I have our very first sky tear gameplay video here on the channel and if you're wondering what is this game how do I play it then this will be the video for you hello everyone and welcome back to the battle cast in today's video I have for you some sky tear gameplay and this is actually a game I'm very excited for it's one of the games I'm most excited for recently and this is because it blends wonderfully the hex based miniature combat which I absolutely love from Warhammer under roads and the MOBA play style which
I seriously think has yet to be mastered on the tabletop medium and it also has some deck-building etc so in this video if you want to see the gameplay there'll be a link below just go ahead skip to it but I'm gonna just give you a little bit of an intro about what my overlay means because it's gonna help you discern what's happening but also what the general overview of the game is so we're gonna start with the general overview basically you have a team of four heroes on each side and in skite air there
are ten objective the full game of sky tear is sort of different than the competitive version we're going to be playing a competitive version and in a competitive version there are ten randomly chosen objectives and they generally range from like you know PvE I guess you could say like controlling the minion waves controlling the areas and another aspect is killing things so there's ten objectives and you want to basically three will be determined at the beginning of the game and whoever meets the first objective wins the game lasts to the end of the fifth or
sixth round I believe and if no one's wanted to draw but generally things ramp up very quickly now as far as overlay goes what I'm gonna have before you is essentially in the top left we have the round tracker but also it's you know what kind of mana is available to each hero in the top right I have the three objectives and there is a white side and a black side you know as far as teams go you'll see them where the icons are and when one person meets a portion of that objective you know
a number is going to appear in their color so that's how you know kind of how close they are to that objective the health trackers are obviously on the bottom and they're gonna jump around as people take damage and/or healed and lastly when the icons of the heroes go gray that means they're exhausted yeah so there could be more information and this is all a work in progress I didn't want to overload people you know at some point you have to balance are you watching a game a video or are you watching overlays I wanted
to find a balance but if you have suggestions please be kind but I am happy to take them I love making these videos together to be as effective as possible I already have ideas around lighting etc I want to try and get deck flipping into it anyway without further ado ball you're gonna jump into this game there are some mistakes it's our first game learn with us I hope you enjoy the wonderful game that is sky tear alright I am first and the mission objectives are win control six times reduce total health to four or
less have both control tokens next to towers and or Nexus now in a standard game of sky tear you actually make a team of six heroes and each of those heroes can have six cards assigned to them that make up a portion of your deck now the objectives for a game of sky tear are chosen randomly before you choose which of those six heroes you want to bring into the battlefield it just so happens that in this one all three random objectives have something to do with pushing lanes or destroying towers or whatever so it's
not gonna be a kilee focused game now we have four standard heroes just out of the starter set here that you know we didn't draft or anything like that but if you had a deck that was very focused on kilee and this kind of scenario came up well you would be very hard-pressed to win so you want to have a balanced deck that can you know have heroes and cards that kind of do both after you destroy the tower the thing will move to here even like a real game you like destroy the Nexus not
in this small version anyway yeah so right oh yeah so because I'm first I get the sky to your flux so like at any time in the game I can flip this over and your next non ultimate card costs one less okay yes oh yeah you can Mulligan Mulligan individual cards Mulligan individual cards yeah yeah so coal tix I'm gonna go oh no sorry took tillich Ally's gonna go and I'm gonna play on her the unfamiliar terrain so apply fast to the caster and apply slow to an enemy within whatever but there's no one so
for the first action she's gonna go one two three four five mmm pardon me she's gonna use her warship action to do that now the worship action which is something I just took with tell Akali um is sort of what makes sky terror very unique you know it's about gods and harnessing the power of the gods and so every color of hero has their own kind of worship action and with that comes you know even more specifically a unique skill that comes with them so to Kali is of the you know the green faction and
