it's time for some more creepy toys if you haven't already be sure to check out our first video on the poppy playtime Series where we broke down the story of poppy playtime chapter 1 in this video we will be expanding on the law further into chapter 2 of the series which adds a whole lot more story so buckle in let's get into the video timeline wise we're jumping off where we left off in the first chapter and we are greeted with another amazing playtime Co advertisement this one is titled mummy long legs and is dated
February 2nd 19 91 and of course contains a spooky face that appears for like a millisecond it's actually embarrassing how long it took me to pause on this exact frame but there you go nightmares you're welcome Mommy Long Legs has elastic arms and legs that allows her to tie herself around objects and do some crazy spider type crap in normal playtime co- fashion we have our advert going from Bright fun and energetic to dark dismal and horrible in a matter of seconds as images of a person running through the city is showing the voice of
poppy can be heard saying to wake up and she even makes a subtle appearance with her face appearing in the image we find ourselves back in the Red Room now with poppy missing from the container that she once resided in it leaves us heading back into the facility as we can see pictures of Huggy wuggy and another toy now it's a little bit of a spoiler but this character is named Brun we actually briefly saw the toy version of this guy in the first chapter but keep his name in mind we find the door with
the name Elliot lwig above it this is the owner of playtime Co and we saw him briefly in the video at the start of chapter one the door is locked but the voice of poppy can be heard calling out to us telling us which way to go again I don't think I'm going to be listening to the newly released demon doll but we are already so committed at this point it is what it is we find a cardboard cut out of Huggy wuggy looking much more pleasant than our previous meeting we can hear his voice
now and to be honest he sounds a bit like goofy someone need a hug you can't for me pal I'm familiar with your game we get the key and open Alle door the room is full of children's drawings and of different playtime co- toys and messages to lwig not to mention another VHS tape and a note describing an experiment 814 it mentions an experiment utilizing a live rat it was fed three food portions daily for 2 weeks at the end of the two weeks the rat was killed and submerged into a poppy flow and preservative
gel mixture a week later an electric shock was applied to the rat while it was still in the jail and an attempt to revive it the rat remained unresponsive they still believe in the potential of the poppy flower its unusual properties lead them to believe that the proper mixture and procedure could actually have life altering properties not to mention that the poppy flower also holds heavy symbolism something they believe has great meaning before signing off mentioning that perhaps something larger than a rat would yield different results this VHS is sort of a type of documentary
explaining just how much of a great man Elliot lwig was with a notable black Black Box placed over his face in each of the pictures of him the video goes on to explain how much of a hard worker he is and how he constantly looks to innovate and create new things in the 1960s lwig lost a close family member and focused his time into creating the Playtime Corporation pushing through his issues in depression just as it is about to explain the story from the beginning the tape cuts off as an ominous noise plays over the
tape well back to the corridors we come to find poppy as she is attempting to put the power back on and she asks us for our help in doing so once the power is back on she thanks us for freeing her and tells us that she would like to repay the favor by helping us out of this place using the train codes that she has she plans on Guiding us and more importantly following us throughout the vent system poppy could be found sitting next to a giant hole and gets grabbed and pulled down by a
long pink arm an educated guest would tell you that this is likely mummy long legs we jump down and pursuit since the spooky demon doll is really our only lead out of here it doesn't take long until we find mummy long legs with poppy and not only does she steal our right hand but also goes down the saw route and asks us to play a game for the train codes that Poppy was going to give us we need to win three games to get the codes and if we break the rules she threatens to gut
and eat our insides while we're still alive nice great once again a lesson why you don't go into anything abandoned with reported disappearances or deaths it's very simple we head into the PlayStation and can find more drawings from kids with the Playtime Co toys showing that they actually really do seem to like Mommy longlegs a recording is playing welcoming us to the game station the person on the recording is somebody called Stella the same employee that was having a life or death crisis in the first chapter the first room we visit is the musical memory
game which involves us building and creating a green hand that will replace our lost red hand we end up in another room with a bunch of televisions around and we begin our game a test cognitive ability through sequence repetition you see a color on the screen and a pattern you need to repeat that pattern quite simple really except for the twist that bunzo another playtime coat toy is descending from above us if we succeed bunzo goes further up if we fail bunzo gets closer to us and we have a very bad day Mommy Long Legs
arrives but mentions how long it's been since this place has been up and running and also putting out that old bunzo there is quite hungry after all this time we managed to get the puzzle done till the point that it becomes godamn impossible so we hit the big old eject button stopping the machine luckily mommy longlegs thinks that the machine just broke and gives us part of the train code as a reward we can come across Brun just sitting dormant and not really doing a hell of a lot in the rejected room quite frankly I
appreciate it it's a nice change we find a tape and can see a toy speaking while sitting on the toilet I was 100% convinced that this was Garfield when I first saw him but apparently he has just been demoted as a toy due to its disgusting nature with the whole fact that the toy is called Sir poops a lot and its whole gimmick is that it's crapping I mean the Box even has a bunch of dad jokes management literally left a note for this thing saying that whoever came up with the idea should be ashamed
