All right. What's up? Welcome to my Arcana system breakdown.
Right. So, today we're going to talk about the Arcana system. So, what what is the Arcana system?
What are these cards? What's going on? What are these stats on my screen?
Basically, the Arcana system is like a tarot card system where you can acquire them through doing transcend. These progression is directly linked to a very specific PVE content in the game. It is called transcendence as I've mentioned before.
Right? So at global release, we will have the deos research base and the shattered archonis transcendence. So in this transcendence, it starts at stage one and as you go higher, the rewards also increase.
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Use my code to grab a 7-day free trial. As you go up with the stages, you get better rewards. So, we start in stage one.
You can see rewardpool 2 gives common cards, arcana cards. So what these cards do is they directly help or boost increase the level of your skills and upon upgrading them to the max level which is five, you are able to acquire scaling stats and the highest level of transcendence is the stage four. which I believe will give you the the highest quality, the highest tier of arcas available, which I believe will give you the highest tier of arcas available.
So we have as you can see once you complete the dungeon right the final boss which is atl you 100% you have a 100% chance to get one gold arcana and you can see the chance rates the drop rates here it varies but you as you make your way towards stage four everyone starts a stage one start doing it you build I just wanted to show you guys how much this affects your item level. This is also one of the biggest item level power spikes in the game. Once you are gated by gear, say you don't have good gear or good enough gear, you're probably wondering what else can you do to increase your item level or your combat power.
Well, to give you a good example, as you can see right here on the top right, we do have 6,435 item level. the Arcanas. If I were to remove them, just just on this PV set, I'm going to unequip them every every single one of them.
Just remember that number 6435. All right, we're done with all the unequipping of the arcas. As you can see, we have no arcanas in the arcana system board right here.
Okay, so let me look at my item level. Well, look at that. I lost pretty much over 1,000 item level, guys.
I lost over 100k CP. That's massive. 1,000 item levels for Arcanas.
And the value or however much item power you get or item level you get, you can see from the top right of your screen. So when you click on any of these arcas, you can see uh that they will give item level for global release. Obviously, we're not going to get that.
We're going to get primal vigor and magic armor, which gives item level 80. When you upgrade them to 85 or plus five once you upgrade them, you get item level plus 85. So, as you can see right here, this one is 90 because this is the chalice and this is protected soul, which is endgame for chapter one.
Pretty much the latest transcendence. You won't have all of these other arcas sets available at global release. You will only have these two.
Okay, so as you can see, each and every single one of these arcas for different slots give different stats and different skill levels. So let's look at the original global season 1 transcendence stats. So the chalice of vigor gives time which increases your combat speed.
Deparchment gives life and the magic version of it gives destiny. And as you can see it does give different stats depending on the type of the set. Right?
So we got life, we got freedom. It will also give this one will give death and then the bell gives justice and the magic gives destruction. The mirror gives illusion while the magic gives wisdom.
So there is a way to build properly which type of arcanas you're going to select. And just remember we do not have all of these other slots. We're not going to have the scales.
We're only going to have five pieces. So, the ideal way to go about this is you go for the four piece set and one magic. So, we're going to have no key, no hourglass, none of these.
We're only going to have one, two, three, four, five of these fives. So, as you can see, there is no scale for primal and magic. And the way we want to build this is if you want to minmax in PvE, go always for the time.
You always go for the time for the combat speed of vigor. All right? And when it comes to parchment, you can either go life or destiny.
But I believe unless you're a tank, you're not really building destiny. Like for example, if you're a Templar, you want destiny because destiny gives endurance and templars do build endurance. But if you are not a tank or let's say you're your gladiator that wants to build endurance, you can run this set or this specific piece, this parchment, but everyone else will go for life because it gives regen and HP.
And then for the compass, you ideally want this death because death increases your critical hit chance. This scales your critical hit for any DPS. This is very important for you.
Meanwhile, freedom increases your accuracy and evasion. And as for the bell, you most definitely want destruction if you are a DPS class. But if you are a tanky class like maybe glad, you're building justice along with destiny, you're going for defense increase and perfect chance, then bell of vigor is definitely more attuned towards your class.
And then as for the mirror, obviously we want wisdom for any type of DPS class, we want wisdom. And then for the primal, primal gives illusion. Illusion does reduce cooldown.
So for healers, clerics, enchanters, all of the support based classes, they want illusion to increase their CDR even further because people will be very much starved of CDR in this game, especially early on in season 1. There's a lot of stats that you are missing. And the game, as you guys are watching from the latest latest content with chapter one, it's very far from season 1 game play, right?
