elven queen Melty. And the moment she lays eyes on him, she stops
and stares. Something about the color of his aura leaves her stunned. Taker is confused and asks what she's seen, but Meltteria keeps analyzing the unusual glow of his mana. Then she spots Be sitting on his shoulder, and it finally clicks that this boy isn't just strong, he's someone handpicked by a dragon of the old world. Be proudly hops forward, thrilled to finally be acknowledged, and happily introduces himself to the queen. Neleria smiles and thanks Taker for cleansing the poisoned mana that's been suffocating their Homeland. Terrew nods and asks if an earthquake might have struck the
region a few months ago, one strong enough to shift the mana. The queen nods, clearly surprised he managed to figure it out. She confirms that an earthquake did occur. And as she speaks, Terru begins to piece things together, suspecting that this mana surge might been triggered by the rise of some powerful creature. That's when Arjun steps in and asks what their next move should be. The Queen responds by requesting Tru's help with an important matter, and he agrees without hesitation, but tells her he has one more favor to ask first. The following morning, Taker gathers
the whole group for a private meeting. He then pulls out a magical device that activates a soundproof barrier, making sure that whatever they say stays locked inside. Once the barrier is up, Tekk announces that he's finally uncovered the source behind the so-called elven Curse. He reveals that Amber, Meleria, and Arjun are all suffering from inherited genetic conditions. The news stuns everyone, and Tear turns to Brite, asking who Amber's husband is. When Brite reveals that Amber is married to her own twin brother, Tearu immediately puts the pieces together. He explains that the elves aren't actually cursed,
and it's inbreeding that's causing these genetic disorders. Because the high elves have always obsessed over Preserving the purity of their bloodline, they ended up marrying close relatives, leading to this mess. As the realization sinks in, Tearu starts rethinking the prophecy. He suspects it wasn't actually about him being the chosen outsider to revive the elves. Instead, he believes the real meaning is that the elves can heal their bloodline simply by marrying outside their own kind and introducing new healthy genes. When he suggests they start forming Marriages with outsiders from other lands, Brite is stunned by how
simple the answer really is. Realizing her people actually have a future now, she breaks down overwhelmed with relief and joy. But Klay raises a good point, convincing the elven people to abandon their age-old traditions won't be that easy. Even if the truth is clear, it's not guaranteed they'll accept it. Brite believes her mother and Arjun will listen without hesitation. But Tegru Isn't sure the rest of the elves will be as willing to change. So, in the end, he turns to Ha Falner, asking her to be the one to deliver his message along with a warning
since the elves clearly hold her in high regard. Hoffner raises an eyebrow, wondering why Taker is so eager to help strangers, as if he's trying to save the entire world for no real reason. But he just shrugs and says he's no saint. He's only doing this because Brite is his friend, and that's enough. Finally, Alfapner agrees to help and tells Brite she'll do whatever it takes to protect her people. Then, she looks at Taker with a smirk and says he owes her a huge reward. He eyes her suspiciously, curious what she's about to ask for.
[music] After a pause, Huffalner grins and says all she wants is 10 buttered potatoes, prompting everyone to burst out laughing at her dramatic demand. Huffalner suggests reaching out to River Arena, the Elven Guardian, hoping she might aid their people. Without wasting time, she shifts into her horse form and takes off with Beinder. While the two creatures soar across Elven territory trying to make contact, Tearu and the others remain grounded, waiting patiently. After some time, Halpner returns with Bee, prompting Takeru to ask if they found anything. She shakes her head, saying she couldn't pick up even
a trace of Arena's presence, [music] which makes Brolite question whether the guardian is deliberately avoiding the elves. Klay figures she might be lying low because of the heavy mana fill in the air. [music] And Tegru decides it's time to dig up some leads. He asks Brawlite if there's an adventurer guild nearby, and she mentions that the elves run one called the Damos Guild. The name catches Klay off guard, which makes Tru curious if they're wellknown. Klay confirms it, explaining that Damos isn't just Respected, it's the top guild across the entire continent that convinces Takeru to
check it out in hopes of gathering intel. Soon enough, the group arrives at the Damos Guild's headquarters. Their clay shares that they hold the world's highest average adventurer rank. However, the guild stays isolated from the outside world, earning them the nickname Phantom. That bit catches Taru's attention, making him wonder if they're hoarding info about newly Discovered rare materials, things only someone like him could track down. They step inside together where they're greeted by the guild's stunning master, Sara. As she strolls over, Sara throws compliments at both Terru and Clay, clearly impressed by their reputation. Then
she turns to Brawlite and starts shamelessly flirting with her, catching the elf completely offg guard and sending her into an embarrassed panic. While Star racks up what could Definitely count as a few harassment complaints, Terru quietly sneaks away to chat with Klay. Klay tells him that despite the strange events unfolding around the elven lands, the Damos's guild's request board is still full of basic gathering jobs. Tru spots one that stands out, a listing for something called cat ear fungus. Sara explains that it's a rare delicacy that tastes amazing when eaten raw and usually grows in
a spot known as Kodo hollow. But Recently, the hollow's been affected by a surge of dense mana, and the guilds had trouble collecting more. Klay questions if it's worth checking out, and Brite offers to guide them there since she knows the area well. Terru agrees, setting their departure for the following morning. Later that night, before they head out, Terru quietly packs up a set of odd potions into a glass vial. He [music] explains that since the situation inside the hollow Could turn unpredictable, the potions will act as an extra layer of protection just in case.
