spoilers ahead what if you were trapped in an endless loop where reality bends and breaks around you leaving you questioning your sanity at every turn well we're diving into that today as we explore the full story of revil ril pulls us into its Twisted narrative right from the start we begin in a nightmarish red area where objects float around us for now they seem rather random it's unsettling to say the very least as we approach a strange structure with a winged figure at top we're suddenly whisked away onto a ride like something out of A
Haunted Amusement Park the show sets we pass are dark for boating and they set the tone perfectly for the nightmare that's about to unfold the right ends as we Fade to Black coming face to face with a tall imposing house-like structure this is where we meet our main character Walter Thompson who wakes up with a sounding headache it's a rough start for Walter and for us because as we begin to explore his home it becomes clear that something's terribly wrong the house it feels lived in but there are telltale signs of chaos and neglect medication
is scattered everywhere clothes are strewn about and plants are left to Decay after solving our first puzzle we unlock the door and step into the hallway here we're greeted by the unsettling sound of Machinery what was that an earthquake something Walter initially mistakes for an earthquake remember this detail it's going to come back later and it's going to blow your mind as we explore we noticed a piece of paper on a desk near an old school landline phone remember those you couldn't uh be on the internet at the same time you were on the phone
it's marked with days without calls 73 days to be EXA the isolation Walter must have felt starts to sink in coupled with the scattered meds the disordered house and that splitting headache it's clear something is off you can almost feel the loneliness creeping in can't you we move down a creepy hallway passing by a painting that seems to represent Walter and his family three candles are placed before it but only one is lit a subtle but telling sign that not all is well in this household in the living room a record player softly plays a
song adding to the Eerie atmosphere Martha really likes them we have different tastes I took my time here trying to soak in the environment to piece together who this family was and what might have happened it's here that we learned that Walter's wife Martha and their daughter Dory were circus performers which ties in neatly with the game's opening sequence there are also bottles of alcohol lying around and a letter mentioning that Dory isn't doing too well in school a small but significant detail that adds to the unease and gives us insight into what's going on
heading downstairs to find Dory that same mechanical rumbling that we heard from before makes another appearance and then another unhinged and strange thing happens we see a bottle labeled Degreaser but when we go to inspect it it quickly changes to paint thinner it's unsettling almost as if reality itself is Shifting around us when we finally reach dory's circus themed room she's nowhere to be found instead we're left with a task of breaking in to our daughter's diary after a few puzzles we unlock dory's diary and it's not what most parents would hope to find her
drawings start off innocent enough happy moments with her family joining the circus but then they take a dark turn we see headless teddy bears depictions of her parents fighting and an increasingly Sinister version of the circus then the pages begin to darken around the edges filled with monsters bizarre buildings and images of Dory looking possessed the final pages are marked with an eye and blood splash ladders before the book slams shut when we turn around an opening has appeared where a wall once stood confused and ambivalent Walter steps outside believing it all to be some
sort of dream we follow a trail through the woodlands and soon we hear Dory naturally we follow her to the circus taking insights revisiting old memories solving a few puzzles and even playing an arcade game before entering the fun house as we make our way through the fun house the atmosphere steadily devolves into a nightmare the music distorts balloons float into our faces spelling out d i e and Walter finally snaps telling Dory that he's serious and it's time to stop Dory I'm serious that's enough but Dory giggling scurries away anyway we follow her deeper
into the madness where optical illusions Bend our mind and the rooms change around us without warning I mean this place is really playing trick on us what is Up Is Down and what's real is well who knows our descent into Insanity continues leading us into a Chinese themed area that feels oddly familiar to Walter the signs might be in Chinese or Japanese honestly it's hard to tell but the vibe is distinctly Chinese so we'll go with that we then enter an elevator and it's almost like we're descending down into hell and there we're greeted by
flashing lights and shadowy figures that definitely won't pop up behind us as soon as we get to the end of the hallway as well as hearing an ominous hum that reminds me of the indie horror game Flathead as we navigate through this shadowy maze doors spasm open and shut adding to the chaos at the end of the hall of doors we find a room where a speaker begins to narrate Walter's Origins here we're given a choice between three doors that align with his life's story but if we choose wrong we're sent back to the beginning