There's plenty of stats that are missing. Players will be starved of cooldown reduction and combat speed. So just keep in mind when you are building uh your set I ideally I want only two piece of magic and then the rest I want one, two, three, four, five.
Right, we got five. So we we'll build three three chalice or three vigor pieces and then two magic pieces. And yes, even if you don't get the four piece set, whatever amount this PV attack gives you is not more valuable than the scaling stats that you can ever get.
So we get one bigger and then one one we can get two bigger time and life. And then for compass we get death and destruction. So these two, compass and bell, you will go for death instruction if you're big DPS class.
And for the mirror, you can go wisdom as well. So you might as well just go three compass and two primal vigor. And that's okay.
And as you can see here, we are looking at the transmute. So what is the transmute system? The Arcana system has a transportation system where you can choose which skills you want to guarantee.
However, there is only a limit of two skills that you can select for these two arcana sets types specifically. So, for example, I want to build towards Gallerero and Deadshot. I can choose them both.
But unfortunately, unlike what we have right now in the chapter one, we can choose all of the skills. We have max four slots, four skill slots. You can choose marking, deadshot, gale, arrow, defiance, all of the good stuff.
And you will see here you will upgrade those skills by one. And as you go higher, when you upgrade these, how do you upgrade them? Basically, you feed them the arcas.
When you're about to upgrade them, you click enhance and then you will feed them the arcana XP cards which you also get from transcendence right here. As you can see, all these other extra arcas that you can use. Say you have an you picked an arcana.
It's RNG. It gave you a bunch of skills. Completely random, right?
you have no choice and you don't like the skills that's in that arcana card specifically, you can sacrifice that for XP, you can feed that to the transmuted arcana that you have. And the higher the level as you go towards level five, the higher the skill levels that you can upgrade. And mind you guys, you cannot choose which skill specifically you want to level up.
This is RNG. Once you feed XP or other arcana cards into your arcana to level them up, you don't get to choose which skill levels up. So, it is RNG.
So, you're basically also gambling in here. So, there's the grind right there. You're going to grind towards getting the perfect arcana rolls to match your skills up together so that you can reach level 20 on your skills.
So, as you can see, I don't have level 20 on my skills because I removed my archers. But the arcas basically basically allow me to reach the max level of majority of my skills. Putting each and every single one of these just that you can already see I already maxed out my level of my tempest shot at level 20 which allows me to unlock the extra slots.
This is very important, guys. This is very important. As you can see right here, this skill, snare shot, it's level 14.
It's not 16. It's level 14. And one slot is locked.
So, in order for you to unlock three specialization slots for any of your ability, it needs to reach level 20. However, if you just want to reach and unlock the last type of specialization, you just need level 16. So once a skill is level 16, like for example, explosion trap is 17.
Right here, you can see that I have unlocked the plus one consecutive use. However, the third slot is still locked because it's not plus 20. As with other skills, we have all three unlocked.
We have all the skill specializations that we want. And this is what is the main purpose of the Arana is to allow you to reach these thresholds in terms of skill level. And is there any benefit to increasing your level past 20?
It does increase the value of the damage. However, it's not as beneficial as getting as many level 20 skills as you can possibly. And that's pretty much it.
And as you can see right here, we have a list of skills that are increased in terms of level. And we can see the scaling stats that I also acquire from leveling the archas up. The higher the level, the more scaling stats.
And there is a cap. You can see it is 30. And that pretty much explains sums it up.
And there's also one one other thing. You can extract arcana cards that you don't need and turn them into mysterious crystals that you can use to transmute the arcas to guarantee which skills you want on your arcas. But reminder, season one, these arcas only have two slots.
It is going to be a pain. It's going to be a grind. But I will tell you, it is worth it.
There is always something to do in this game. There's always something to grind for. And this is one of the systems that you also cannot pay to win.
That's right, chat. That's right, guys. You heard it.
You cannot pay to win the Arcana system. There is You cannot buy Arcanas from the market. You cannot buy Arcanas from the shop system unless they put it on an event where they just give it to you for kina.
But normally, like for example, you you you really you really can't. I guess the Arcana event is over and I don't see the the AR. Oh, there it is.
I can I can actually buy superior arcana trading training cards which you can use for XP. But this is only available now in chapter one for people who are trying to catch up. It's basically an event and glo I don't believe global will have this.
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