so she puts down a pillar now not only can she use the pillar but her associates can use the pillar other green heroes but they do different things and so for her for instance she actually protects minions who are adjacent to the pillar and she can destroy pillars anywhere on the map to heal someone next to them the green people operate as a hive mind now every color has their own unique ability definitely go to the sky terror website if you want to learn more about all the worship actions and then she could heal but
actually I think there is I don't think they get to go up above their house I actually don't know that so I've moved I've healed and then I guess I could lead but I could also attack I think I'm going to just attack one of these minions here's do you a Plus Ones I'll just kill this fellow and that's her finished mm-hmm and her fast go yeah I'm gonna play time glitch on the a me so she gains fast sweet so I'm going to [Music] skirmish actually go one two okay and then I am going
to move one two three four and because it definitely touched the first time yeah me moves sue an enemy minion each activation deal one damage to one plus yeah so you flip the floor I do it's plus two so I'm actually gonna use her things so she's gonna take the three damage or to keep the minion alive you can actually move one further stage yes she's yeah Amelia 1000 you stay there and then I will leave weed so this is actually a really good opportunity to tell you about what the cards actually do in sky
tear they do three things so firstly you can play cards for their actual ability on the card so long as you have the mana to spare so that's the first thing a card does the second thing a card does is it has a multiplier up in the top right corner and this modifies your attack there's no dice in this game so when you attack you flip a card from your deck you put it in there and it'll have you know anywhere from a minus one to a plus 3 the last thing and this is what
we've just done here is called a lead action and that is you put a card facedown on your hero card and the man of cost adds to the amount of pressure you're exerting on the minion wave so if you put a three mana card facedown at the end of the round you add three to the pressure that you put there it's not the modifier to the mana cost so that's what we're saying we're doing a lead action and later we'll say a blind lead action that is you take the top card to your deck you
don't even look at it and you put it down so it's kind of a gamble smart okay then your fast is gone yeah okay yeah he'll do a move one two three one two three yeah I think I'll have to go here means that I well being pushed in the dome is not the worst thing yeah I'll go there and then I'll do an attack action so it's a plus zero so he does three damage to her look she's gotten every dose up do you do mm-hmm and as his last he will do a lead
action so we go one two three uh-huh I'm going to make an illusion yeah and then I can move three you say yeah yeah exactly perfect okay my final thing Oh make low it's 2 yeah Omega arrange to tack onto a minion it's gonna be painful yeah so it kills one for four and then when I clearly resolves an attack action she me deal one damage to named mini an adjacent do damage to him it's a 1 a 1 plus so you do have to flip oh there you go okay Oh three I'll take three
to stop one from dying that's that's do you see over there she had monster yeah that's her boy you're definitely a you've got your support on over there dying has very little consequence because you know like if you die thing so it's definitely very different yeah he's going to he'll shape-shift his buddy here he will he'll do a move and then he'll do a skirmish on to Yami for a one plus one so within one damage total we're sorry a skirmish is a zero plus so it was no damage yeah that's him okay okay so
she's gonna move three mm-hmm make an attack action onto one of those minions oh yeah I guess there's - Parris right III did actually flip to one of those dies that will skirmish into here yeah I will I think it's it yeah you moved attacked and then skirmished oh yeah oh yeah good to stay here yeah actually when we do it'll stay there okay and I will with my last oh he's fast just as part of his when he shaped Jeff's thing so I can move five I'll go that one two three four four I
could attack I think I'll do it I'll do a skirmish with him so he's doing a 1 plus coz he gets a bonus for each shape-shifted hero including himself so he said so to damage and then I'll go in and he'll do a lead action a little one to skirmish in I'm going to you oh I'm gonna do em I'll do through the eyes apply disarm to the target adjacent enemy heroes so you do half you're damaged rounded up that was a skirmish so so one one yes yeah attack so he flips to or so
t2 okay we think he's OCA's you scream a skirmish oh me that's good okay that's the round hmm so let's see let's take you mana costs so starting with number one you are contributing one two three I'm contributing one two three four and I have a lead here of two the weight of three so I think we tithe on it okay so nothing happens and no one gets the point but we each spawn two minions one and two Oh boss I should have been I just didn't wanna get wreck down there over here you just
