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Nereida | Mark of the Deep Gameplay | Part 4

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what's up any beautiful Gamers lank here and welcome back to another episode of Mark of the de we're starting by going through this door one more time I know I said in the previous episode that we would be trying to speak with the girl but honestly speaking I went back and there's no blacksmith so she's not what we're looking for with this open let's see what is see that we're going to be encountering oh holy wao whoo wo that's not the way that you begin an episode yeah I'm guessing that these guys are not messing
around anymore we can go down it's kind of insane if you think about it the amount of strength that enemies have or like how strong enemies can get to be in this game pretty crazy that's a nice shot over there and if you actually leave it charge like correctly you can like do a critical it it's actually pretty cool pretty pretty pretty cool I don't know if you guys noticed I wasn't supposed to take some damage in there but the Whirlwind was kind of like or the tornado was kind of like literally in the way
was just stuck in there waiting for me to actually just poke my nose and take the damage that's okay now that we have learned that sometimes behind those boxes there are secrets I I'm tempted to like break [Music] everything you know I'm I'm going to say it right away one of the things that I'm not enjoying a little bit is I can see that enemies have sound effects for the most part but for example this thing whenever you touch it it doesn't really make any sense that is something that I think needs to be improved
I think that everything should have some sort of sfx and I understand maybe for the sake of like the game itself they want because it could be to demanding on the screen or just you know trying to keep things as tidy as possible in the game at the end of the day I'm just saying that it would be nice that if you're going to add this effects to everything include some of those little [Music] things okay nothing in there one of the things to pay attention to is I think you guys have realized that sometimes
we're actually missing on two places like we go ahead and we want to like how would you say that we went to progress through one area and then while we're progressing we realized that we could have accessed that area had we just stuck to the wall I'm not sure if there's going to be like if there was like a different situation where there might have been a door or something that would have stopped you from doing so we have realized more than once that that is kind of like the problem we're having I drop in
here I see there's like a house in there [Music] ah okay okay sure should have done that before didn't even notice it so far I'm going to be honest with you guys I find or I have really little complaints about the game I think that for the most part there's a lot of things that the game does right I wish there was a leveling system to make the game a little bit deeper but based on what we're experiencing so far it's a good game pretty good game happy with what I'm playing yeah see that like
those things don't have a sound effect I think they should it's just my thoughts though cuz when you hit like crates when you hit items your controller has some feedback there's vibration you hear the sound you hear the hit some of them feel better than others so it's not as polished as you guys would imagine but it is not bad and how am I supposed to reach that area hold on there has to be some way for me to reach that [Music] yeah there's no way for me to do this there has to be oh
I see it I see it I see it 100% that's beautiful whenever you charge your attacks if you trigger it at the perfect time then what's going to happen is that you're actually going to have the opportunity to look at this like if you charge right there when you heit it fling you let it go it does like get critical damage hits harder kind of kills them don't miss this chest I saw it there's a one in here we saw this little light and I think this is the one that's going to take me up
and we got another Relic which we still do not know what to use for I wouldn't be surprised if we're going to be getting an NPC that actually asks me for them and it changes resources for that or maybe it actually changes trinkets or something I do not understand what's the point of this thingy over here is that shooting at me oh because there's no okay just let it shoot while you're the one doing the exploration per se long as you're making sure sure that you're getting everything those things don't have the range to actually
kill you dude where the heck are we we just keep walking and walking and walking and going through you know I actually wasn't expecting this is this going to lead me to another one of the switches cuz if that's the case this is crazy really oh dick there it is one of them goes [Music] down that shot over there was disgusting I should have been a little more patient as long as you keep good distance against these guys they cannot really kill you ah that is a Fire H oh wait wait wait hold on what
was that one okay just a hit let's go he was like Unos 1 2 3 4 67 I was say hold on a second right there slow down buddy I see the secret gotcha it is you see it right there yeah I think behind this there's going to be like a wall yeah there it is I thought it was going to be behind this box if I have to be honest but hey that's okay okay you guys have already seen how important gold is in this game so actually getting those 200 300 those are fantastic
and this is just literally another one of the switches so we actually had to come this way I wasn't expecting that I thought this was optional but it was everything this game is really using everything in their maps for progress I actually pretty impressive not wasting an inch I think I saw this before yep just look at the money 210 that's disgusting that's so [Music] good heat that he actually thought that he stood a chance because he goes around and he swings that freaking torch no no buddy this is not how we rock and roll
in this [Music] place now we can actually just go back i' be happy most importantly we can actually heal and here I thought we were actually going to be getting a secret uh you know send me I think so far we haven't missed anything in here I might be wrong we have the big door over there we went here to transverse we went where wait hold on I think I went this way yeah yeah this is where we've had one of the fights so we can ignore him for now see that we miss the section
of [Music] above oh God way too strong okay bring me more and now I do have to kill the range ones before anything those are normally the problematic ones there it is now we can actually fight the big boys you haven't thrown one of the there it is I was actually wondering and asking about you for a while the the the Archer on come on there [Music] is I'm awesome we keep getting better at this I'm hoping for a boss fight this episode wait no way oh that was so oh God they made us work