The following morning, Sara asks Taker to bring back as much of the cat ear fungus as he can since their guild is buried in requests, and Tru calmly promises he'll handle it. Still, Sara seems uneasy about sending them out without a fast way to travel, especially with Kio Hollow being days away. But Toru reassures her that they'll manage just fine, and that unexpected Confidence catches her off guard. Afterward, the crew sets off riding on Huffner's back, [music] and as they soar high across the sky, Brlight mentions that Ki Hollow is located close to a large
lake, so Havalner stays alert, scanning the landscape. After a while, they finally spot the lake, and Havalner warns them that the mana in the air is starting to thicken. Taker raises a brow, surprised the atmosphere is already this heavy and they haven't even Stepped inside the hollow yet. Wanting to stay ahead of it, he pulls out his potions and hands them to Clay and Broly, just about to explain when Halpner suddenly points to a distant spot and asks if that's the entrance. [music] Brolite checks and confirms it, but as they get closer, something feels off.
Once they touch down, the group is met with a disturbing sight. Several high tier monsters lying dead right at the cave's entrance. [music] Alarmed, Brolite bolts inside to investigate. Havalner immediately warns Terru to stay sharp, but before he can react, Brolite gasps midun and collapses. Klay rushes after her only to drop seconds later, choking just like she did. That's when Taker realizes the mana in the area is laced with poison. He raises his staff and fires off a cleansing spell over the entire area. And as the wave of magic spreads, it clears out the tainted
mana and even disintegrates the dead monsters Nearby. [music] The air finally clears and Brolite and clay slowly come to, but Havner quickly warns that the mana will thicken again soon. Wasting no [music] time, Terru tells Klay and Hoffabner to activate the potions he'd given them earlier. And once they do, both of them start glowing, shocked by the sudden effect. Tear then explains that those vials aren't just potions. They're actually enchanted tools he made, designed to shield the user from harmful Mana in the air. That's when Clay spots something else. Dark mana oozing out of the
cave in thick waves. [music] Taker thinks his own mana resistance can handle it, but he starts getting concerned that even Hoffalner and B might not hold up in the deeper levels. To be safe, he offers to craft a special potion just for Havalner. But before he can even start, she transforms Rhett on the spot, shrinking down into a tiny fairy version of herself and casually Landing on Clay's shoulder, saying she'll just piggyback on the tool's protection instead. After that, the group steps into the cave and Rolite quickly warns everyone to stay close if they don't
want to get separated. As they move deeper inside, she starts to notice something's off. The layout doesn't feel like how she remembered it. A little further in, they come across a bizarrel looking creature that seems completely unfazed by the poisonous Atmosphere. Curious, Brite cautiously approaches it since she's never seen anything like it before. But the monster suddenly spews a blob of toxic slime straight at her. She backs off right away and Clay warns her to stay sharp because anything still alive in this cave has definitely adapted to the poisoned air. Just then, a massive swarm
of spiders floods the area surrounding the group from every side. One of them hisses aggressively and Tru eyes it Trying to figure out their next move. Without warning, the spider lunges at him and Takeru reacts on instinct, clocking it straight into the swarm. Then another spider tries its luck with clay, but he slices it down in a single blow. Bee follows up with a fiery blast that roasts a whole bunch of them at once. Even with their combined efforts, the spiders just keep coming. Taker quickly realizes he'll need to wipe them all out in one
shot, so he turns to Broly and asks if there's any open space nearby. She points ahead, saying there's a wide area just past the spiders, and the group makes a break for it. Eventually, they reach the clearing, but the spiders are already on their trail. Tru tells everyone to get in close, and as the swarm closes in, he raises his staff and activates a spell called Desperate Barrier. His staff glows bright, and a forceful barrier explodes outward, shredding through the entire Spider colony like a wave. The blast is so powerful that it even punches a
hole straight through the cave ceiling. Klay looks around at the splattered spider parts, completely stunned that Taker's magic could break open solid rock. With the immediate threat gone, the group takes a breather and sits down for a quick lunch. Blight happily chomps into her sandwich, still amazed that they're able to enjoy a peaceful meal in such a deadly place. Klay credits it all to Tru, but Tru just shrugs, saying he only pulled it off because he really wanted to eat. He then asks Brite how deep the cave actually goes, and she replies that they're only
halfway through so far. She adds that there's a hidden altar deeper inside, and Klay wonders if it's somehow tied to the Guardian Arena. But Perllight shakes her head and says the altar's design doesn't resemble anything known to the elves. That makes Tru wonder if it was built by someone trying To worship a deity or worse used to lock away some ancient beast. Once they finish eating, the group presses deeper into the cave. As they move down the path, Klay notices the lack of spiders and points it out. Tru also finds it strange that there aren't
