for the main otk combo you'll just need ancient gear statue special summon it since opponent controls more monsters activate to Tribute itself to special summon ancient gear dark Golem from deck which activates on summon to search for two cards there are two ways to do this otk so I'll show you both ways the first is you'll want to search for ancient gear wyvern and Commander then discard Commander normal summon wyvern activate to search for ancient gear duel use Commander's grave effect to place the Trap face up on your field from your hand activate the trap
to banish all three ancient gear monsters to summon ultimate ancient gear [Music] Golem and thanks to the Trap it has three attacks and is unaffected by activated monsters effects so now just attack and also the monster itself self has piercing [Music] damage now I'll show you the second way to otk also using just ancient gear statue special summon it activated to Tribute itself to summon ancient gear dark Golem from deck which on summon activates to search for two cards for this version of the combo we'll search for wyvern and Fortress then discard any other card
you have in hand activate Fortress what Fortress does is your ancient gear can't be targeted can't be destroyed and can't be responded to meaning they can't be negated normal summon wyvern activate to search for ancient gear [Applause] Fusion activate it summon chaos ancient gear giant by sending the ancient gear dark Golem from your field and three monsters from your deck to grave to explain what we have Fortress protects Chaos's ancient gear giant from targeting and from destruction and giant himself is unaffected by spells and traps and can attack all special summon monsters and also piercing
damage so just attack for game so how do you know when to go for the trap to summon ultimate ancient gear Golem and went to search the spell to summon chaos ancient gear giant it's easy if opponent doesn't have a lot of monsters search for the Trap and summon ultimate ancient gear since it'll have three attacks it also gives monster protection so also choose this combo if you have to protect your Fusion from Monsters if your opponent has a lot of monsters search the spell and summon the giant since it can attack all special summon
monsters and it has spell SP and trap protection so also take into consideration the type of protection you want for your Fusion now I'll show you the best combo urgent schedule activate it summon gizmek tenku and ancient gear dark Golem from deck don't activate them since they're both negated link them both into [Music] ballista ballista search for gear town [Music] activate your gizmic grave effect to summon dark Golem from [Music] grave which activates to search for wyvern and Fortress I chose this path because opponent has a lot of monsters that I can attack into and
I want protection from spell and trap for now discarding ancient gear monster Act activate gear Town activate ballista to destroy gear town and make a Monster Zero [Music] attack activate gear town to summon tanker from deck tanker on summon will activate to summon the ancient gear you just discarded there are many things you can do from here you can make aalsa to do the rest of your plays with more protection or make unicorn to spin a card and then make access gold talker which is what I'll be showing you but throughout all this make sure
to keep dark Golem on field [Music] [Music] make sure to activate Fortress as soon as you can I messed up by not activating it early normal summon wyver search for ancient gear [Music] Fusion activate it send dark Golem from field and any three from deck to grave to summon giant [Music] which can attack all monsters and is immune to spells and traps now just attack now I'll show you one card otk with wyvern normal summon it search for ancient gear [Applause] [Music] Advance activate it to search for catapult activate advance to Tribute wyvern to draw
one activate catapult to destroy advance to summon tanker from deck which activates to summon wyvern from grave make ballista ballista search for gear Town activate it destroy it with ballista and make an opponent's Monster Zero attack gear Town activates to summon dark Golem from deck you can either search ancient gear Fusion or Commander plus the Trap that's up to [Music] you Commander places the Trap face up on field activate the trap to fuse into ultimate ancient gear Golem which again is unaffected by monster effects can attack three times and does piercing [Music] damage here's a
ranked replay this is against one of the best in the game they'll do full combo [Music] [Applause] [Music] sh [Applause] [Music] [Applause] [Music] sh [Music] [Music] [Music] [Music] [Music] [Music] [Music] it's important to get fortress on the field as early as you can this protects from targeting from destruction and from all new gates [Applause] [Music] another ranked replay [Music] [Music] a [Music] [Music] [Music] [Applause] [Music] [Applause] [Music] sh [Music] this deck was using ancient gearbox but you really don't need it just search what box was going to search anyway instead of searching box [Music] [Music]
generally to counter ancient gear try to negate dark Golem with imperm or veiler to negate both its effect and the name change also try to get you are off the field so they can't use the fusion spell and fusion trap easily subscribe if this video helped here's my deck list thanks for watching make sure to also join my Discord to chat with a likeminded community [Music]