Hello, Pokémon trainers. If you asked me if I ever imagined I'd be good with Caesar, I would never say yes. I came here to the jungle.
Uh, for me it's very important to come to the jungle. He can try, and you can try to do top or bot, but in the jungle it's much better because he'll already reach level five, which is very important for him. He needs level five to get the tree stumps and really be able to do what he does best, which is to deal a lot of damage and restore a lot of health.
For this first video here, I'm using this build that's appearing on the screen: Orange Bandana, Weakness Policy, and Drin Crown to maximize Caesar's health return so he can attack and restore more health during battle. And it's a build that worked very well for me. I didn't see any recommendations for it on any website.
A friend kind of recommended this build to me, but instead of Orange Bandana, he used Shooting Scarf. I made this modification, I put on an orange bandana which I think fits my fighting style better. Regarding the emblem for versatile physical attacks, I usually use this one, which is six blue, six white, and six brown, which to me, in my view, looks orange.
So I usually use these and it's always worked very well. I've never seen any recommendations, but I like to focus on colors, color schemes, and percentages, because I think that's more advantageous during the battle than focusing on points. Points help a lot with basic stats at the beginning of the battle, but percentages, when the Pokémon is around level 14 or 15, are much more advantageous for getting the percentage of defense, HP, or attack.
So, what's my recent thing with Caser, with Siter, common, Simil, and other Pokémon that I've been using more frequently, and much less frequently with support, which I've always been a player who played a lot with support, with defense, and suddenly I'm doing a lot of ranked teaser games. Ah, it's the game changes, right? It's the support system and the revolt, because if I'm support, many times I don't have anyone to keep me company, to provide support.
Uh, there are many new players, right, master class, but they don't have the upgraded items, the good emblem system , and yet they managed to reach master. I don't know how, but they can't do damage and sometimes even use the wrong build. So it's quite complicated to have that support, you said, nowadays.
Before it was already a little difficult, but currently it's kind of unbearable. Yeah, it's much more worthwhile to defend in some matches when you see that your team has a lot of attackers. Uh, but support, real support, is very sophisticated.
So I've been investing more in it, right? The Versatile class, which are versatile, they have recovery capabilities, they have decent damage, they have decent battle sustainability because of their defense, which is pretty good. So, for me, it's more worthwhile to play Versatile if I want to climb the rankings, right?
If I want to reach Legend someday in Pokémon Night, I'll have to play Versatile. So I've been playing Versatile a lot, I've improved my Versatile play a lot, especially with Velocity, which was a Pokémon I didn't imagine I'd be good at playing. Actually, the Versatile class is the one I had the most difficulty playing, much more difficulty even than the Velocity class, because with Velocity I had already played with one or two Pokémon that I had some affinity with, but with Velocity I hadn't yet found a Pokémon that I had much affinity with.
Oh, I did some plays with Mario and I liked it a lot, but it's a Pokémon that seems to lack something, although it's fun to play, it's enjoyable to play, it deals a lot of critical hits, but something was missing. And Caesar, I think he's something else. His life restoration is very good, his damage is very good.
Oh, he has very good agility on the field, he can jump to catch attackers, he's long-range. So I think it's much more advantageous for me to play as a teaser right now. It's a Pokémon that I can develop a play with very well.
Second battle here, I changed Caesar's build a bit. This is a slightly older battle, Actually, it's more important than the one I posted first. I did this battle on the 23rd.
And here I wasn't using that bud with the crown yet. I was using the Acceleration Bracelet. Yeah, claw and precision lens, focus lens, I think that's the item's name.
I'll also leave it here on the screen above or below for you. What was the purpose of this bud to give more critical hits with Caesar? And then there was the restoration issue, if I was a little short, I had the Po to give me an extra life, let's say, and it worked well.
I did more damage with this build, but after the last update, I didn't look closely at what changed in the last update, but I don't know why I couldn't develop a good play with this bud anymore. However, it was the bud that I managed to do the most damage with Caesar, which is what I showed at the beginning of the video, where I reached 188k damage with Caesar, using the Acceleration Bracelet and the two critical hit items. So, this Bud here was sensational for me until the change.
Then, in the last update, I didn't see if there was anything related to the Acceleration Bracelet losing a bit of percentage, but I believe it was something like that. Uh, no, I was having a lot of difficulty at the start of battles using it recently. So I switched to the Crown, but this Bud here was a build that worked well, and I wanted to leave it in the video for you to take a look at.
And guys, uh, that's it. This is a video where I wanted to show a little bit of my transformation as a trainer in Unity. I started playing as an attacker at the very beginning, in the early days when I started playing, and then I liked the defender and support classes and started to specialize in those two classes and became very good at them.
That's how I achieved the Master rank most of the time. But today, with the game updates , I'm playing more versatile, and I call this a support revolt because the game is really making updates that are changing the scene, both in competitive and casual play, especially for us casual players. It's very strange, very selfish, let's say.
There's a lot of fighting over farm, it's hard to level up when you have Pokémon that require leveling. There are still many defenders with that old XP Share mentality, thinking, "Oh, I can farm alone because it will pass 100% to my teammate. " No, it won't pass 100% to your teammate if you farm alone.
So, ranked play is annoying. I'll tell you that sometimes you can be a good player, and ranked play will bring you down, ranked play will prevent you from developing a good playstyle. And that's annoying because Tens, instead of improving the game, is creating things and adding things to the game that are making it a little worse.
I recently posted in the community tab that I was going to stop playing because they updated the way you can buy item upgrades with gems. That was something I said I'd really consider changing in the game; it would be a big win. After all, there are already broken Pokémon releases that you can only buy with gems, and now you can also buy item upgrades with gems.
So, it eliminates that annoying thing where the more you spend, the stronger you get , etc. And regarding the game itself, it seems like we don't think much about the players, but I have many videos recorded of Pokémon Unity and I intend to continue editing and posting them, and continuing the beginner tutorial that I started, and we'll see what happens, how Pokémon Unity unfolds next year. Uh, I'm thinking about doing gameplay of other games.
I've already picked out some games that I found interesting to do gameplay of, both Pokémon and other universes. And of course, Three of Saver, because I really liked the game. I even started, I made two videos here, but I kind of got lost in the story mode and there's so much to do in T of Saver, and I ended up getting a little lost in the development of the last video .
And I want to go back, I'm going to make a video more focused on each mission, tutorial that's in the game. There's so much to do, it's a lot of fun, and I want to invest a little in it. Triver here on the channel and I hope to count on you guys for this new adventure.
I'll be signing off now, a kiss, a hug, happy new year, happy holidays and see you in the next video, guys. Boom, boom.