any signs of other creatures either, so Klay admits the silence is unsettling and warns everyone to stay sharp. Then before long, they reach a spacious chamber and Brolite confirms that this is where the Altar lies. Inside the room, they're all surprised to spot massive cat ear fungus sprouting up across the space. Tru lights up, already thinking about how good those mushrooms would taste in a meal. But as he scans the area, his eyes land on a cracked section of wall. He immediately recalls the tremors from when he awakened that ancient dragon and starts to wonder
if the shock waves from that earthquake have stretched all the way here and damaged the cave system Beneath the elven lands. Suddenly, [music] an intense pressure fills the room. Ava tenses and warns them that a dense cluster of magic is heading toward them fast. Taker feels the surge in mana, but nothing visible has appeared yet, which makes him uneasy. Klay reminds everyone to stay alert, and Hoffalner announces that the creature is almost on top of them. Right then, a droplet of slime hits Brolite's shoulder. Everyone looks up and sure Enough, a hulking slug is lashed
onto the ceiling, watching them. Now that it's been spotted, the creature drops down, ready to fight. Blight quickly asks Tru if he can identify it. So Teu uses his appraisal skill, scanning the beast. The results come in and this is a Ki dark slug, an S-rank monster native to the hollow shaped and strengthened by the cave's toxic surroundings. The info stuns him and Clay's eyes go wide. He says those things are legendary for Leveling entire kingdoms. Brolite immediately suggests they retreat, but Takeru refuses. She warns him again that this monster can melt whole nations into
sludge, but Tekkaru says they're not powerless. >> [music] >> He explains that the slug's natural weakness is fire, which just so happens to be Bee's specialty. Terru looks to Clay, who nods and begins shifting into his dragon form. As the transformation Completes, he apologizes to Broly for keeping it a secret. Now standing beside a massive black dragon, a smaller purple one, and the tiny hill Falner fluttering excitedly around them. Teu feels fully fired up, thinking there's no way they're losing to some oversized stinky slug. With their spirits lifted, Brlight finally agrees to fight by their
side. As the giant slug slithers closer, Terru casts a three-layer defensive shield across the group. He boosts Brawlite With a durability buff and gives Bee a speed enhancement. And with everything in place, Terru raises his staff and yells for everyone to go wild. Be dives in first, launching a blazing fireball that singes the slug right away. The creature lets out a furious screech and whips its slimy tentacles toward him, trying to snatch him out of the air. While Be dodges and keeps it busy, Clay sees a shot and charges forward, thinking it's wide open. But
just as he Moves in, more tentacles lash out to grab him. [music] Clay glares at the slimy limbs and powers through them, tearing free with raw force alone. He glares at the monster and snarls that it won't be the one to end his life. Drawing his spear, Clay barrels straight into battle. The slug throws more appendages in his path, but Klay slices right through them with ease. For a moment, it looks like he's breaking through until the creature's severed Limbs begin growing back, and Klay's eyes widen in shock. Just then, the slug shoots down Bee
with a precise strike, knocking him out of the sky. Brite realizes with horror that their attacks aren't doing any real damage. Tru wonders aloud how the creature is able to track them so accurately without any visible eyes. That's when it clicks that it's sensing them through its antenna. So he shouts to Broly to go for the antenna. She rushes forward to follow Through, but the slug lashes out to stop her. Taker reacts instantly, casting a burning spell that sears the tentacles before they can grab her. Then with the path cleared, Brolite leaps in close and
hacks off the antenna with her daggers. The slug recoils, suddenly disoriented without its sense of direction. So Huffner tells the mouse their chance and urges everyone to finish it. Be lets loose with another huge burst of flames and Brite starts to celebrate, but Clay Stops her. He points out that the flames didn't even singe the monster and somehow it's still completely fine. Then the slug explodes with rage, launching even more tentacles at them. Tru, watching the flames fizzle out, realizes the creature's slimy skin is protecting it. And to break through, he decides to strip away
its moisture. So he grabs a special container filled with premium grade salt and shapes the grains into small salt spheres. He fires the Projectiles at the slug and right away they start eating through its skin, melting pieces off with every hit. Sensing danger for the first time, the slug panics and tries to slither away, but Klay takes that moment to charge in and drives his spear straight through the exposed wound. This time the hit lands deep and the beast finally falls. With the battle over, the group begins their exit. And as they walk and notice