win so you've got three I've got one so yeah okay oh and sukashi bleeding three so you've got six to my one so I die and then you move it up and I believe five yeah you should put it right up there so oh my god very good if you want to again yeah and he goes up and then you spun to minions oh oh that's going extremely quickly and I spawned to you one has to go here sure yeah one control that's right I've got the day oh yeah yeah and then we go to
here I'm commuting on York string one I led three load three as well Wow you'd still need some way through yeah impressive okay so that's it that's just a tie that's so no one brings in the dude alright you guys so in a second you're actually gonna see the round a tracker move up to round two in the top left corner this doesn't only just mean that the round is increasing it actually means that the available mana to each hero has increased to two that's really important it's hard to represent on this overlay and I'm
not sure if I want to it'd be maybe a little too cluttered but as the rounds go on heroes have access to more mana which really ramps up the games you get your Ultimates at three mana and furthermore heroes don't necessarily have to use their mana on their turn they can react so there's a lot of mana available collectively as a team as the game goes on draw two cards round two oh god I can't believe that that's how that went there this is this is a bad situation and they're so I think I have
to dedicate some some good resources there okay I'm gonna go with korjev just cuz good extremely he looks like he's in some hot water I'm going to play unfamiliar terrain so I get fast and then an enemy hero within three gets slow and I'm gonna give slow to have a lot oh he's not weakened anywhere I think that'll be valuable he's gonna go a move he's going to attack sure he'll do this guy here so he just slips one her plus one so I can dice and then he will do a lead let me just
redo this is Jesus Christ that's one hell of a card I'll do a lead yep okay done gorgeous ten one two three go one two three mmm attack a minion which I I guess yeah I guess that was your own plus one yeah and then so the more men or points I do it will be damage to the tower now yeah so first you kill the minion they killed any accessible overflows the thing one thing you could have done there um which it I'll just find we can this minion was here is actually you were
here so if you went one two three again this might be too many actions if you marked me and then attacked you hit and do damage to a minion is just adjacent yeah he's an idea but if you then that would be a whole turn if you want to lead or something yeah just done the more points basically just pile on is damn yes yeah so yeah oh we need all right that's a spicy meatball down there okay there right I'm gonna go with choler tick he's gonna make a move he's going to he'll attack
me she's gonna tits or their protective because there was not only the yellows over the yellow so she has an armor um yeah yeah he's just kind of doing it okay yeah so cultic will do an attack on a minion since this game is all about minion killing so good I'll kill sure this guy here he's got one left one left what can he do you could do a skirmish I suppose you'll just lead off the top oh yes well you can do that yep hey I guess yeah me we'll move since you move through
kill does activate deal damage I'll play a safeguard from occultic and it says adjacent friendly minions can't be damaged that stops that and I don't know if that actually like personal sticks I think it's just for probably like the in response to that yeah that case was a move attack and attack that minion my final I will mmm-hmm then I would have this no we Yami's leading okay yellow Bjorn go garan job you know this skirmish still to in your slow towards finish down the one it's that well you just go one it's actually a
move one move one attack in any order you yeah yeah okay well then bear man what's he gonna do over here uh yeah I think I gotta just go for a little regroup here so he's gonna go one two three skirmish for two and then I think he'll do a yeah he'll do a he'll do a shape-shift on I'll do a worship action but he'll do it this is the thing these guys can do he'll do it on himself for next turn as his action so it doesn't it just means it doesn't go away um
a cootie I'll do an attack action when - on this minion so yeah or I'll top take it uh when the attacks you may deal with damage here and then you Jason so very eve to flip oh yeah plus three so that's four that would be fine for you I'll take it again what's that person so one she's just attacked yeah she's got a lot of room my one two three I'm gonna do a clay can i play a card I can if I sneak it I think it's important I'm gonna play this I'll do
the fly York oh yeah I'll do craw crawling darkness so I applied disarm and slow to a target hero so I'll do it to hers too young add to the no sir this trick you yeah cuz I don't want her to come in okay desperation I'm not trying power cards is tricky like yeah you know killing people oh I watch so I have a skirmish still I like yeah I can move I will skirmish one two yeah if I get big boy I can actually draw cards so I will lead off the top yeah smart