the speaker reveals that Walter and Martha met and fell in love in the circus got married and had Dory but by the third iteration the room turns blood crimson red and the speaker ominously mentions how money strained their relationship leading to an inevitable end led to an inevitable end inevitable attempting to Ascend down an infinite staircase we realize the only way through is behind us but as we turn around Dory is there and she slams the door in her face the next area is a circus show set complete with what appears to be fire and
explosions it's hard not to wonder if somebody burned down or blew up the circus we get lost in a Labyrinth of funh house mirrors chasing Dory but only seeking deeper into the madness the game loves to mess with us setting up statues that seem to follow our every move and implementing eyes that gaze at us giving us the Eerie feeling of being watched then we stumble upon an area with impossible architecture staircases and windows in odd places that don't seem to belong it's disorienting but we come to a window with a red light and a
sign that looks like it says Mo something but before we can make it out the window slams shut moving through this infinite Loop we hear auditory flashbacks of conversations with Dory and as we walk up a wall we suddenly fall through a door Zohan from the fortune game machine Towers above us spewing cryptic and foretelling dialogue urging us to seek the truth a confused Walter walks through a doorway bathed in a bright red light begging to awaken from this horrific dream a distorted far off ringing finally wakes us up but we're not in our room
we're in a small red ethereal apartment suspended in some kind of Otherworldly realm familiar objects float around us and the sign we saw earlier MO is visible again the architecture is still reminiscent of the Chinese themed area we encountered earlier and stepping outside we find ourselves on a street that feels eerily similar to the one we just walked through in the fun house there's 's a shop with TVs that have menacing eyes staring back at us and a sign reading Chinatown confirming our earlier suspicions floating in the middle of the street is a telephone booth
the source of the ringing but as we approach a blinding light engulfs us and we reawaken in our room after taking more medication we leave the room once again searching for Dory and Martha back at the desk the paper that counted the days without calls now shows it's been about 5 months with a note asking what is happening this could lead us to believe that Walter is experiencing the psychological torment of extended isolation can you imagine being alone for that long as we explore the house further we notice more bottles of alcohol lying around and
things seem to be in even greater disarray artwork has been moved Furniture seems to have been rearranged everything is the same yet everything is different one major detail that stands out is is that Walter notices that a wall that was once there is now gone replaced by a hallway leading up to a dilapitated bathroom the place is an absolute mess it's like a garbage bomb went off Pizza pills alcohol litter the room leaving almost no surface untouched in the chaos we spot two notable prescription pills paroxetine a selective serotonin reuptake inhibitor used to treat mental
health disorders like depression PTSD and O OCD and nioxin a pain mid for conditions like arthritis and tendinitis all these items in this context tell a story a story I'll dive into more deeply on my other channel Beyond horror gaming where I break down the psychological aspects of video game characters especially in horror games if that interests you the link to that channel is in the description below on the bathroom wall there's another painting of an i we're definitely being watched reaching into the waterfill bathtub to take our pills Dory suddenly pops out from under
the water startling us we fall to the ground and when we look back up she's gone and then we hear her giggling turning around we see her sitting on the bathroom sink for a moment before disappearing again as we leave the bathroom and begin to head up a set of stairs blood begins to drip from the ceiling Down the Walls and through the door leading to Martha's art room in the bright unsettling light of Martha's art room we find a piece of paper detailing dory's training schedule Walter reflecting on it wishes his daughter had more
time to be just a kid but then we discover something more disturbing a blood altar in the center of the room with an eye that opens to stare back at us creaking sounds and a heartbeat echo through the room as we were tasked with finding three objects in an alternate version of the room to place on this altar we accessed this reverse room by stepping into into a mirror upstairs but in this ominous Crimson mirror Dimension we're hunted by a demonic version of Martha if she Catches Us it's game over and when she does grab
us Walter wakes up back in his room dismissing it as a bad dream after taking more pills we head for the door only to be thrusted back into Martha's art room through an opening in the wall a subtle checkpoint system a worried Walter steps back into the mirror World dodging the Demonic Martha as real eyes link and watch her every move we managed to grab the necessary artifacts a paintbrush covered in eyes Martha's ear with an earring still attached and after a tense struggle her tarot cards placing these items on the altar we hear auditory