so hard for the previous two and this one was like yeah no gaunlet this is the moment like when when you see something like that that's when you know that they run out of budget for this a specific dungeon he was like we want three and then the project manager was like no you want four and he is like no no no I really just want three we don't have money for three the project manager was like no no no you either make it four or I'm cutting you off and then he was like okay
I'll make sure that you get four that's fine and then at the end of the project the project manager sees it and he's like see I told you for was the way to go okay here's where spicy things are going to happen yeah there's going to be a boss oh yep yep let's let's prepare for battle get a nice save I think we have what we came to get there's no experience we don't need the train get for healing I believe okay wish me luck guys we can do this yeah what are you do okay
just a shot that's really oh I forgot yeah yeah yeah I forgot that you can actually do it again I got so many hits for no reason send it back him there it [Music] is wa how did I end up taking out of those hits oh B wow [Music] okay this guy has to chill maybe take a couple of pels that was not difficult but at the same time the balls was a little bit strange like I I wasn't able to send back the bullets as often as I would have loved to really oh come
on send it back there it is pretty good damage just a hit L is that all you got buddy you are so de that didn't work how I anticipated oh [Music] boy okay oh oh boy he's actually eating some of my chunk which is absolutely beautiful some of those shots are difficult to pull off actually and those and actually hit him oh that's a one two three he's reaching end yeah he's about to reach Plateau cuz if you guys pay attention to his moves he's becoming way too desperate y he eat some of that that's
beautiful what are you going to do now buddy oh excellent that last shot over there that last shot that that takes the price that one was beautiful and we got something called abisal or what is that probably wait abisal or a Bisal ore hold on needed to up the hook hold up but we don't is this the hook oh so the hook is actually my weapon oh I I I never actually you know I actually whenever they say hook I thought it was something else because they're saying hook you know what I'm saying didn't actually
expect for the hook to actually be the hook meaning my weapon anyways what's up as a divisa of the F adus the title stronghold stands since it's construction the path of the bis of woods remains obstructed RoR th fight diligently safeguards both the wood and the opposition Village against potential threats okay that was enlightening you guys know me I probably didn't understand half of the things that I just read but that's okay all we want is clap [Music] cheeks okay so now we're in the bisa wood if we take a look at our quests in
our Journal yeah we have to find the crew mates we have to find what happened here the singers and find the three stone tablets that's that's a really strange part right like there is no guidance at all on what to do is like you have some quests here and there and the game is like yeah good luck go for it I guess that's okay now we got to find a blacksmith that's something that we know as a matter of fact that's something that we're going to be on the lookout for and oh hold on wait
wait why did that thing went back like why is this oh freak what a timer yep and look at that we get the stone hold on yeah know we want the money and we want the roll so that means that nothing else is actually worth it we definitely need a teleporter [Music] healing this things not a problem I remember all of these enemies from like demo most of them are never a problem the problem is the big boy he is a true piece of art I'm just going to say that the little ones on the
other hand are really easy to deal with oh what the hell I never dealt with oh I never dealt with big guy [Music] before okay big big eye like Super Mario eye and then wait hold on what's Happening oh we can drop over there that's good there is some more places to visit over here though I could go off those are traps and then I'm just very fying if there's something in [Music] here okay it seems like that is going to be the actual path to progress nothing hidden over here don't forget that as you
look around there are things hidden here and there that you have to be on the lookout for but we want to go on there and for that we just got to go here do you guys see that oh big mushroom people five hits and they die that's not bad we got another Relic again still don't have any usage for those getting a little bit worried about and we trigger some something over there okay actually we didn't trigger it so I'm thinking it's going to be a boss nothing in here yeah yeah not a boss but
like you guys know a challenging Oh I thought he was actually standing up he was such a weird enemy I could have swore that he was standing up beautiful oh W the explosives just keep running there it is one of the things that this game does like teaches you is to be smart about your moves like if you are too desperate about actually reaching the end you're going to be in for a world of trouble so you have to be patient you have to know when to react when to move it's it's something that I
I'm going to be honest it's kind of strange but it's not bad cuz enemies are not conventional like you cannot Parry everything is about dodging and things blow up so it really like forces you to have to learn enemy patterns and understand kind of like some of your limits oh ouch I think some of those big not the big guys I'm sorry the tentacle enemies are are like they permanently die yeah I need to go for his ass there it is and then he dies and with him dead we can actually wait we don't have
a shortcut just yet but we did collect a bunch of cash there are other things that we cannot really touch and out of this is blocked off but hey lucky look at that we get a leviatan block braet so we need two more of those and then we're good to go now there is I don't think we're missing anything oh right cuz we came in here now we can explore that area over there that's kind of interesting but okay with that do I'm actually going to be wrapping things up right now I mean we had
a boss fight we seted this area and now we have triggered the access to multiple places so it's not that we actually have a bunch of money for when the time comes so I hope you guys enjoy this one much love to y'all and I will see you guys in the next one
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