hundreds of slug eggs stuck along the Cave's walls. Knowing how deadly the dark slugs are, Tiger tells everyone to wipe them out. Klay hesitates, asking if they even have enough time before they hatch. Tru inspects them and finds a weakness. The embryos can't survive direct sunlight, so he wonders if ultraviolet rays would do the trick. He then warns the group to shut their eyes and creates a giant sphere of artificial UV light. As it glows over the walls, the eggs instantly shrivel and die, Eliminating [music] the threat. Just then, a strange breeze flows out from
the depths of the cave. Havner alerts them that the toxic mana has vanished and something else is calling to them now and says it's the spirit king. Feeling a shift in the air, Taru quietly wonders if river Arena has finally awakened. After that, Havapner leads the whole crew out of the cave and soarses toward a far-off cliff. She spots something below and swoops down, landing In the heart of Nebra Valley. The scenery is so breathtaking that everyone pauses for a second just to take it in. Huffalner casually points out that River Arena isn't too far
from here, but before they can move, the group notices several elves crouching behind a stone wall. One of them tries to hold back a woman, but she pushes past him and starts walking toward Taker's team. As she comes into view, Brite's eyes widen as she instantly realizes the woman is Her older sister, Ludakara. Klay is completely stunned that they were just trying to locate Arena, and now they stumbled across Brolite's long-lost sister. Hoffner quickly pieces it together, too, that the elves hiding here must be fugitives, laying low away from the reach of the empire. As
the sisters lock eyes, what looks like an emotional reunion turns chaotic real fast as both of them end up landing freaking punches right in each other's Faces instead of kisses. Ludicrara starts yelling, accusing Brolite of even thinking about crawling back to that backwards village. Brite snaps right back, shouting at her for vanishing without even having a single damn conversation first. Ludakara throws her off and screams that she was just too overwhelmed to handle everything the right way. That hits Brolite hard and all of her rage fizzles out, replaced by concern. But Ludakara flares up even
More, annoyed that her sister is showing her sympathy. Brite fires back that it's only natural to worry about her own flesh and blood. Ludakara's heart softens at the words, but she masks it by calling Brolite a dumbass. Now pissed off again, Brolite charges in and the two start going at it like a couple of wild muts in a street brawl. watching the ridiculous scene unfold. Klay glances at Teraru and asks if he's planning to step in, but Terru just Keeps quiet. A Falner then casually reminds him it's already midday. That's when he finally speaks up
and tells Broly to knock it off, and she perks up at the mention of food, but keeps fighting anyway. Then he mentions he's making deep fried chicken just for her. That gets her attention, so she instantly bails on the brawl and runs off to clean up. Ludicrara, now breathing easier after the scrap, also starts to relax. Tru approaches her and She gets up looking surprisingly refreshed after the form throw down. She glances at the team and admits she didn't expect her loudmouth sister to actually make friends with a bunch of humans. While she's talking, Terru
notices her clothes are ripped from the fight, so he quietly uses a bit of magic to mend them. Ludakara pauses, surprised by the sudden change, and asks what he just did. Taker casually says it was just a bit of magic, but she squints at Him suspiciously because there's something strange about his aura as it doesn't feel like a regular humans. Huffner agrees, pointing out that the divine blessings Terru received have shaped his body far beyond normal human limits. Klay nods along too, which makes Terru feel awkward about being called out like that. Ludakara then turns
to Brite, joking that traveling with her must have been a nightmare. But even with her impulsive attitude, Terru Believes Brlight's been a huge help to the team. Ludicrara doesn't seem fully convinced, still worried that Brolite's high elf status and her cursed bloodline might cause them problems. Taker tells her he doesn't give a damn about titles or blood and he just sees Brolite as a friend. Surprise, Ludicrara smiles at his straightforward answer. Not far away, Brlight's already getting ready for dinner, so the rest of the group joins in to help prepare the meal. [music] At night,
everyone's gathered with the elves, sharing food under the stars. Ludicrar and Brolite sit side by side, eating in silence while throwing occasional side eyes at each other. Their expressions are still sore, but Taru finds it funny watching them act all grumpy and proud. He eventually slips away from the noisy tent to find some peace and sits quietly watching be drift off into sleep. A few minutes later, Ludakura walks over and Apologizes for the loud party. Taru says it doesn't bother him, so she sits down beside him to chat. She thanks him for being friends with
her sister, knowing full well how strange and chaotic Brolle can be, and she gently shows him her baby Towisen. Tru awkwardly fumbles with the name, so Ludicrara laughs and tells him to just call her Tilli instead. She then explains she's not planning to return to her homeland as everything she's doing now is for the sake of her Child. She goes quiet for a second, then confesses that years ago she used to have a crush on Brolite back when she was locked away in the priceless quarters. Brite would visit and talk with her every single day.