flashbacks of conversations between Walter and Martha revealing their troubled relationship Walter didn't want Dory working in the circus so much but Martha was cold and dismissive insisting that dory's future was in the circus as Walter tries to piece together these memories a creaking chittering sound comes from upstairs heading on up as we approach the mirror the horrific version of Martha now outside her mirror realm pops up behind us to annihilate us waking up in the same Loop yet again we leave the bedroom heading into the living room and the mechanical worrying is back things have
been rearranged again we see a red painting with a single black f figure the atmosphere has grown darker and the record player has resumed its Eerie song heading downstairs we noticed that the wall that had previously opened up is now closed off again but with visible scratch marks as if the wall has slid open and shut multiple times Walter begins to question his sanity his house doesn't make sense anymore a door that was previously locked is now open revealing a hallway with more scratch marks on the walls opening the door leads us ahead to a
kitchen that Walter doesn't recognize he says that it shouldn't be here everything in this game feels both familiar and unfamiliar at the same time Walter remembers liking a pizza place but can't quite place ever going there he remarks that the kitchen can't be theirs because he always did the dishes I always did the dishes this can't be our kitchen after taking in the Eerie evidence of a life lived we head upstairs to of all places the garage upstairs the garage is dimly lit and cluttered bathed in purple and blue hues with neon lights casting ominous
Shadows it's a dreamlike but almost nightmarish space Walter's Workshop is prominently displayed cluttered with tools and notes a close examination reveals a notebook filled with cryptic symbols and a photograph Clues to help us on our path we need to find all the mannequin Parts assemble the mannequin and then decode the symbols in the book and set the mannequin to a very specific position to find the symbols we need to unlock a chest now you already know I am not a fan of puzzles and after about 40 minutes of struggling we finally open the chest to
find a prop sword hidden inside the hilts of the prop sword is a contract a legally binding agreement signed by dory's parents condemning her to work for the circus for seven years Walter is astounded disbelieving that Martha would go this far he's worried that forcing Dory to work in the circus will ruin her childhood as we turn around we find ourselves on a train most likely the very one the circus used to travel between cities circus paraphernalia is scattered everywhere including the elephant from earlier and even compartments for members of the C to sleep in
one of these compartments has our names on it and as we enter Walter reflects on his time traveling with Mara and Dory lamenting how often he spent too much time working and not enough time with his family and you can't help but feel sorry for him right those lost moments those regrets they really hit home like for me I spend a lot of time doing YouTube and making content and often times I think hey maybe I should go spend some time with my wife well Walter shares how the circus eventually stopped traveling because people began
leaving that's when he and Martha bought a house that they couldn't afford and the money issues began piling up outside a train whistles by and the Moonlight shines brightly as our train chugs along flying past the trees as we move through the lounge Walter reminisces about the times they had traveling with the circus and he admits that he misses it but then he reminds himself confusedly that he still works for the circus he thinks this level of uncertainty casts doubt over everything what's real what's not so far we haven't seen anything concrete to prove his
past life just items locations and murky memories that don't quite add up we enter the next car only to find ourselves stuck in a loop back at the start of the train but darker now and with a mannequin coming alive to attack us the first time the mannequin gets me the second time we rush into the opposite direction trying to escape but the mannequin is Relentless moving very quickly opening doors and chasing us down we managed to block one of the doors from the inside using a desk buying us some time to find a lever
to decouple the wagon as we do the mannequin breaks in but we make it back to the decoupler in time detaching the wagon and sending the mannequin crashing onto the tracks smashing into pieces the tension here is real and you can almost feel your heart racing along with Walters deeper into the train we hear remnants of a past conversation with Martha one that tells the story of how Walter tried to stop Martha from forcing Dory to perform in the circus but Martha was cold and determined telling Walter that she didn't care what he said that
she and Dory would go on without him that they didn't need him I don't care what you think you can leave we don't need you she doesn't need you it's a chilling reminder of the fractured relationships that are at the heart of this story then the train takes on an eerie green Hue and we start to see graffiti on the windows and walls of the inside of the train and it doesn't really make sense because it doesn't fit the vibe and the atmosphere of most of what we've been seeing so far it just seems out
of place in contradictory it's bizarre even for a story that's already pretty out there but I digress Walter remembering the events through flashbacks set his mind on saving Dory from a life of servitude to the circus at the behest of her mother exiting the train and Crossing floating platforms bathed in a bright green light we enter the engine room suddenly the engine Roars to life and begins to overheat it's about to explode unless we can turn all the valves in time to release the pressure I'm not sure if I failed or if the game was