of themselves and quite frankly I agree but I'm not sure if the sir poops a lot is a bloodthirsty demon toy just yet but if he isn't I'll give him a pass we get back to the game station and get ready for our special second game wacka wuggy you remember that guy from chapter 1 yeah yeah it's got to De with him it's time to test our Reaction Time Huggy wuggy will pop out from the holes around us and we need to hit the crap out of them pretty simple stuff mommy longlegs mentions that the
toys used to have strings attached to them to stop them from getting too close to the kids but we of course don't have their luxury after some wuggy whacking we get another congratulations and yet another train coat and head back towards the game station we do however get a visit from this friendly chap a pink looking Huggy wuggy who opens up the door for us and politely lets us through without murdering us step in in the right direction this toy is called kissy missy we saw her a few times in artwork throughout chapter 1 and
two we get another VHS and hold up is that Jack sepai what the hell I can't say I expected to see him here well it's not actually Jack sepai he's he's playing a character called Marcus Brickley another employee here at playtime Corporation he described seeing a creature during his shift that startled him explaining to leth Pierre he describes it as being 50 ft long with thousands of legs and it's absolutely terrified of it Pierre tries to dissuade Marcus mentioning that it was probably just a bunch of people something Marcus is quick to dismiss Pier asks
if anyone else knows about this to which Marcus replies that nobody else knows this tape is actually quite interesting because it puts a few things into perspective firstly the VHS is called potential problem which doesn't Bo well for marcus' fate also this shows that some if not all of the general playtime co-employees don't actually know what's going on with the living creatures here now if you're wondering what creature markers saw we'll be meeting it very shortly we arrive back at the game station and can begin our third and final game this time statues we can
see a poster as we head into the area of a centipede like toy the exact name of this is PJ puger pillar and this is likely the creature that marus saw we get it to the arena and begin our game the basis of this is that the lights will flicker from on and off when they are off we can move when they're on we cannot PJ puger pillar here Will follow us throughout trying to catch us and I mean look at this thing it is like the worst puppy imaginable Mommy Long Le comes back and
explains how the orphan children would come here to play at the facility and would call her mommy since she was the closest thing that they had to one but she feels wronged by them since they would leave her after playing the games she feels that she was left here to die and doesn't feel that she deserve that but since we were a previous employee here we do deserve it we start running for our damn life and what is one of the most nerve-wracking games in the facility I won't lie we break it to the control
room and can find two more documents the first is an assignment form written by Sarah AEL it is a test subject form stating that a subject named Michaela hisop is being assigned the toy of candy cat it is evaluating Michaela's scores throughout the games at the game station which now appears to have been used to assess orphan children for suitability in some kind of experiment firstly Michaela got a rating of three in the musical memory the rating being between 1 and five mentioning that she would get panicked whenever she got the pattern incorrect In the
wagi game she also got a rating of three struggling with the grab pack and was slow to notice them in the first place but did actually react quite quickly when she did notice them and finally she got a rating of one in the statues game the worst score possible since Michaela wasn't paying attention and apparently was screaming and pointing at nothing the note ends abruptly with blood in the corner suggesting the stereum was possibly attacked while riding it from the other document found was another test subject object assessment form written by Mato L it is
also for Michaela hisop but this time around her scores are much better scoring a four in musical memory a three in wacka wagy and four in statues but it also states that she lacks focus on the statues game pointing out that there's something that's drawing her attention elsewhere the page ends abruptly also meaning that Mato was likely attacked or killed at the same time that Sarah was we head downstairs as Mommy Long Legs calls out to us mentioning that we won and return to her immediately so she can give us the final code but it
is pretty damn obvious that we would not survive that encounter since she openly states that she wants to kill us we find another document upstairs this time a transfer request for mommy longlegs or otherwise known as experiment 1222 it even States a real name Marie Payne it points out that she acts violently towards staff but motherly towards other experiments since she is very protective of them the staff view the hostil is problematic but think that they have a solution they want to transfer her to the high security maintenance and have her see the children on
a more regular basis as they believe it would not only improve her behavior but she would also be unlikely to act out in front of the children we find another VHS later that is Pierre addressing the complaints from people about a very large spider that was spotted by staff he emphasizes that no spider that size exists and that a specialist team will come down here to investigate and to just continue with their jobs and quit complaining dear God oh I hate job scar so much I really do momy long leaves reminds us just how much
she hates cheaters like us and has decided to play one final game before she kills us hide and seek while running throughout we can find another document this time address to Warren B Construction Company it is written by em.in rman in response to previous communication regarding the construction of an underground laboratory the pro needs to to be in complete secrecy only to be known by those with the proper Authority at the two companies ity offers $100,000 in exchange for the secrecy and is also willing to provide excavation equipment mentioning that the more independent that they
work the more he is willing to compensate them it needs to be built within a 12-month period but more than anything it needs to be done correctly this is likely the experimentation area that was mentioned earlier we keep going into the facility and enter an incinerator to hide from mmy longle I don't know how that's meant to work but sure turns out it doesn't do much since she pops back up and continues the chase that is until we lead her into a compactor which screws her up something wicked a hand that resembles Mr Scissor Hands