maneuver and now both of her things are gone yeah oh gosh there's no way I control that down you've got three in there and lead yeah which means that I have got okay so uh Kali is going to do a worship so she is going to what is it she's going to a place a thing yeah she'll place it here and she'll remove this one and the remove she can heal herself for one plus and it's one plus one so too um if you'll do an attack on a minion of course she'll attack this fella
here so it's good so he dies and then I did a blind bleed with this fella and I don't know if you're allowed to look at him we I don't think you play that we aren't so I'll do a blind well no I mean I'm definitely I'm definitely taking this right here this is um no doubt about that what can I do otherwise move up to a bush it's scary for next turn this chick is dead yeah I'll just move that that'll be here all right how many can I move when I'm slowed only one
yeah so you yeah you move one space with your move action that's gonna do yeah use that slow slow yeah it's good new kind of shenanigans I need yeah so go 1 2 4 a skirmish yeah I move for one yeah and then I will create an illusion yeah good okay that's that's the round it feels fast so over here at one I'm contributing two and two is four and this guy did a lead so six total or no a you don't have any oh you've got yeah it's so 1 to 5 at 5:00 Jesus
I was one hell of a defense so you lose a minion and then this guy goes forward I can't really remember the winner advances the control took in a number of hex is equal to the difference between the control values so just 1x we're ready yeah so sure I'll just move it under him for ease of play and then the minions will follow so these occupy the space or I don't I think the pillars do the illusions don't so something like that anyway and then we spun 2 so I'll do Oh God as close as
possible yeah I don't think I can yeah well the gatekeeper minions there ok well that I did win that though so I'm a boring dice and then we go to number 2 this is kind of the important one so I'm contributing 1 2 3 and that's what you have to be with them 2 or 3 yeah yeah and I have 1 2 3 4 so I'm contributing a grand total of 6 6 that was close so nothing happens and we both just spun to minions I have to put one here and yeah he's gotta go
there and then he can go here Wow okay so that was a stalemate and then you obviously just crush the you know the middle there so you get to spawn the big fella and you're absolutely right withdrawing the powered card now that I've known our cards is it's pretty big it is a ranged attack so yeah and he can attack minions yes yeah then he can move so there's a big old fella here is called the outsider and there's actually several versions of this they all play very differently but the general premise is in Skye
tear the middle of the map is you know sort of like the jungle from League of Legends or dota sort of like a you know no one really controls it it's where you go if you really want to fight uninterrupted and if you win you know the control of that area you spawn this monster and it can be different every game there can be different monsters every game and you basically get to take a turn as that monster and they can be extremely helpful and devastating depending on what objectives you're running or range of three
different target friendly hero takes Oh target friendly here okay so worship okay yeah well attack a minion I guess what's he here for for I guess I'll draw a power curve yeah and then one more left mmm can you do the same thing twice for no no I guess I'll just attack you have a zero + Pierce attack deal zero yes the one that's one then push him to exit oh because he doesn't have yeah I think he can I think so like let me just read what the pillars Hank pillars tokens do not block
line of sight many troops can move through them and stop on them very good so yeah he can be pushed he's here Oh cuz it's far though these the bushier than ever in Saturn nope nice okay draw to you boy yeah leading gets a lot harder when you have so few guys are gonna oh it's round three so we've got the three cards now well I think I have to go to luck Holly first if she's just so so she's gonna do a worship so she'll destroy this pillar and then create this pillar here what
developer leader uh or no I have to yeah so um it just like projects out it's different so cool - cos plus one armor and she like prevents the minions but she gets to heal herself because she was next to the adjacent one with far oh wow for damage it's good she's gonna do a lead off the top and she'll do an attack on this minion here or lost - that's her done just like that okay oh yeah I didn't I didn't give you any towers so she's gonna skirmish yeah me is one two okay
and then she's gonna make a move action yeah one two three so he takes a damage Oh zero damage or yes it's a one plus and it's a 1-1 oh that's yeah I'm gonna play hurricane strike that's why you so deal two damage to target adjacent enemy I'll do him you do damage it if the cast yeah I'll take if the caster has moved for more hexes astern repeat that effect on different adjacent target okay whoa bad - so that was skirmish and a move to Cali hang in there you I guess yeah I guess