designed this way but the engine explodes right in front of us talk about a heart pounding moment once again we wake up in that crimson red apartment but this time the objects that once floated around us have started to settle we step outside onto penro Street where a muted distorted sound resonates as we walk past familiar shops the graffiti on the walls is the same as we saw on the train I also wander into a small Chinese restaurant to check out the menu but decide against eating I'm not really feeling it right now so I
head to the laundromat instead where I find a few arcade games in the back taking the nearby exit we find ourselves in an empty Alleyway as I turn the corner the telephone booth from earlier suddenly appears inside the booth a sign on the phone instructs us to look behind you so I do what any normal gamer would do and I slowly turn around nothing pops up but the alley is gone replaced by a hallway with eyes painted on the walls and a metal door at the end the door opens up blinding us with light the
suspense here is thick almost suffocating and then Walter wakes up to the sound of rain pouring down Opening Our Eyes we see the night sky and feel the water falling on us confused wondering what happened to the train we realized we're back on the outskirts of the circus remembering his mission to save Dory Walter rushes over to the big tent to find Martha who's performing tonight we get a flashback learning that Martha isn't performing with Dory because she's sick at home since Walter had taken her to the lake earlier Dory is sick at home I
think today is the only chance Martha is going to be there alone and Walter knows this is his only chance to do something anything to save his daughter with the main road blocked off we have to enter through a side building and here more mannequins decide to pop up and try to scare us we make our way past the house of Terror a ride we remember from the intro to the game and up to the big tent where Martha is practicing her walk on the tight RPP with a safety net underneath remember remembering our mission
we head to the back where the rigging is find bolt cutters and start cutting through the ropes holding up the safety net while he's cutting Walter begins to question himself why is he doing this but he continues convinced that he won't let Martha take Dory away it's palpable you can feel Walter's desperation and confusion in a horrifying twist he looks up and sees his daughter on the tight rope too confused and terrified he watches helplessly as both his wife and daughter fall to their deaths because of him stop why am I doing this that's the
safety net no I won't let you take my child away Dory no [Music] the screen Fades to Black followed by a sickening thud and Walter sobs fill the void we awaken in a dark Forest the realization of what we've done coming to crash down on us Walter races through his thoughts trying to understand why he did that finding a flashlight we see an altar and realize we need to find three items in this terrifying Forest to place on it just just then a piercing Screech Echoes through the trees and we spot something big and red
lurking in the distance has to be put in there oh God what was that the fear here is real every shadow every sound keeps us on edge it reminds me of that game I played silent breath the one that uses your mic to listen to you pretty much right at the start the demon does get us and I think it kind of looks like my wife or some other monstrous version of my wife again navigating the forest is no easy task the demon seems to always know where we are and it charges at us even
when we try to avoid it we eventually come across a gas station that Walter seems to recognize he worked there but his alcoholism got him fired inside we find a Red Orb with a cube-shaped puzzle inside the demon is still stopping around outside and as I try to quietly evade it it catches me and I wake up back near the altar luckily the Red Orb still with us we place said orb on the Altar and set out to find the next two at this point the demon appears to malfunction it's running around in circles stomping
around glitching through walls I managed to creep up to a circus tent to find the next orb with a watch inside leaving the tent we find an office desk and Walter remarks that he wasn't cut out for that kind of job reaching for a flask and saying that he could really use a drink right now in the distance we see a light emanating from a rocky wall it's dory's room inside we find the third orb with a necklace and a heartbreaking letter from our daughter with the demons still lurking I decide to let it catch
me and reset knowing I'll still have the items placing the three orbs on the altar summons something from beneath the lake the house of Terror the ride from the circus erupts from the water Walter calls it the ghost train and with a sense of dread we step inside and let it take us on a ride the ride takes us through familiar scenes items places and moments we've encountered so far it's all reminiscent of the very beginning of the game and now it starts to click the show sets we see are reflections of Walter's life his