or Freddy Krueger appears and gently pulls what is remaining of mommy long legs under the door we can find another VHS tape in the next area that mentions an experiment 10006 and we can see the same scissor hand from before it mentions how the experiment almost breached his containment disabling the digital security measures in his room using pieces to create a laser pointer which he then used to disable the security camera this gave him exactly 28 seconds of being unmonitored when the security camera came back up the room was empty a specialist member went into
check and found one6 hiding in the blind spot of the camera still within the room the experiment attempted to escape but another specialist locked the door in time while the other specialist remained inside resulting in a single casualty it points out that 10006 is considered the most intelligent experiment thus far by quite a margin as well as a r willingness to commit serious acts of violence We Now find ourselves above the game station and collect the final train code not to mention another document asking for Windows in the game station since there isn't any I
won't say much more on it since it really doesn't add anything meaningful to the law but hey Dr Matthew Wason wants some windows do with that what you will there's also a guide to proctoring in the game station this is likely who Sarah and Matteo were it gives a step-by-step guide on what they wanted as well report to the control station while keeping a minimal distance of 20 yards from Mommy long legs due to the hostility mentioned before 8:00 a.m. the train arrives and all the children will be put inside the game station at once
the game order is the same as we did them musical memory then wacka wagy and finally statues one child should play the game at one time and their performance recorded as relevant the qualities being looked at are composure memory and pattern recognition and musical memory hand eye coordination and reaction time for wacka wagy and finally agility strength and speed for statues once the children have left give all the reports to Stella graba we speak with poppy who is much more monotone and creepy than before which I didn't even think was possible she seems pretty happy
about Mommy Long Legs his death and tells us that it's time for us to leave using the train we enter the code and begin our journey the train here really reminded me of the train that we saw at the beginning of chapter 1 that was moving on its own poppy thanks us again for saving her calling us perfect to perfect in fact to leave and changes the route on the train she goes on to say that she's been waiting so long for somebody to open up her cage she intends to set things right and believes
that we will do whatever we must to help her the train begins going very fast and we attempt to slow it down but it ends up crashing instead the screen Fades to black as chapter 2 comes to an end however just like the first chapter we have special VHS videos that can only be found on the mob entertainment YouTube channel firstly The Disappearance video a man is seen driving a car while talking on the radio he mentions that they have eyes on 1170 heading southbound they are trying to cut him off stopping him from getting
to the public roads we can also see cam footage from the 18th of June 1992 of which 1170 runs from the facility which two staff members saw and hit the emergency alarm we is can see that 1170 is Huggy wuggy from the footage within 3 minutes security staff and vehicles have begun Pursuit and it's mentioned that Huggy Waggy has traveled over a half mile in that time frame they find him and prepare themselves as Huggy charges the car as the security team shoots tranquilizers at him hitting him once in the left leg but Huggy flees
into the woods they continue on foot and expand the search Zone into nearby residential areas but the increased range has caused issues with the team's radios now one entire hour after 1170 escaped we can see cam footage of one of the security members that gets ambushed by Huggy wuggy I won't lie these tapes are 1,000% scarier than the actual game moments these toys are no joke man in total Huggy Waggy killed five people and there is now six people missing all while sounding like the most horrific creature no one to man it took 4 hours
to finally locate and successfully sedate 1170 the second tape is called relocation dated August 8th 1995 the staff is tasked with moving the Giant from Storage the giant being kissy Missy they strap her for transport on a bunch of boards and load her onto the Train the tape has been tampered with and has changed the fourth step to loosen the straps binding kissy we can see that this is likely the train that we rode at the end of chapter 2 moving kissy Missy while more steps are changed in the tapes once arriving at the location
we can see the staff dead along [ __ ] Missy the final video is called restoration as we get a glimpse into the experiment room of playtime Co it mentions a test subject named Thomas Clark he is 59 years old and is dying of cancer and also notably a previous employee of playtime Co since 1955 he has even volunteered himself for experiment co-named bigger bodies initiative the staff can be heard speaking to the Bron toy asking if Thomas can hear them and Brun moves his eye he has even given the 1199 experiment number and he
has displayed cognitive ability but it is estimated to be roughly half the intelligence level that he previously was as a human being the staff believe that he probably fails to comprehend what is happening to him and how he became a toy it's also noted that other experiments have noticed that 11 199 is different we can see footage of 1199 as the other experiments all surround him and actually attack him almost killing him the security team jumped in and stopped it but 1199 still sustained considerable damage particularly to his thyroid and throat which were completely devoured
12 hours of surgery was required to save his life and is now kept separate from the other experiments and what I would personally describe as a worse fate than death and that wraps up the story of poppy playtime chapter 2 if you're seeing this then chapter 1 and 3 are already on the channel so don't waste any time checking them out I will also be releasing a full series explain for the poppy playtime game so keep an eye out for that as well for the three chapters if you enjoyed the video remember to like And
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