Her stories about the outside world were the only thing Ludicara looked forward [music] to. Over time, she completely fell for her and even dreamed about marrying her one day. But then reality hit hard and she found out Brolite was cursed with Both genders, [music] making her wish completely impossible. Terru doesn't say anything at first, so Ludicrara gives him a puzzled look, asking why he's not saying anything. [music] He tells her the truth that her story was just so heartbreaking, he kind of forgot how to react. Ludicrara chuckles at that and thanks him for the honesty.
Then, after a moment of silence, Taru sincerely praises her for pushing through everything and building The life she has now. That simple compliment brings her to tears because no one's ever actually said it to her before. Just then, Ludakura's husband calls out to her, and she excuses herself, walking over to stand by his side. Watching them from a distance, Taru finds himself quietly impressed. [music] After everything those two sisters have been through, it's amazing they're still able to smile like that. The following morning, Tearu's team Makes their way deeper into the forest, continuing their search
for River Arena. As they trek along, Klay wonders aloud if they made a mistake by leaving Brawlite behind. Tear replies that the sisters probably needed time to talk things out, and Klay nods in agreement. He says it's good news that the priestess gave birth to a healthy child and Tru hopes the traditional elves will be able to accept that. Out of nowhere, Alfalner halts midstep and tells Tru to Turn around. He does and finds himself staring at a chummy goblin who proudly introduces himself as the river Arena. Klay, unable to see the spirit's true form,
stands there baffled while Tru tries to make sense of what he's seeing. Arena then starts rumming against Teku, whining about how the elves totally misread the prophecy he gave them. Hoffner steps up, glaring at Arena and accusing him of running away from his responsibilities and abandoning his People. Arena fires right back, mocking her for turning herself into stone for centuries just to dodge her own duties. While they argue, Klay grows more confused by the second, still unable to perceive what everyone else is seeing. Taker steps in trying to deescalate the tension, but neither of them
wants to budge. Finally, he tells Arena to stop being difficult and just return home to fix the mess. [music] After a moment of pouting, Arena agrees and they all head Back to the Elven Lands with Ludakar's people joining them on the way. Once they reach the Elven palace, Ludakara proudly presents her baby to the court. Her husband stands by her side, clearly nervous. But the prince and queen are overwhelmed with joy to see a newborn from their bloodline in perfect health. Unfortunately, not everyone shares the sentiment. One of the elder elves lashes out, accusing Ludakara
of corrupting their traditions and tainting the sacred Lineage. Furious, Ludicrara fires back, stating that she's finally given birth to a healthy child, something their pure-blooded ideology never managed to accomplish. Still, the old council keeps whining about their so-called noble ancestry. Blight steps in to defend her sister, and Halpner turns to Arena, asking him to put an end to this once and for all. She then casts a spell into the center of the throne room, drawing shocked gas from the gathered elves. Out Of the swirling smoke, Arena materializes, and he wastes no time tearing into the
Elder Council. He scolds them for clinging to outdated ideals and completely butchering the meaning behind his original prophecy. Hearing these harsh truths from their own guardian spirit, the old elves drop to their knees in pure panic. Corina follows up by reminding the elves that while he may have once told them to honor and preserve their bloodline, he Never meant for them to start inbreeding or isolating themselves from the outside world. He scolds the elders, telling them to stop obsessing over ancestry and start appreciating the healthy children they have now. As the tension finally eases and
the elves settle down, Tearu signals for his group to lead the palace. Klay hopes this is the turning point for the elves to finally fix things. But Hoffaltner nudges Terru, reminding him that he still owes her a Plate of butter potatoes. Not long after, the elves gather to start talking about how they'll reshape their old ways. Tru decides to give them space and heads off to return home to Belim. Klay looks stunned, wondering if Terru really plans to leave Broly behind. But Terru explains that Brolite finally found her sister and even helped break the curse
tied to their bloodline. With so much change happening in her homeland, she's needed here. Klay understands, but it's Still hard for him to part ways with someone who's been part of their journey for so long. Tru tells him that Brolite has earned the right to choose her people, and they all agree to prepare for departure. The following day, the elves gather outside to see them off. The royal family thanks Tru and his group for everything. Klay, still unsure, leans over and asks if Terru is really okay with leaving Brolite. Terru says the choice isn't his.