work meeting Martha getting married having Dory watching her grow and join the circus and ultimately being forced to choose between his wife and daughter no no no no no as the ride ends were jolted away by a blaring alarm we're back in the house and outside our window a red light is flashing Walter wonders if he's finally awake as we hear mechanical worrying through the walls we leave the bedroom to inspect the situation one of the doors that was locked before is now open but it leads nowhere in the hall a bright red alarm light
rotates next to a camera we're definitely being watched the house is even more disorienting now expecting to turn around and see the living room we find ourselves in the kitchen instead light shines through the window here absent of the flashing red lights and alarms rotten food and trash are covering the kitchen and the word remember is smeared on the Whiteboard opening the door to the next room we're back in the living room but everything is rearranged again boxes with that triangle symbol that we've been seeing throughout the game are scattered on the floor heading downstairs
the wall opens up again but as we approach a ringing sounds off and the the wall closes in front of us as it moves the mechanical worring grows louder downstairs we hear a banging sound and through the door we see a room struggling to lock into place moving back and forth It's At this point that I think we're being messed with like we're inside some sort of structure where rooms can be shifted around like in that thriller movie Cube we walk into dory's room but the wall on the right is gone instead we see what
looks like a production room filled with props we've seen throughout our journey Walter wonders who built this and why we find ourselves back at the circus where we discover a giant red button with an eye on it pressing it causes two dummies to fall from the ceiling just like we saw Martha and Dory fall in Martha's art room the lights switch from Bright to a menacing red we see the mirror we once used to enter the other side but now it's replaced with a door opening it reveals a hallway filled with gears and mechanical Parts
we're inside a a giant machine and our suspicions are confirmed as more walls close in front of us entire rooms are shifting before our eyes the door ahead leads us back into the neon Workshop which then leads into the train everything is Progressive chronologically ordered and in place as we experienced it before like a story or a movie script that was already written for us to follow noticing a tear in the wall Walter has a flashback questioning if he was the one who wrecked an opening into the wall during a moment of Madness exiting through
the hole we find ourselves outside the house where we finally see the full scale of this monstrous machine rooms are being moved around and placed into different positions and a nearby desk confirms our worst fears we've been watched this whole time can you imagine realizing you've been a pawn in someone else's Twisted game a computer close by gives us our first real Clue Into cracking this mystery there's also an empty holster on the seat the computer has monitors for inside the house as well as controls to move the rooms around we see something called subject
7 and an error on the screen using the computer we unlock the doors and head out Walter begins to think that he is subject 7even and wonders why is he there as we move through the Halls we see blood smeared across the floors and walls we hear a flashback of a woman asking what we're doing out of the house followed by a gunshot entering a room filled with boxes marked with a triangle logo we find ourselves in what appears to be a storage area for food and other supplies the next room over is a workshop
for props we've seen throughout our experience as we progress we see the giant triangle logo again and walking through the doors things start to make sense we're in some sort of facility owned by a corporation running an experiment there's a front desk for registration and TV monitors that display the words norn Corporation memories for the future the norn logo is the same triangular symbol that we've been seeing throughout the game at the registration desk we find a calendar that places Us in 2017 but earlier in the game items like letters from dory's school and circus
tickets suggested we were in the 1980s we hop on the computer to unlock a door to the back rooms where we find more bodies and hear flashbacks of workers before gunshots rang out the office is filled with filing cabinets and archives dating from 199 99 to 2018 and files labeled story material subjects going all the way to subject 59 another cabinet is marked imprinting immersion prototype hinting at the experiments taking place here whiteboards are covered with pictures of people labeled new subjects on the computer we find an email with a scouting report on subject 7
a man named Liam Kennelly it contains his entire history an assessment and a conclusion marking him as an ideal candidate for a memory replacement experiment Walter or rather Liam freaks out as he realizes who he really is the horror of it is palpable imagine suddenly discovering that your entire life has been a lie a fabrication snooping around we find more files and other potential subjects along with a monitoring report detailing the observations for cycle 85 the report mentions how the experiment has had a detrimental effect on most subjects even causing one to die the report
also recommends terminating our cycle early as we've shown signs of resisting the implanted memories this is insane we have been dying and waking up and dying again in an infinite Loop because of this Corporation they've been trying to imprint new memories on us but somehow we've been resisting in now at some point we were able to escape the house come out here into the facility and effectively end everybody's career here but somehow we ended up back inside the house the next office leads us to the server room where norin was storing data further back we