I will make an attack action yeah one of them five well I think I'm gonna have to let this little bastard die yeah that's not gonna be good okay I mean the point of killing is so low like there's no point in killing in this game so it's like why do I even bother I really need to start this wave down here as a disaster like you can tip it anytime man I'm gonna go with ya yellow yarn doing a skirmish he's gonna go well he's gonna play this card here so lord of the many
the caster gets +1 skirmish damage reach friendly minion in their line of sight and then he's gonna go bing bang attack so there's a lot of damage I think because he can see friendly minion so one two three he gets +1 because he's shape-shifting +1 from him so he's at 5 he's a 5 plus skirmish on this guy so five plus six six damage on your Akashi wow that's actually crazy maybe I should follow through here I probably should okay he'll do an attack three plus one is four oh man yeah and then um he'll
do that he'll do a lead off the top the old be iron not change it anymore let's figure one two three moving I'm just gonna make an attack on this minion you know oh no it's not no you can reach it that's right 0:02 plus everything strange to you right sister amount so Kim yeah - I'll take it okay because when I get results on tiny action we deal one damage - in any marriage isn't your illusion so that's three on this one I guess I could just kill myself now although like hah Brad is
obviously like I guess I make you come deal with me alright fine ya mean he's dead okay so as a lieutenant Turk and I will lead off the top yeah no I'm gonna go with that core Jeff actually yeah um one two three four five yeah what do you oh no we're not you've got I've got three oh yeah I let off the top though that's big I think I can get this guy down here so I'm gonna I'll just attack yeah there's those better to go what's the cost yeah three plus four yep four
damage that gets them actually draw - Erica oh yes I would no I know it's done yeah yeah so he's done he hasn't activated so his marker you can yeah he can be back here but the his marker but he comes back next turn okay so that was my attack yeah not bad not bad I'll do a yeah I'll do him all I can do is move and skirmish I could lead yeah you know what I'm gonna do it I'll do him move just here and I'll do a lead off the top yep okay I'm
gonna play crippling precision on the hill Brent it's a he just gets textured in uh plus one yeah with an attack action or skill my section I'm gonna play a sacrifice from cultic so he'll another target here of for health and I lose two so see if I can't stem the tide here um do illusions move or no there once they're there they're there if you worship you can move it I'm from their spot and how close do you have to be together oh you have to be just in like like in range three okay
so he's jacked out so he will go one two three okay I'm gonna play crawling darkness applied disarming slow to target hero hmm slow doesn't matter there's a murder his big got one action nobody's doing yeah soul attack Dominion attack the minion yeah all right it's obviously yeah it's honestly pretty good actually what do you hit it for it Evo it's already an attack know that things like a dead oh why that damage does any hero sort of know so that was just before yeah but before damage so you actually flipped two cards actually so
you know seven day week yeah nope that guy's got ok so right now we're at 1/2 I actually have the lead there and I will lead off the top yeah what do you do what do you do alright so starting with this one first we've got you've got one two three four I've got two and I lead with her so I've got four seven three four five six seven and I said oh and she actually led - yeah so seven and I said 3 so 4 so you get to advance it 4xs right to the
but it's underneath her and the pillar yeah 1 2 3 4 now as you might expect with that you know one of your first gameplay videos there are a couple of mistakes that obviously just happened I forgot to activate one of my euros which was a big deal and furthermore he moved to token one more just because our math was bad so this wasn't gonna be the end of the game but what do you do we both missed it he went starting from the second turn have to control tokens adjacent to the enemy Tower or
Nexus at the end of the turn oh no so we did well fully resolved yeah that was I was like I completely forgot about this one well yes yep he goes up now you spawn - I spun - yeah gosh I want to turn around oh I gotta put one here and then we go to this guy here so you've got one two three four five and I've got four and I did Ede action with him for five oh hi justice banking on it being more than divorce oh no you win yeah yeah because I
would have yeah that's wrong because it's like if we go the whole turn then when would that be would it move when would that move again you know no you're right thanks for watching I hope you enjoyed the video please consider supporting the channel by liking this video or subscribing to the channel and especially hitting that Bell icon feel free to leave comments in the comment section below I love talking with you guys until next video I'll see you then Thanks