It's up to Her. He turns to Broly and lets her know they're heading out. Brolite quietly asks him to stay just a little longer, but Terru gently tells her that it's better to give her space right now. Even so, the goodbye stings and Brolite tries to hold back her sadness. Klay assures her they'll never forget her, no matter how far they travel. Halner steps forward, too, telling Brolite to call on her anytime she needs backup. That's when Brolite finally breaks down in Tears, realizing this really is goodbye for now. Tru reaches out, almost placing a
hand on her shoulder to comfort her, but he pulls back at the last second, knowing that doing so would only make it harder to walk away. And with that, he turns and leaves with the rest of the party. A few days later, Tiger is back in Belcam and picks up the special scissors he ordered from the dwarves. Then he goes on to complete a few more collection quests from the adventurers's Guild. One month later in the Elven Palace, Ludakara turns to Brawlite and asks if she's truly certain about her choice. Prolite nods, saying she wants
to do everything she can for the future of her people. Seeing her resolve, Ludicara can't help but feel a pang of sadness because she knows her sister will be leaving soon. The very next day, Brite mounts her massive pet centipede and charges off toward an unknown destination. Elsewhere near Belcam, Bee Finishes off a tough opponent in battle. The monster had been incredibly strong, but despite the win, Huff Alner remarks that Be struggled a lot more than he [music] should have. That comment rubs be the wrong way, and he pouts in frustration. Klay steps in, saying
they shouldn't be so harsh on him. Tru then shifts the mood by announcing that they're finally ready to head home since he gathered plenty of useful materials on the trip. Curious, Klay wonders what Kind of quest they'll be tackling next. So, Tru replies that he's been wanting to visit the ocean. Haltner tilts her head, asking if lakes aren't enough to satisfy him. Tru grins and tells her that an ocean is a whole different beast. That sparks Klay's interest, and he brings up the famous port of Danish she has a possible destination. Tru agrees it sounds
like a great idea, but first they should wrap up the remaining quests on their list. Just then, Klay Points behind them. So, Teu turns around and spots a massive dust cloud barreling their way. As the figure gets closer and he catches a sharp, all too familiar stench in the air just before Brite charges into view on her enormous centipede. Caught off guard, Terru asks why she left the elven homeland. Brlette explains that her family encouraged her to go, knowing how much she loves to explore, so they wanted her to see the world. While Terru takes
that in Somewhere far away, the space manager watches through a crystal ball. He's impressed by how much Terru has grown and seems thrilled that his influence even managed to shift the thinking of the rigid elven society. Back on the ground, Taru still seems a little awkward, so Hafabner gives him a nudge, reminding him that Broly is officially part of their team. Klay laughs and tells her they're heading to the sea soon. That brings a big smile to Brolite's face because she's always wanted to see the ocean with her own eyes. Looking at his companions, Tru
reflects on everything they've been through so far. The wild adventures, the victories, the changes they sparked. It's all starting to feel like a life worth living. He knows there's crazier stuff ahead. With these people by his side, he feels ready for anything. With a grin, Taker declares that they're off to the ocean, and everyone eagerly Agrees. But before they go, he shoots Pearl Light a playful glare and tells her to get that stinky centipede out of sight. She laughs and nods. And just like that, they head off toward their next big adventure. Yet, this was
the final episode.