see security monitors for other subjects and their houses we're the only subjects Left Alive on a nearby computer we find more logs detailing observations about Liam how the memory stage rooms are having a desired effect and how a breakthrough occurred during the bathroom stage the logs also mention that Liam was unseen for about 2 minutes while in Martha's room other reports indicate that the experiment has had detrimental effects on other subjects with even some dying unlocking the final door we enter a room with four tables each holding miniature props we are in a storyboard room
where nordon writers meticulously crafted stories to implant into their subjects every detail of Walters or rather Liam's life was engineered to make us believe that we had that history from the year to our wife and daughter to their Origins everything was tailored to make us think and feel very specific things it was all a beautifully horrific lie named death in the circus and what's crazy is on the other desks we we see entire props and Other Stories handcrafted for other subjects it's insane in the back of the room we see designs for discs that store
memories part of the process used to implant memories into us there's also a sickening sketch of Dory with a note from Dr Brian Emerson about how visual stimuli would help with the immersion Factor the discs the restructuring of houses the props and the show sets all combined with medications were designed to ensure that we accepted and became the imprinted memories but why what's the point of making people believe in memories they never had the answer might lie in money science or even something more Sinister as we continue to explore we find more emails detailing further
observations one email from a Dr Ian Keller urging for outside testing to prove the experiments Effectiveness stability and long-term viability to secure further funding another email requests modifications specifically to Liam's memories suggesting changing his wife's Origins her background to better fit the time period making the story seem more familiar he basically asked them to make Martha Chinese with this context in mind we realize that the memory discs keep running on Cycles feeding us new memories while suppressing our old ones but what were our old memories who are we really who is Liam the question haunts
us as we continue to uncover the truth we head into a restricted area in the back and Liam seems to recognize this hallway with the prison-like metal doors the alarms are blaring and there are bodies on the floor entering one of the rooms we're hit with a severe headache and Fade to Black my head my head oh when we wake up we're not in our house we're in the apartment that we've kept seeing a landlord bangs on the door demanding rent k your rent is laid again you don't pay up till the end of the
week you better have your things already packed up last chance yeah yeah I'm trying when Liam speaks his voice is noticeably different deeper different speech mannerisms it's Eerie realizing we've been someone else all along uh I'm not sure how long I'll stay here I don't need most It Anyway looking around the apartment it's almost familiar by now minus the Ruby toned lighting and muted distorted sounds this is our real apartment from before on the table is a box with a norn Insignia and a red letter enticing us to find them with the promise of $11,000
searching through the trash filled apartment we find a letter giving us more insight into who he was he had his car possessed this was a guy who has definitely seen better days his girlfriend left him he's got no prospects no career Outlook and was discharged from the military because of his lack of ability to conform to the military regulations in standards Liam remarks that he's broke so I turn off the lights to save him some money returning to the table we check out the puzzle that was inside the norn package judging by the sodoku and
puzzle pieces on the the table as well as the completed Rubik's Cube on the counter and on his bed Liam has a knack for puzzles I don't so this puzzle tortures me for several minutes however after solving it a piece of paper pops out saying it's ringing penro Street 18 naturally we head outside to find the ringing everything is familiar as we've come to the realization that this street is where we used to live all those nightmarish dreams that we've had were our repressed men memories fighting to come out we walk past the electronics store
The Mannequin the graffiti Liam thinks this is a scam but for someone who's desperate he's willing to buy hope we visit the Chinese restaurant from the dream and the lrat with the arcade in the back and the Developers for this game Pixel split even put a subtle ad for another one of their games in this lrat room walking into the back Alleyway we hear the ringing and notice a mannequin standing next to the phone booth before entering it we need to dial something but of course another puzzle is involved the mannequin outside Taps the phone
booth which doesn't make any sense considering we're not in a dream or simulation right now I think but we solve the puzzle and dial the number anyway a secret door opens and the first thing we see is familiar graffiti from Walter's memories with pounding techno music thumping in the background it feels like we're about to enter a club moving on we see a camera on the way to the elevator that takes us down just like before we pass prison cells and Liam even jokes about being locked up the norn symbol is at the end of
the hallway leading us to the entrance of the club which is eerily empty save for the creepy cutouts of people with giant red eyes why would norn make this so unsettling it doesn't make any sense if they wanted to lure people in why get creepy at the entrance with them after pushing through the crowd of cutouts we find a giant metal door and guess what's behind it the entrance to the norn facility a robotic voice kindly encourages us to enter chamber 3 and of course we do despite it looking like a prison cell welcome to
norn please enter chamber three inside the walls are soundproof and there are speakers embedded in them on the desk is another puzzle for us one last test it says as we push the red button sound waves begin emanating from the speakers causing us to faint and black out what the [ __ ] is this remember ing what happened Liam finally confirms who he is what's real and what's not my name really is Liam Kenway we head back inside the facility walking past the locked doors with people banging and pleading to be let out but I
move on since it's too much of a puzzle to figure out how to free them as we progress someone had moved the stretchers or opening up A New Path closing off where we came from I thought we killed everybody determined to get to the bottom of this we find a control room but of course the power is out so I need to find out how to restore it during my mini Quest I find papers explaining how the experiment produced unique results in Walter sorry I mean Liam his memories stuck with him more than other subjects
and for longer the side effects of the implanted memories didn't hit him as hard making him incredibly valuable because Liam was an outlier in the project they decided it was okay to test the most unstable and dangerous memories on him after managing to find the generator replacing the power cell and rebooting the system we see a menacing machine in the middle of the room and the exit nearby on a desk near the exit we find a piece of paper detailing the causes of death for the last subjects brain hemorrhaging caused by their old memories trying
to resurface when the old memories tried to reclaim their place it eventually killed the subjects this explains why we kept seeing things that were out of place and why we experienced headaches and blackouts whenever the side effects of resurfacing memories appeared the Proctors were asked to end the simulation and restart the cycle after reimprinting the new memories taking the security card on the desk we realized that if we leave the facility without restoring our old memories if we continue to leave our memories fractured and clashing with each other we're going to die as our old
memories and new memories continue fighting each other so we decide to take back our original memories using the machine looking through emails we see that the norn corporation is the first in the world to achieve the alteration of human memories with desired data and do Keller is eager to change the medical landscape he believes this technology could treat most neurocognitive disorders and be used for therapy we also find a newsletter mentioning a senator who was cured of early onset Alzheimer and a rare form of dementia thanks to a neurological treatment was this norns doing back
at the computer we set up the disc with our old memories although we're given the option to install the new memories if we want Liam seems to entertain this idea if it means he could trick himself into thinking that he had a family I'll show that ending right after this after struggling with a few more small puzzles which again I hate we set up the machine to end the nightmare Bright Lights circle around us flashes flicker in our eyes and we end up right back where we started and what I theorize is the mental representation
of our own mind we walk towards this imposing house as the items representing our fake memories begin to burn away we we apologize to our wife and our daughter who never were I'm so sorry Martha and Dory you may not be real but I am I'm not sure why but I want my own life back Awakening Liam notes how it feels weird that he can't remember the memories he just burned away but he does remember how he John Wicked the entire facility h hly you would think that this facility would have better security swiping the
security clearance to make our way out we finally exit the facility and see the sunrise Liam hopes norin will leave him alone but given his exceptional performance in the experiment they probably won't in the bad ending we do the same thing with the setup but this time we chose to imprint the new memories the ones with our wife and daughter in the circus after stepping into the brainwashing machine we end up back in our mind again walking towards the imposing house our old memories from our real life burn away as Walter sorry I mean Liam
wants nothing to do with his past he wishes to believe that everything is okay that he had happy memories of a family I just want one more moment where I think everything is fine waking up back in our house our head ringing we take our happy pills the same Loop and cycle we've done countless times we begin to look for our wife and daughter when our wife actually finds us oh no no no no hey guys thanks for sticking with me through this story explain video this is my very first one so let me know
what you guys think maybe give me tips on how I can improve if you enjoyed the content and want to see more of it don't forget to like And subscribe